Non-Elemental Boost Restored
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 6.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #90 of 154 Gameplay mods in this game by downloads
📋 About This Mod
Restores Non-Elemental Boost to a 1.1x multiplier as it originally was before Iceborne.
Iceborne nerfed Non-Elemental Boost to be a 1. 05x multiplier, this mod reverses that and sets the skill back to a 1. 1x multiplier.
With the sheer number of powerful elemental/status weapons (and very powerful raw weapons that happen to have element/status on them) this just lets pure raw weapons catch up a little bit better than in vanilla.
I also recommend using the True weapon damage values mod so you can see your real attack value.
Installation:
Just put the nativePC folder in your Monster Hunter World directory, the same place where the exe is located.
There's another mod that changes the same file, how can I integrate this?
Easy, just do it yourself! Download MHW Editor, open the pl_skill_param.plsp file of the mod in question, scroll down to Skill Params (3), and there should be a "Non-Elemental Boost: Attack Multiplier" entry that is set to 1. 05 by default. All this mod does is set that to 1. 1, so do that and save it.
📊 Mod Details
- Game
- Monsterhunterworld Mods
- Author
- Anyasol
- Version
- 1.0
- Downloads
- 717
- Endorsements
- 46
- Category
- Gameplay
- Created
- 4/9/2024
- Updated
- 4/9/2024
🔧 How to Install Monster Hunter: World Mods
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