Progression Script Collection - Update rank points before HR8 MR6 - Allmother Sunbreak - MR-locked T

⭐ — (11 endorsements) 📥 304 downloads 📌 v1.0.1 📅 4/27/2025
🟡 Updated this year

By Anyasol · Scripts

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/24/2025 📅 Created: 4/27/2025

🔍 Analysis

  • 🏆 #54 of 55 Scripts mods in this game by downloads

📋 About This Mod

Three scripts that allow for longer progression on a new playthrough.

Each of these scripts is a bit niche so I figured I'd just bundle them all together, they work well like this anyways.

Below is a description of what each script does.

update_rank_points.lua

This script will keep track of the HR/MR points you should have earned from doing quests before reaching HR8/MR6, like older Monster Hunter games. Once you reach HR8/MR6, those rank points will be added to your character and applied at the end of the next quest you go on. The game actually forces your HR/MR points to zero when you reach HR8/MR6, which is why the script only applies the accumulated points on the next quest after that. On my test playthrough, with an average amount of farming, my HR ended up somewhere in the mid-high 30s after beating Narwa (don't know for sure since I did more farming before beating the elder trio urgents).

allmother_for_sb_start.lua

This script will prevent the Daimyo Hermitaur urgent from showing up until you clear the HR50 Allmother Narwa. You'll still talk to Rondine after beating regular Narwa, but the urgent will not appear until you've cleared the Allmother quest.

TUs_require_MR.lua

This script will make all of the master rank title update urgent quests require a certain MR before they appear in your quest list. The exact list can be found in the images for this mod, starting with Seething Bazel at MR 15 and ending with Primordial Malzeno at MR 115. I tried to space things out so that there'd be something new every 5-10 levels of MR. This script will also hide the quest progress bar in the top right because I couldn't figure out how to make it show anything else.

This is admittedly a weird way of doing things, but there's not much choice with how the MR title updates are structured. They just throw all of them at you at the same time. My main goal was to just eliminate that massive pile of urgents from always being in my quest list, and this script does accomplish that.

None of these scripts depend on each other, so if you don't want the effects of one of them, you can delete it from your autorun folder.

As you can imagine, these scripts are most effective for a new playthrough. There shouldn't be any ill effects from using these on an existing playthrough, but they will be less noticeable. Haven't had any issues so far with my testing, but let me know if you encounter any.

Ver 1. 0. 1 - Fixed typo in the rank points script. Was previously checking the HR points variable for MR points which meant it never worked for MR. (I really should've tested this but I didn't have any characters at that point in the story so uh, sorry)

On the off chance it still doesn't trigger for some reason, it should be pretty easy to solve: just open the script and look for the cur_hr/cur_mr variables in the if/elseif block. The

📊 Mod Details

Game
Monsterhunterrise Mods
Author
Anyasol
Version
1.0.1
Downloads
304
Endorsements
11
Category
Scripts
Created
4/27/2025
Updated
11/24/2025

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