Pouch Filters by Weapon
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #342 of 345 Gameplay mods in this game by downloads
📋 About This Mod
REFramework script. Filtering the ammo/coating pouches is saved to individual weapons so they can be swapped easily.
TU 2. 5 added the nice QoL of toggling visibility for ammo and coating types... but only as a general/global Pouch setting, which doesn't really address my main use cases (e.g. hiding non-Spread on Spread guns and non-Pierce on Pierce guns).
With this mod, when you toggle items on and off it will associate that pouch setup with your current Primary weapon and automatically re-equip it whenever you switch to that weapon again (associated with the Name + Index, so should persist until you sell/upgrade the weapon).
Place the script into \reframework\autorun for persistent use. The following options can be set through a menu in the Script Generated UI section of the REFramework menu:
-
[]Mod Enabled
[
]View/Clear Weapon Data - for your current save slot
📊 Mod Details
- Game
- Monsterhunterwilds Mods
- Author
- Peasly Wellbott
- Version
- 1.0.1
- Downloads
- 267
- Endorsements
- 8
- Category
- Gameplay
- Created
- 8/13/2025
- Updated
- 8/14/2025
🔧 How to Install Monster Hunter Wilds Mods
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