Clean Hunters rifle
⚪ Last updated 2024⚠️ Install Order · 2 steps
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🔍 Analysis
- 🏆 #54 of 67 Weapons mods in this game by downloads
📋 About This Mod
This adds two hunting rifles and one revolver to the game. They are placed in Seyda Neen, inside Draren Thiralas' house.
This mod doesn't belong to me. This mod was created by Phijama.
I've had this mod in my mod collection for many years now. After a couple of Google searches, I couldn't find this mod anymore, which leads me to the conclusion that this mod is lost media. I've decided to upload this mod here to preserve it for future gamers.
This mod was tested and works in OpenMW.
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Clean Hunters rifle V1 by Phijama
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Introduction
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The original idea for this plug-in came from a request on the official forums for revolver to be added to the game. After seeing an excellent model of a revolver by Trey Leavens, I asked to play with the mesh a little to add animations. Due to the structure of Trey's mesh I ended up starting from scratch making a new mesh based on the originals dimensions. For some reason I got the urge to expand on the concept and eventually made a rifle, purely for the challenge. I wanted to try to make a convincing model in terms of looks, action and function. This plug-in is the end result.
What does this plug-in do?
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The plug-in itself adds two rifles to the game and a revolver. The rifles have their own sounds and cases. These cases are animated and open and close when activated. When the cases are open, the rifles can be selected. When the rifles are dropped they are dropped inside their cases and therefore can be placed in game.
The rifles can be made to self sheathe. A strap is available that when equipped acts as a tag. This tells the rifles to self sheathe. When the strap is unequipped the self sheathing stops. In addition to the strap there are three ammo rounds that can be used. These rounds are formed from the players gold. It takes two coins to make one basic rifle round. Two of the ammo types require additional ingredients. One round is explosive; the other is a kind of poison. I call this the 'psychosis' round. The psychosis effect is lethal, it will kill practically any humanoid or animal but there is a drawback. The effect of the poison can imbue the target with superhuman strength, speed and attack power - to add to this they are frenzied. If you can avoid them for 30 seconds their hearts will explode and they die, if not the chances are you die!
The revolver became a side project in itself. The revolver has its own case and can be used in two modes. Selecting the revolver from the case adds a weak, but fast reloading weapon. It isn't very accurate and can be erratic. If the player selects the scope from the case, the custom revolver is equipped. This is slower, but more accurate. As with the rifles the revolver can be sheathed by equipping the holster. This again acts as a tag
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Phijama
- Version
- V1
- Downloads
- 159
- Endorsements
- 4
- Category
- Weapons
- Created
- 7/2/2024
- Updated
- 7/2/2024
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