Clothing Vocal Remarks Matter

⭐ — (12 endorsements) 📥 230 downloads 📌 v1.0 📅 2/1/2025
🟠 Updated over a year ago

By lelimule · Immersion

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/1/2025 📅 Created: 2/1/2025
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #59 of 123 Immersion mods in this game by downloads

📋 About This Mod

In Morrowind, NPCs clothing vocal remarks have no impact in the game. It's not very immersive. Now it can affect the NPC disposition.

Thanks to Clothing Matters by PoodleSandwich who gives me inspiration.

This mod is very simple: i just take the clothing vocal remarks (it's in "Voice - Hello" in the CS) and i add a possible disposition modification depending of the remark and of the context.

The only difficulty was to find a coherent "rule" for the modifications, in the game.

In general, this is the clothing recurent scheme we can find in "Voice - Hello":

(Given race A) PC clothing <= 0 Result: vocal remark 1

(Given race A) (Given disposition A) PC clothing <= 20 Result: vocal remark 2

(Given race A) (Given disposition A) PC clothing <= 50 Result: vocal remark 3

(Given race A) (Given disposition A) PC clothing <= 100 Result: vocal remark 4

By the way, there is a lot incoherences and errors in the "clothing lines". So i made also some corrections.

I didn't move lines. I made changes in some lines; for example i changed the sound (and associated text) of a line with the sound and associated text of another line.

This is the general rule i adopted (there are exceptions):

(Given race A) PC clothing <= 0 Result: vocal remark 1, and disposition modification depending of the context (from -4 to +1)

(Given race A) (Given disposition A) PC clothing <= 20 Result: vocal remark 2, and disposition modification = -4

(Given race A) (Given disposition A) PC clothing <= 50 Result: vocal remark 3, and disposition modification = -1

(Given race A) (Given disposition A) PC clothing <= 100 Result: vocal remark 4

You see that my modifications are lights. But don't forget that they are permanents and cumulatives.

In general, the "Voice - Hello" lines don't change the NPC disposition. It's another reason to make light modifications (question of coherence).

Khajiits are not very concerned by PC clothing (it's in the original game).

Orcs too, but they are more concerned than khajiits.

In Morrowind, the clothing vocal remarks aren't very frequent (except when PC has 0 clothing). So my mod doesn't have a big impact on the game. It's subtle.

Recommended mod: Real Disposition

📊 Mod Details

Game
Morrowind Mods
Author
lelimule
Version
1.0
Downloads
230
Endorsements
12
Category
Immersion
Created
2/1/2025
Updated
2/1/2025

🔧 How to Install Morrowind Mods

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