LuaEngine

⭐ ⭐ (870 endorsements) 📥 46,997 downloads 📌 v1.3.0 📅 11/24/2023
🟠 Updated over a year ago

By Alcedo · Miscellaneous

⬇ Download Mod Source: Nexus Mods 📅 Updated: 11/26/2024 📅 Created: 11/24/2023
⚠️ Install Order · 1 step
1🛠️ Stracker's Loader — Stracker's Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #19 of 65 Miscellaneous mods in this game by downloads

📋 About This Mod

About LuaEngineLuaEngine is a Lua script platform engine for Monster Hunter World, which allows you to automate the game data control by writing Lua scripts. It also has a built-in ImGui function, which can visualize and modify the data. For the usage methods, please refer to the contents in the left menu.

LuaEngine is a mod that enhances your gaming experience by giving you more control and customization over the game data. You can use Lua scripts to manipulate various aspects of the game, such as your character's attributes, position, weapon, inventory, and more. You can also create your own user interface with ImGui, which can display and edit the data in real time. LuaEngine is a powerful and flexible tool that lets you unleash your creativity and imagination.

Mod Installation

To install the mod, simply unzip the files in the archive to the game root directory. To uninstall the mod, just delete the nativePC\plugins\LuaEngine.dll file.

The Lua script files are stored in the Lua folder. The Engine.lua and modules files are the core files of the engine, please do not delete or modify them easily. The optional scripts should be installed in the Lua folder.

Engine Usage

The game data parsing engine currently implements some of the game data reading and modification. After completing the initialization, you can easily access these data. The following will explain the game data that has been parsed and the usage of the engine. The relevant code can be found in the data window script of the optional script.

Engine Initialization

When initializing the player, world, and mission, it is very simple. You can directly load the engine into the variable through the new() method.

local Data_Player = engine. Player:new()

When initializing the monster and entity, you need to pass the address of the corresponding entity to the new(entityPtr) function. Usually these entity addresses can be obtained through the built-in functions of the mod, and there is no need to manually find them.

local monsterList = GetAllMonster()

for monster, monsterData in pairs(monsterList) do

local Data_Monster = engine. Monster:new(monster)

Get and Modify Data in the Engine

After initialization, the engine will be stored in the variable as a table, and you can directly access the data in the table. These data will also respond to assignment operations and directly modify the game data, but note that not all data support modification. The engine currently only provides data binding that can be modified, and other data modifications will not take effect.

Get player health

local health = Data_Player. Characteristic.health.health_current

Modify player health

Data_Player. Characteristic.health.health_current = 100

Directly modifying the player's weapon id through the engine will not take

🤖 AI-enhanced — based on mod data

LuaEngine is a Lua script platform for Monster Hunter World that enables automated game data control via Lua scripts, featuring built-in ImGui for data visualization and modification. With 874 endorsements and 47,001 downloads, it's a well-established tool for modders seeking advanced scripting capabilities.

✨ Key Features

Provides a Lua script platform for automating game data control in Monster Hunter World.
Includes built-in ImGui functionality for visualizing and modifying game data.
Actively maintained, last updated November 2024.

📊 Pros & Cons

✅ Pros

  • Solid community trust with 874 endorsements and 47k downloads.
  • Opens up deep automation possibilities for MHW modders.
  • ImGui integration makes data tweaking visual and interactive.

⚠️ Cons

  • No usage instructions provided in the description — you're on your own for setup.
  • Requires scripting knowledge to get any real value out of it.
  • Potential compatibility issues with future game updates, though it's still updated.
🎯 Is This For You?
For Monster Hunter World modders who want to automate game data or build custom tools. If you're comfortable with Lua and want deep control, this is a must-have. Skip if you're looking for simple cosmetic mods — this is a developer's toolkit.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Check the mod's forum or Discord for community-made scripts to learn from.
  • Test scripts in a safe save to avoid corrupting your main progress.
  • Use ImGui to visualize data changes before applying them permanently.

📊 Mod Details

Game
Monster Hunter World Mods
Author
Alcedo
Version
1.3.0
Downloads
46,997
Endorsements
870
Category
Miscellaneous
Created
11/24/2023
Updated
11/26/2024

🔧 How to Install MHW Mods

Install Stracker\

📖 Full step-by-step install guide for MHW →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for MHW commands, item IDs, and more.

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