One Deco to Max Skill
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #24 of 97 Miscellaneous mods in this game by downloads
📋 About This Mod
One deco to max skill.
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[]Loose: Loose asset files. Conflicts with anything altering the same asset, and REQUIRES REF's "Loose File Loader" to be enabled.
[
]REF: These are LUA based, but shouldn't conflict with anything at all.Installation Instructions
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[]Install REFramework. (Nightly 1207 or later!)
[
]The loose file loader must be enabled BEFORE THE GAME HAS STARTED for these loose assets to be loaded.[]Either enable it in the overlay or through the config (re2_fw_config.txt): `LooseFileLoader_Enabled`
[]The setting in REF's overlay is only saved WHEN THE OVERLAY IS CLOSED.
[]Install Fluffy Mod Manager.
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[]Or place the archive into `.....\Fluffy Mod Manager\Games\MonsterHunterWilds\Mods` WITHOUT EXTRACTING!
[]If you wanna install it manually, have at it, but I'm not gonna support or give instructions for it. Too much user error.
Uninstallation Instructions
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[]Remove the files. Turning it off in FMM is usually sufficient. Yeah. That's it.
[
]If it's still active in-game, then the files are still in the game directory, no matter what your mod manager says.
I've seen others given the incorrect solution of "delete PAK patch 002". THIS DOESN'T REMOVE THE MODDED FILES FROM THE GAME DIR, IT ONLY BREAKS THE SEQUENCE. If you install a PAK mod after that, you restore the sequence and any orphaned mod PAKs become active again.
Follow the steps below to properly fix that.
How to Clean Out All Mods
(For those of you who can't seem to remove it, here's how to remove ALL modes from the game for a clean state.)
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[]Turn off all mods in whatever manager you're using, if you're using one.
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]Delete the `natives` folder from the game directory. (This removes any 'loose' file mods.)[]Remove `reframework\autorun` and `reframework\plugins` from the game dir. (Removes any LUA based and DLL based mods. e.g. the Direct2D plugin.)
[]The only thing left in the `reframework` folder should now be `data`, which contains LUA mod settings and sometimes data assets they may use. You can remove it if you want, but it should do fuck all without the corresponding LUA mod it to load it.
[]You can also just remove the entire `reframework` folder if you want, there's nothing critical in it.
[]Remove all DLL files from the game directory.
- If you want to leave REF enabled, just leave `dinput8.dll` behind.
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[]Install REFramework. (Nightly 1207 or later!)
📊 Mod Details
- Game
- Monsterhunterwilds Mods
- Author
- LordGregory
- Version
- 1.3
- Downloads
- 21,899
- Endorsements
- 477
- Category
- Miscellaneous
- Created
- 3/3/2025
- Updated
- 12/22/2025
🔧 How to Install Monster Hunter Wilds Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Monster Hunter Wilds →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Monster Hunter Wilds commands, item IDs, and more.
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