Item Flex for Sunbreak

⭐ — (18 endorsements) 📥 441 downloads 📌 v1.0.9.1 📅 4/16/2025
🟡 Updated this year

By Anyasol · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/24/2025 📅 Created: 4/16/2025

🔍 Analysis

  • 🏆 #350 of 423 Gameplay mods in this game by downloads

📋 About This Mod

Makes you flex upon using items like older Monster Hunter games. Also includes steak!

Not a direct update to the RETRO Potion Eating mod by DSC173, but I did use it heavily as a reference. Permission was obtained to do so.

This mod makes use of the Ready! gesture, which features the player doing the old flex animation. When you use an appropriate item, you will stop in place and do that flex animation. Does not affect item use when riding a dog. Speed eating still speeds up the animation.

Usable in multiplayer, though it's not recommended to use mods in multiplayer with people who aren't aware of it. Unfortunately others can't see you flex even if they have the mod, it'll just look like you're doing the normal item use animation and standing in place for a while. But it shouldn't desync you as far as I'm aware.

Requires REFramework.

Installation: Just copy the reframework folder of this mod onto your reframework folder in your Monster Hunter Rise game directory.

Ver 1. 0. 9. 1 - Small fix to prevent errors on startup. Didn't prevent the mod from working, but I think it'd be best to not produce errors even if they're benign.

Ver 1. 0. 9 - Fixed an issue where pausing while doing the flex would continue playing the item use/gesture animation. Resulted in being able to cancel out of the flex earlier than expected. Surprised it took me this long to notice. Tested on a few hunts, but let me know if there's any issues.

Ver 1. 0. 8 - Rare follower bug fixed. Using an item at the same time as a follower would result in you losing input for the rest of the quest. Restructured the script to prevent this, so only your item usage will be considered. Took me a while to notice this since I don't use followers much.

Ver 1. 0. 7 - Switch skill swapping fixed. Switch skill swapping counts as using an item as far as the game's concerned, but doesn't actually update the variables I'm using, which resulted in being locked in place if the last item you used was one whose animation is being replaced by this mod.

Ver 1. 0. 6 - Another dog riding fix. Prior fix couldn't account for sprinting on the dog, but I was able to find a cleaner solution. Also added some multiplayer control safeguards. Doesn't seem like there were any issues with that in the first place, added anyways just to be sure.

Ver 1. 0. 5 - Now includes steak! Steak items will also use the animation from the Ready! gesture instead of their normal one. Thanks to redborne55 for the suggestion. Also made the script's functions not global to reduce some risk of incompatibility.

Ver 1. 0. 4 - Dog riding fix. Previously, despite not flexing, the item animation type was still being changed while riding a dog (e.g. using a potion with the same animation as a ration). Now animations while riding a dog should be unchan

📊 Mod Details

Game
Monsterhunterrise Mods
Author
Anyasol
Version
1.0.9.1
Downloads
441
Endorsements
18
Category
Gameplay
Created
4/16/2025
Updated
11/24/2025

🔧 How to Install Monster Hunter Rise Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Monster Hunter Rise →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Monster Hunter Rise commands, item IDs, and more.

Keep browsing — more Monster Hunter Rise mods await

📋 All Monster Hunter Rise Mods 🏆 Top 25 📂 More Gameplay 👤 More by Anyasol 🔎 Similar Mods 🌐 Best Gameplay (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods