Devilish Vampire Overhaul - Oblivionized
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #60 of 362 Gameplay mods in this game by downloads
📋 About This Mod
Changes Devilish Vampire Overhaul to work more like oblivion's vampires.
This mod reworks the base vampirism mechanics with the aid of Devilish Vampire Overhaul to make a vampire experience closer to the later games, where you become more and more vampiric the longer you go without feeding.
Feeding still functions as normal in DVO - You can feed on dead humanoids by sneaking and activating them.
At Stage 1, you will take no sun damage.
At stage 4, everyone will recognize you as a vampire. (This replaces DVO's helmet-hiding mechanic)
You gain new powers at stage 2, 3, and 4 - Vampire's Seduction, Reign of Terror, Embrace of Shadows, functioning like their oblivion counterparts.
Also included in this mod is changes to the clans. Each vampire clan has more unique powers now :
Quarra Clan can enter a blood frenzy, gaining strength at the cost of health.
Aundae Clan gain a powerful command spell. Their touch is weaker than others, but also absorbs magicka.
Berne Clan can turn into a mist-like form.
Also, an optional file includes support for the three vampire clans from Tamriel Rebuilt and SHOTN -
Khulari gain a powerful paralyze spell, as in daggerfall.
Orlukh gain the ability to become like stone, trading speed for greater endurance and a shield effect.
Finally, the Baluath have an ash-curse that blinds foes and weakens them against fire.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Mark
- Version
- 1
- Downloads
- 291
- Endorsements
- 9
- Category
- Gameplay
- Created
- 5/14/2024
- Updated
- 9/12/2024
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