Always Cast Mod
⚪ Last updated 2014⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 3.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #361 of 372 Gameplay mods in this game by downloads
📋 About This Mod
IMPORTANT
If you are using the Morrowind Code Patch, DISABLE the "swift casting" module, otherwise, your skills will not level.
VICTORY AT LAST!
A very special thanks to Shade for his Always Hit Mod, who's scripting I reverse-engineered to work for spells.
What this does
As far as cause and effect goes, you will be able to cast any spell as long as you have the magicka for it. You will still have to level on the magical schools for progression in guilds and so forth, but you don't have to worry about failing your spell EVERY FRIGGIN TIME.
B-but what about--?
Stop right there(, criminal scum). Let me explain how this sucker works. From your first steps into Morrowind, you will instantly get a 99 skill level in all magic schools. This isn't a cheating mod, though, so how is it balanced? That's what the script is for. The script instantly lowers your skill level to the correct value when you enter conversations or your menus. This means that if you have a real skill level of 5 in Destruction, you aren't going to
instantly become the Arch Mage. The reason we're at 99, not 100, is that 99 means you have room to level up. This preserves the game mechanics; you can still grind spells or buy training to level your magic. You will still level normally, it's just that there's no more failing to cast (if you have the magicka for it).
Granted, this isn't as balanced as Oblivion's always-cast system, as Oblivion skill-locks spells you're allowed to cast, even if you have the magicka for it. It's more like Skyrim's, but Skyrim would skill-lock spells, too, by making better spells more expensive (to cast and buy) and harder to find, especially at lower levels (where Expert spells do not even appear and Master spells have their own quests unlocked at 99 AND you have to buy them). Also, unlike Skyrim, Morrowind does not make spells cheaper according to skill (there are mods for that, though).
IN CONCLUSION - the only reason for you to level in magic with this mod is for Guild progress. I just believe that, considering Warrior NPCs are capable of casting them, it shouldn't matter that the player could, too. More magic means bigger sandbox, means more fun. Ultimately, with this mod, the skills will be little more than an indicator of how much you use that particular skill, which is what should matter for guild progression, anyways.
FAQ*
Q-Why not make all my spells "always cast"? This is the old version of this mod*
A-Because that makes those spells not count for level progress, and NPCs with LUDICROUSLY powerful spells can cast them relentlessly AND that doesn't affect custom spells. This only affects the player, as well, so you don't have to worry about ludicrously powerful enemy starter spells.
Q-I'm worried about leveling.
A-Don't. You will level at the same rate as 99-100 and progress throu
Always Cast Mod is a gameplay script for Skyrim that virtually eliminates spell casting failures, allowing spells to cast successfully nearly every time. It maintains normal leveling and enemy balance, making it a quality-of-life improvement for mages. With 162 endorsements and 4,510 downloads, it has a modest following. Last updated in 2014, it may be outdated for current game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- No more frustrating spell fizzles – your magic actually works when you need it
- Keeps the game balanced – enemies don't get nerfed, so the challenge stays
- Decent track record with 162 endorsements and 4,510 downloads
⚠️ Cons
- Last updated in 2014 – might not work with the latest Skyrim patches or Special Edition
- Only affects casting failure – doesn't change other aspects of magic gameplay
For Skyrim mages who are tired of their spells failing at critical moments and want a more reliable casting experience without altering the game's difficulty. Skip if you're looking for a complete magic overhaul or if you play on the Special Edition, as this mod may not be compatible.
💡 Beginner Tips
- Since this is a script mod, place the files in your Data folder and ensure the mod is activated in your load order.
- If you're using a mod manager like Nexus Mod Manager or Vortex, install it through the manager to avoid manual errors.
- Check the mod's forum posts for any user-reported compatibility issues with other magic mods.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- rylog9
- Version
- 0.99
- Downloads
- 4,510
- Endorsements
- 162
- Category
- Gameplay
- Created
- 8/8/2014
- Updated
- 9/24/2014
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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