Call Incarnate

⭐ — (54 endorsements) 📥 4,138 downloads 📌 v1.1 📅 6/1/2020
⚪ Last updated 2024

By OperatorJack and AliceL93 · Magic

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/23/2024 📅 Created: 6/1/2020
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #42 of 43 Magic mods in this game by downloads

📋 About This Mod

Requirements:

- Morrowind, Tribunal, Bloodmoon

- MWSE 2. 1+ or MGE XE

- Magicka Expanded

This mod requires the most recent nightly build of MWSE. Please be sure to run the mwse-update.exe before playing this mod.

Description:

The aim of this mod is two-fold:

First of all, it overhauls the NPCs of the failed incarnates in the Cavern of the Incarnate. No longer they would be mages, standing around in robes/common clothes. They are all given a new class, new stats, and new equipment based on their backstory.

- Ane Teria: Crusader in Indoril armor and with a mace

- Conoon Chodala: (Ashlander) Champion in chitin armor, wielding an axe

- Erur-Dan: Warrior in bonemold armor, wielding a spear

- Hort-Ledd: Mage in a robe (he was a thinker, not a doer...)

- Idrenie Nerothan: Thief, with a chitin cuirass and a chitin dagger

- Peakstar: Mage, but her common clothes are changed to Ashlander clothes, and she is also given a chitin dagger

Secondly, it also includes a new power, based on the Magicka Expanded framework: After you receive the Moon and Star from Azura, Peakstar will tell you that she would have a second gift for you, once you've talked with all the other Incarnates. When you have talked with all six of them, and received their gifts, talk with Peakstar again, and she would teach you how to call one of the Failed Incarnates if you're in trouble, to aid you in combat. As it's a power, it can be only used once a day. The six Failed Incarnates have an equal chance of being the ones who are summoned, if you're lucky you might get the badass (possibly Ordinator in life?) Ane Teria, if you're unlucky, you'll have to do with Peakstar, who was just a little girl.

The power does not work inside the Cavern of the Incarnate, and if you summon an Incarnate outside and then enter the cave by any means (teleportation, or just going through the door) the effect would be disabled. No exploits under our watch!

Possible bug:

It might happen sometimes that a summoned Incarnate persists after the effect had worn off, but it can be easily fixed. Allow me to explain: The vanilla summon IDs are hardcoded in the engine. Just like with any other mods in the Magicka Expanded series that add custom bound items or summonable creatures, if you save with a custom bound item/summon active, it might get unlinked from the spell when you reload the save game. There is no way currently to fix this from the part of the developers. If this happens, just open the console, click to the summoned Incarnate and type "disable." Easy peasy lemon squeezy!

Conflicts:

This mod IS NOT compatible with OpenMW, at least until support for MWSE mods is added. Everything else should be fine, unless they modify Peakstar's dialogue in which she gives you her gifts.

🤖 AI-enhanced — based on mod data

Call Incarnate adds a new power that summons a Failed Incarnate of the Nerevarine to fight for you, and also overhauls the existing Failed Incarnate NPCs in the Cavern of Incarnate. A niche magic mod for Morrowind players seeking new summoning options and improved NPCs.

✨ Key Features

Adds a new power called 'Call Incarnate' that summons a Failed Incarnate to fight alongside you.
Overhauls the Failed Incarnate NPCs in the Cavern of Incarnate.

📊 Pros & Cons

✅ Pros

  • Gives you a unique summon that fits Morrowind's lore—who doesn't want a Failed Incarnate buddy?
  • Overhauls the Cavern of Incarnate, making those NPCs more interesting.
  • Lightweight mod with 54 endorsements and over 4k downloads—solid niche pick.

⚠️ Cons

  • Small mod with limited scope—if you're not into summoning or the Cavern, it's a pass.
  • Last updated in June 2024—might not be compatible with latest Morrowind mod setups.
🎯 Is This For You?
For Morrowind players who want a lore-friendly summoning power and a refresh of the Cavern of Incarnate. Skip if you're looking for major gameplay overhauls—this is a focused, small addition.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to read the mod's readme if included—it may specify load order for the NPC overhaul.
  • If you use a mod manager like Wrye Mash, install manually and rebuild your patch to avoid conflicts.
  • Test the power in a safe area first to see how the summon behaves in combat.

📊 Mod Details

Game
Morrowind Mods
Author
OperatorJack and AliceL93
Version
1.1
Downloads
4,138
Endorsements
54
Category
Magic
Created
6/1/2020
Updated
6/23/2024

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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