Corprus creature changes and Ordinator and 6th House minion add-ons
⚪ Last updated 2013⚠️ Install Order · 2 steps
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🔍 Analysis
- 🏆 #234 of 242 Miscellaneous mods in this game by downloads
📋 About This Mod
A varied mod. Changes Corprus creature models to less disturbing ones. Also adds Ordinators to Ghostgate, citadel Dagoth-Ur, and the Red Mountain area. Finally it adds extra 6th House minions to citadel Dagoth-Ur and Kogoruhn. Multiple
Corprus creature changes and Ordinator/6th House minion add-ons By: King Feraligatr Mod for: The Elder Scrolls 3: Morrowind Requirements: Morrowind.esm only About the mod: This mod is a combination of many things. The first part of this mod is changing how the corprus beasts look like. When I first saw a Corprus Stalker I was mortified. Later on I saw a Lame Corprus on UESP and was even more terrified. For a week these things disturbed me with a profound impact. I wanted to change what they looked like so I could enjoy the game again. I determined that Corprus Stalkers would look like Spider Centurions and Lame Corpruses would look like Steam Centurions. They indeed looked far less disturbing. I consider this change essential for my Morrowind experience and I would not play without it. Note that all other creatures, including the other ash creatures have been left unchanged. I also have not changed the anything else besides the models and the names of the Corprus Stalkers and Lame Corpruses. The next part of this mod is an Ordinator add-on. In my effort to make Red Mountain less perilous, I added tons of Ordinators to Red Mountain and the surrounding areas, Ghostgate, and Kogoruhn. These Ordinators use a spawning system that spawns them from a list of Ordinators, which randomizes the face and gender (more weighted towards males). They have lists for ones with bows and ones without (usually fixed except under rare instances). They will assist you in fights with other creatures that are attacking you (they utilize the hardcoded \"guard\" class behavior). Some of the Ordinators are at vanilla strength however there are stronger variants of Ordinators that are more capable of handling the dangers of the 6th house and Red Mountain. The final part of this mod is a 6th house minion add-on to its most major bases - Kogoruhn and citadel Dagoth-Ur. Now this may be shocking due my loathing of Corprus Stalkers and Lame Corpruses, but still while wandering through these facilities, they didn\'t really seem to have much minions for such major bases. So I added 6th house minions to these bases. I also have added unreferenced named Dagoths to citadel Dagoth-Ur. Also Dagoth Ur (the person) has his own bodyguards when you fight him, especially the second time around. Be careful. There are different versions of this mod as described in the next section. Installation and playing the mod: Drag the versions of the mod you want into your Data Files folder. Drag the meshes into the meshes\\r folder of you Data Files folder (create the folders if they don\'t exist) if needed. These meshes are vanilla meshes so don\'t worry about needing textures. There are different versions of this mod so that you can decide what you want. Some can cause imcompatibilties if used together (i.e. don\'t use both the full version and the Ordinator add-on, this will cause doubling among other things). Complete version: This contains everything I have listed above. Ne
📊 Mod Details
- Game
- Morrowind Mods
- Author
- King Feraligatr
- Version
- 1.0
- Downloads
- 142
- Endorsements
- 11
- Category
- Miscellaneous
- Created
- 7/4/2013
- Updated
- 7/4/2013
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