Fuck your dithering

⭐ ⭐ (587 endorsements) 📥 31,917 downloads 📌 v1.1.3 📅 12/25/2025
🟡 Updated this year

By Bum · Visuals

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/28/2025 📅 Created: 12/25/2025

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 140 Visuals mods in this game by downloads

📋 About This Mod

Removes all transparency fade. Keeps characters and NPCs fully visible. No dithering. No ghosting.

What This Mod Does

Fuck Your Dithering removes many of Monster Hunter Wilds’ distracting dithered transparency, fading, and stippled rendering effects.

It can independently:

  • []Disable world and scenery dithering on grass, trees, rocks, walls, and environmental props.[/]

    []Allow normal scenery fading during combat while keeping it disabled elsewhere.[/]

    []Disable transparency fading on NPCs and small animals.[/]

    []Disable transparency fading on large monsters.[/]

    []Keep characters and objects visible when the camera gets close or enters a tight space.[/]

    []Disable dithered player and NPC hair rendering.[/]

    []Disable Seikret feather dithering.[/]

    []Remove the floating/dithered appearance from Seikret plumes.[/]

    []Reduce dithered fur on Palicoes, endemic life, clothing, and other fur-covered models.[/]

    []Remove dithering from supported waterfalls.[/]

    []Remove the heavily stippled border used to blend directional shadows.[/]

    []Remove dithered gathering-point surface highlights while keeping the scoutflies visible.[/]

Every feature can be enabled or disabled independently from the REFramework Script Generated UI.

Hair, Fur, and Plume Controls

Fur and Seikret plume rendering use alpha cutoffs rather than a simple on/off dither flag. The mod provides configurable sliders for both.

  • []Default:

    0. 2[/]

    []Minimum:

    0. 001[/]

    []Lower values generally produce fuller or puffier fur.[/]

    []Higher values produce thinner fur.[/]

The default value of

0. 2provides the most natural-looking result in testing.

Performance

World materials are processed incrementally to avoid the periodic CPU spikes caused by scanning thousands of meshes at once.

The in-game Meshes per frame option controls how quickly fixes are applied:

  • []Default:

    150[/]

    []Range:

    25–500[/]

    []Higher values apply material fixes faster but use more CPU per frame.[/]

    []Lower values are suitable for slower CPUs or heavily CPU-limited setups.[/]

REFramework is required.

Installation

  • []Install a current nightly build of REFramework for Monster Hunter Wilds.[/]

    []Extract the mod archive into the main

    MonsterHunterWildsdirectory.[/]

    []Confirm that the resulting files include:[/]

MonsterHunterWilds/

└─ reframework/

└─ autorun/

├─ FuckYourDithering.lua

└─ FuckYourDithering/

├─ components/

├─ config.lua

├─ context.lua

[]Launch the game.[/]

[*]Open the R

📊 Mod Details

Game
Monster Hunter Wilds Mods
Author
Bum
Version
1.1.3
Downloads
31,917
Endorsements
587
Category
Visuals
Created
12/25/2025
Updated
12/28/2025

🔧 How to Install MH Wilds Mods

Use Fluffy Mod Manager.

📖 Full step-by-step install guide for MH Wilds →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for MH Wilds commands, item IDs, and more.

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