Definitve Witcher Race

⭐ — (7 endorsements) 📥 260 downloads 📌 v1.2 📅 7/8/2023
⚪ Last updated 2023

By CoffeeBeard0 · Races, Classes, and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/16/2023 📅 Created: 7/8/2023
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #32 of 114 Races, Classes, and Birthsigns mods in this game by downloads

📋 About This Mod

"I'll carry on killing monsters in the ruins of this world until some monster kills me."This adds a new race and class, alongside this is a custom face and body.

At some point in most games we've played, you end up wondering to yourself...

"What would a Witcher do?"

It's time to travel to Vvaardenfell and experience it through the cats eyes.

WHAT THIS MOD DOES:

  • []Adds +1 race (Male only for now)

    []Adds +1 new Class

    []Custom Face, body and hair

    Based on the works of PEC's The Witcher Mod and Dandion

    This is my first ever mod, and in saying so - is more a mash up into a version of my own - of two much more talented authors works (whom will be credited repeatedly) There are also some things I just have not been able to refine, such as the neck seam. I'm still learning, but any advice or help would be greatly appreciated!

    RACIAL TRAITS:

    - WITCHER IMMUNITY:

    • [] Resist Commom Disease 100%

      []Resist Poison 50%

      I've tweaked the stats to make it slightly less OP at start. Full common disease resistance plays well into Witcher Mutations, as they would be immune to basic disease. The poison I made at 50%, as we can see Witchers still suffer "Intoxication" from use of potions, and can only tolerate so much before it would be too much for even their enhanced metabolisms.

      I removed the resistance to Blight, as not only is that resistance something one can gain throughout the main quest, but being a - lets say - divine disease, I figure ain't no Witcher just has the Ur's (heheh, does it make sense? No? Still, couldn't resist) to just innately be immune.

      - WITCHER SENSES:

      • []Detect Enchantment

        []Detect Animal

        []Detect Key

        If you've played any of the Witcher games, you know of the infamous "Detective Mode" to trace anything from a peasants footsteps to a key lying in a obscure location. Implemented as a Spell with no cost, this does basically that. Although I found in my personal modded setup, I don't get the "haze" around an object to indicate it is detected, I only see blips on my minimap.

        - WITCHER VISION:

        • []Night Eye

          Straightforward, Witcher's have enhanced eyesight, but we don't want to be running around with permanent night sight, so its implemented as a Spell with no cost.

          - WITCHER SIGNS:

          • []Aard (Drain Fatigue, Brief Paralyze)

          • []Igni (Fire Damage)

            []Quen (Shield)

            []Aaxi (Charm)

            []Yrden (Paralyze)

            Witchers are not accomplished spellcasters, but they essentialy have "Cantrips". See these as starter spells, which you

📊 Mod Details

Game
Morrowind Mods
Author
CoffeeBeard0
Version
1.2
Downloads
260
Endorsements
7
Category
Races, Classes, and Birthsigns
Created
7/8/2023
Updated
7/16/2023

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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