Insect Glaive aerial - general balance changes
⚪ Last updated 2021Preview

🔍 Analysis
- 👍 3.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #95 of 103 Gameplay mods in this game by downloads
📋 About This Mod
Insect glaive aerial/general moveset and MV buff
This mod gives you everything you will ever need to play IG in the air and for general use.
Motion values for all aerial attacks have been increased, alongside giving the helicopter attack exactly 1 mount damage so the airborne skill actually works with it. Aerial helicopter only drains sharpness on every 2nd hit now.
This doesn't mean air spam should be the only thing you should do. The damage has been roughly scaled so it matches the damage you would do with consecutive tornado slashes, but due to how hard it is consistently hit all attacks with the aerial combos it should do lower damage overall.
Infinite combo from gen 4 (triangle triangle circle) was also buffed making it an alternative to the usual tornado slash spam.
Alongside that leaping slash has been replaced with jumping slash (forward + circle) giving you another way to get in the air with more risk to it.
And at the end the normalized kinsect pierce has been included as well.
Feedback in general is greatly appreciated.
All the MV changes are listed below:
Rising Slash: 16 + 14 --> 18 + 14
Strong Rising Slash Combo: 16 + 14 + 15 --> 18 + 18 + 18
Strong Reaping Slash: 15 + 19 --> 20 + 22
Strong Double Slash: 16 +14 + 28 --> 18 + 16 + 33
Wide Sweep: 22 --> 27
Strong Wide Sweep:18 + 22 --> 18 + 27
Tornado Slash: 24 + 42 --> 24 + 40
Strong Jumping Slash: 8 --> 16
Strong Jumping Advancing Slash: 6 + 4 + 7 + 4 + 3 + 32 --> 13 + 9 + 15 + 9 + 7 + 27
Strong Jumping Advancing Slash (mount): 0 + 0 + 0 + 0 + 0 + 10 --> 1 + 1 + 1 + 1 + 1 + 5
Update 1. 1. 0
------------------------------------------------------------------------------------------------------------------------------------
MV changes:
Strong Jumping Slash: 16 --> 26
With this change, strong jumping slash should become a good aerial finisher in case your bug is already auto-attacking or you just feel like its cooler, instead of just being a move you spam to get mounts.
Update 1. 2. 0
------------------------------------------------------------------------------------------------------------------------------------
MV changes:
Strong Jumping Advancing Slash: 13 + 9 + 15 + 9 + 7 + 27 --> 13 + 11 + 14 + 10 + 12 + 20
This should give more of a reason to try hitting all attacks.
Increased elemental modifiers:
Strong Jumping Advancing Slash: 0. 5 + 0. 5 + 0. 5 + 0. 5 + 0. 5 + 0. 8 --> 0. 9 + 0. 9 + 0. 9 + 0. 9 + 0. 9 + 1
0. 5 was garbage so at least now going for elemental and aerial elemental boost (drachen) would be a viable option.
Mounting attacks no longer use up sharpness because losing sharpness for simply moving over a monster is dumb and should have never made it past testing phase.
📊 Mod Details
- Game
- Monsterhunterworld Mods
- Author
- TehForcer
- Version
- 1.2.2
- Downloads
- 2,885
- Endorsements
- 113
- Category
- Gameplay
- Created
- 3/27/2021
- Updated
- 6/19/2021
🔧 How to Install Monster Hunter: World Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Monster Hunter: World →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Monster Hunter: World commands, item IDs, and more.
Keep browsing — more Monster Hunter: World mods await