Disable Camera Overlap Transparency
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #16 of 140 Visuals mods in this game by downloads
📋 About This Mod
A simple mod to disable: Transparency / Fade / Blur / Invisible whitch caused by near distance camera overlap.
This Mod is used to disable: Transparency / Fade / Blur / Invisible whitch caused by near distance camera overlap.
All fixed objects including: Boss / Small Monsters / Palico / Chocobo / NPC / Tent / Other SceneObjects.
It supports modifying transparency of Boss Objects, providing camera distance adjustment.
Different types of objects can be distinguished and set to Disable or Not.
Some of the options can set separately in the Peaceful-State and Boss-Fight-State.
这个模组用于屏蔽:相机距离过近引起的物体变透明/淡出/模糊/隐形。
修复内容包括:Boss级怪物 / 小型动物 / 艾露猫 / 陆行鸟 / NPC / 帐篷 / 其他场景对象等。
模组支持修改战斗中Boss的透明度,并提供相机缩进距离的调整。
各类物体可以分开设置是否屏蔽变为透明,其中部分选项可以在“和平状态”和“Boss战状态”进行区分设置。
How to use:
1. Open the REFramework menu by press the Insert key.
2. Open "Script Generated UI > Disable Camera Overlap Transparency"
3. Tweak options as you wish.
Install like common REF mods, you should place all the files in the game installation directory.
The final path should look like this:
MonsterHunterWilds
├── dinput8.dll
├── MonsterHunterWilds.exe
├── reframework
│ ├── autorun
│ │ ├── DisableCameraOverlapTransparency.lua <- lua files go here
1. How does each function of this Mod work?
When you checked "Disable Transparency" box, it will disable "dead things" become transparency in condition of your screen is too close to the object.
Similarly, the checkbox "Disable Transparency" will disable NPC object become transparency.
NPC object including Human NPC, Palico(your cat), Chocobo(your mount), wild animals except Boss, etc.
The sub-checkbox named "Restore In Combat" means the current function will NOT EFFECTIVE TEMPORARILY when you're in a boss fight.
The "Distance" slider means "Nearest Camera Distance".
When you're looking at a Boss object in very short distance, your camera will transform position to an uncomfortable short distance by default.
When you adjust this value to 10. 0, the camera distance will be maximized, which gives you a comfortable observation distance, but it is different from FOV.
To test if this function works, find a big-sized Boss then killed it (make sure it doesn't move), move your character very close to the dead Boss and then look up at the sky towards Boss's body, press ESC to open menu(to lock camera), then you can try adjusting the values, see how camera changes.
The "Height" slider means "Nearest Camera Height", same as above.
The "Alpha" slider means the Transparency level of a Boss object, set to 1. 0 to disable Boss object become transparency.
The smaller the Alpha value, the more transparent the Boss object becomes.
The testing method is the same as above.
Press "Reset Defaul
📊 Mod Details
- Game
- Monster Hunter Wilds Mods
- Author
- remiliafff
- Version
- 1.5.3
- Downloads
- 19,082
- Endorsements
- 573
- Category
- Visuals
- Created
- 3/21/2025
- Updated
- 3/25/2025
🔧 How to Install MH Wilds Mods
Use Fluffy Mod Manager.
📖 Full step-by-step install guide for MH Wilds →
Visit the official mod page for specific installation instructions for this mod.
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