OhOh ImmersiveWetness

⭐ — (81 endorsements) 📥 3,964 downloads 📌 v4.0.0-beta.21 📅 6/13/2026
🟢 Updated this month

By Mori1kun · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/2/2026 📅 Created: 6/13/2026

🔍 Analysis

  • 👍 2.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #132 of 345 Gameplay mods in this game by downloads

📋 About This Mod

Simulated ecology drives dynamic changes in skin. Support:Ver.R/REFskin/raykieBMB. ItemBuffs/Actions/Animations and NPC's skin profile can be customized individually.

# Read This First

## Game Base

What does Monster Hunter Wilds define about the ecosystem, and how does it affect the skin appearance of players and NPCs?

1. Ecology Phases : The base game defines ecology phases, but they have no direct effect on the skin appearance of players or NPCs.

2. Regional Terrain : The base game defines the terrain characteristics of each locale. In practice, only water exposure has a noticeable effect on skin appearance. This behavior lacks a broader environmental simulation.

3. Time of Day : The base game defines time progression, but it has no direct effect on skin appearance.

4. Extreme Weather : The base game includes only four extreme weather types: Sandstorm / Blizzard / Heatwave / Heavy Rain, Among them, only Heavy Rain and Heatwaves have visible effects on the skin of the player and the six Support Hunters. The other weather types have virtually no visible skin impact.

5. Settlements and Safe Areas : Base Camps, Villages, Settlements, and the Grand Hub do not provide any skin-related environmental effects. The points above represent nearly all environmental skin interactions available to the player and the six Support Hunters in the base game. NPCs found in settlements, villages, camps, and the Grand Hub are not supported by the game's skin response system.

## OIW Add

What does OIW add, and how does it change skin behavior?

1. Environmental Factors: OIW introduces and defines: Atmospheric moisture (humidity) / Temperature / Wind / Dryness / Human perspiration.

2. Expanded Weather System: In addition to the four extreme weather types already present in the game, OIW introduces 12 additional weather conditions that can dynamically change during gameplay.

3. Ecology-to-Skin Simulation: OIW establishes environmental skin response rules based on real-world relationships between: Temperature and humidity / Wind speed and humidity / Combined thermal perception / Human sweat generation.

4. Ecosystem Anchor Point: The ecosystem is calibrated around: 22°C Temperature / 60% Humidity / 0 m/s Wind Speed. This state represents environmental equilibrium. Under these conditions, the environment and the human body are balanced, resulting in a stable skin state.

5. Ecology Phase Climate Profiles : Each ecology phase has its own climate baseline, including: Humidity / Temperature / Wind / Dryness.

6. Time-Based Climate Profiles : Different times of day have their own environmental baselines for: Humidity / Temperature / Wind / Dryness.

7. Regional Ecosystem Framework : Using the game's terrain data as a foundation, OIW builds a complete ecosystem framework.

More than 120 locations have individually defined: Climate / Weather / Temperature / Humidity / Wind Speed.

8. Action Support : Actions can generate realistic sweating effects.

9. Animation Support: Animations can influence sweat production and recovery. For example, sleeping allows the body to calm down and cool off, reducing sweat production. Existing moisture can then evaporate naturally, causing the skin to dry.

10. Status Support: Various buffs can be linked to skin response behavior and sweating effects.

11. Coming Soon: Custom skills that can be linked directly to skin response and sweat behavior.

### OIW Ecosystem Overview

Introduction

This ecosystem is calibrated around a neutral reference point of: 22°C Temperature, 60% Humidity, 0 m/s Wind Speed

More than 120 locations have unique climate, weather, temperature, humidity, and wind-speed data, all of which have been extensively balanced and refined.

For new users, it is recommended to adjust only player and NPC moisture settings at first.

Avoid changing any drying-related settings until you are familiar with how the system behaves.

📊 Mod Details

Game
Monsterhunterwilds Mods
Author
Mori1kun
Version
4.0.0-beta.21
Downloads
3,964
Endorsements
81
Category
Gameplay
Created
6/13/2026
Updated
9/2/2026

🔧 How to Install Monster Hunter Wilds Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Monster Hunter Wilds →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Monster Hunter Wilds commands, item IDs, and more.

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