Controlled Jumps (OpenMW)
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #380 of 411 Gameplay mods in this game by downloads
📋 About This Mod
For high Acrobatics: short hops to avoid ceiling collision indoors, charged jumps for controlled height/distance, and for immersive acrobatics bonus.
Short Jumps: Press Shift, Ctrl, or Alt + your jump key to make small, precise hops.
Charged Jumps: Hold your "Charged Jump" key to control your jump's height and distance.
Acrobatics Bonus: Gain a boost to your jump if you meet these three conditions:
-
[]You stand still during the first 60% of the charge.[/]
[]You release the jump at full charge.[/]
[]Your Fatigue is 80% or higher.[/]
Pro Tip: For a horizontal bonus jump, start moving after the 60% charge mark, and release the charge button after. This makes timing much easier.
Recommendation: Set different key binds for default jump and charged jump to avoid a little hop before charge.
Known Issues
Incompatible with Abilities Are Modifiers
Installation
Drop archive contents into Morrowind/Data files
____________________________
My other mods
Of Bead and Feather
Descriptive Icon Pack
Better Spell Names
Dubious Concoctions
Trained Lungs
Controlled Jumps
Hide in Darkness
Telvanni Hospitality
Controlled Jumps for OpenMW reworks jumping for high Acrobatics characters, enabling short hops to avoid ceiling collisions indoors and charged jumps for precise height and distance control, plus an immersive acrobatics bonus. A niche gameplay tweak with 9 endorsements and 361 downloads, last updated March 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solves a real annoyance for high-Acrobatics players—no more bonking your head on every indoor ceiling.
- Charged jumps give you actual control over your leaps, which is a game-changer for precise platforming.
- Tiny but dedicated community (9 endorsements) and recent update (March 2026) mean it's still being maintained.
⚠️ Cons
- Only 9 endorsements—this is a niche mod for a niche player base, so don't expect widespread testing.
- Requires OpenMW specifically; won't work with the original Morrowind engine, so check your setup first.
For Morrowind players who crank Acrobatics and hate getting stuck on doorframes indoors. Also for anyone who wants more deliberate, skill-based jumping instead of the vanilla 'hold forward and pray.' Skip if you're on the original engine or prefer vanilla movement.
💡 Beginner Tips
- Make sure you're running OpenMW—this mod won't work with the original Morrowind executable.
- If you're using a mod manager like MO2, just drop the mod folder in and activate it; no extra patches needed.
- Test the charged jump mechanic in an open area first to get a feel for the timing before using it in tight dungeons.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Tinumbra1
- Version
- 1.0.4
- Downloads
- 361
- Endorsements
- 9
- Category
- Gameplay
- Created
- 10/3/2025
- Updated
- 3/24/2026
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.
Keep browsing — more Morrowind mods await