Voxel Earth
🟡 Updated this year🖼️ Gallery (8 images)
🔍 Analysis
- 🏆 #1372 of 1452 bukkit mods in this game by downloads
📋 About This Mod
# Voxel Earth > Real places, in Minecraft. (https://img.shields.io/discord/308323056592486420?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2")](https://discord.gg/8MK8J9EQGe) Voxel Earth is a full pipeline for turning photogrammetry and 3D Tiles into block-based worlds. It streams Google Photorealistic 3D Tiles (and other sources) into Minecraft as voxelized chunks, so you can walk through real cities, mountains, and landmarks — block by block. - 🌍 Stream real-world 3D Tiles into Minecraft - 🧱 CPU voxelization, no GPU required on the server - ⚡ Designed to work hand-in-hand with FastAsyncWorldEdit (FAWE) - 🌐 Web client for browser-side experiments and previews - 🧪 Separate CLIs for each pipeline stage (download → decode → voxelize) --- ## Links & Community - **Website:** https://voxelearth.org - **Play server:** `play.voxelearth.org` - **Web client demo:** https://beta.voxelearth.org (browser viewer) - **Discord:** https://discord.gg/8MK8J9EQGe - **Monorepo (reference):** https://github.com/ryanhlewis/VoxelEarth --- **What is Voxel Earth and why should I use it?** Voxel Earth is a Minecraft + web ecosystem for exploring real-world geometry as voxels: - **3D Tiles to blocks** Fetches photogrammetry tiles (e.g. Google Photorealistic 3D Tiles), normalizes them, and converts them into Minecraft block palettes. - **On-demand streaming** Tiles are pulled and voxelized as players move around, so you can “walk into” a real city and watch it appear around you. - **Flexible pipeline** Each major step (download, Draco decode, voxelization) exists as a separate CLI tool and as embedded code in the plugin. You can test each stage locally before wiring everything together. - **Server-friendly** The Minecraft plugin is built as a single shaded JAR, with CPU voxelization and async integration with FAWE for high-throughput placement. --- ## Downloads > **Note:** Links below are placeholders / targets; some may not exist yet. - **Minecraft plugin (core Voxel Earth JAR)** - GitHub Releases: https://github.com/ryanhlewis/VoxelEarth/releases - Modrinth: https://modrinth.com/plugin/voxelearth - SpigotMC: https://www.spigotmc.org/resources/voxel-earth.130155/ - **Web client** - GitHub: https://github.com/voxelearth/web-client --- ## Minecraft Plugin ### Requirements - **Server:** Paper or Spigot **1.20+** with **FastAsyncWorldEdit (FAWE) installed** - **Java:** **Java 21+** --- ## Commands VoxelEarth’s plugin adds commands for geocoding, tile loading, and per-player preferences: ```yml /visit <location> Teleport to a geocoded location (city, landmark, etc.) and stream tiles around it. /visitradius <tiles> Configure how many tiles /visit loads around the target area. /moveradius <tiles> Set how many tiles are loaded as the player moves. /movethreshold <blocks> Movement distance (in blocks) required before triggering new loads. /moveload <on|off|toggle|status> Enable/disable movement-based loading for yourself. /visitother <player> <location> Teleport another player to a geocoded location and stream tiles. /visitradiusother <player> <tiles> /moveradiusother <player> <tiles> /movethresholdother <player> <blocks> Admin variants that adjust settings and notify other players. /voxelapikey <google-api-key> Store a Google API key for geocoding and tile access (per server). ``` Permissions are namespaced under `voxelearth.*` and default to `true` or `op` as appropriate (see `plugin.yml` for full details). --- ## Web Client If you just want to experiment with tiles and voxelization **in your browser**, use the web client: * **Repo:** (https://github.com/voxelearth/web-client) * **Live demo:** (https://beta.voxelearth.org) The web client: * Fetches Google Photorealistic 3D Tiles in the browser * Normalizes/rotates them into a viewable frame * Can hand off data to the Voxel Earth voxelization pipeline * Is ideal for exploring regions, testing zoom/SSE parameters, and visually inspecting tilesets before you spin up a Minecraft server --- ## License Voxel Earth and its companion CLIs are released under the **MIT License**, unless otherwise noted in sub-projects. See the `LICENSE` file in this repository for full terms. “Minecraft” is a trademark of Mojang AB. Voxel Earth is not affiliated with or endorsed by Mojang AB, Microsoft, or Google.
# Voxel Earth
> Real places, in Minecraft.
[!(https://img.shields.io/discord/308323056592486420?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2")](https://discord.gg/8MK8J9EQGe)
Voxel Earth is a full pipeline for turning photogrammetry and 3D Tiles into block-based worlds. It streams Google Photorealistic 3D Tiles (and other sources) into Minecraft as voxelized chunks, so you can walk through real cities, mountains, and landmarks — block by block.
- 🌍 Stream real-world 3D Tiles into Minecraft
- 🧱 CPU voxelization, no GPU required on the server
- ⚡ Designed to work hand-in-hand with FastAsyncWorldEdit (FAWE)
- 🌐 Web client for browser-side experiments and previews
- 🧪 Separate CLIs for each pipeline stage (download → decode → voxelize)
## Links & Community
- Website: https://voxelearth.org
- Play server: `play.voxelearth.org`
- Web client demo: https://beta.voxelearth.org (browser viewer)
- Discord: https://discord.gg/8MK8J9EQGe
- Monorepo (reference): https://github.com/ryanhlewis/VoxelEarth
What is Voxel Earth and why should I use it?
Voxel Earth is a Minecraft + web ecosystem for exploring real-world geometry as voxels:
- 3D Tiles to blocks
- Fetches photogrammetry tiles (e.g. Google Photorealistic 3D Tiles), normalizes them, and converts them into Minecraft block palettes.
- On-demand streaming
- Tiles are pulled and voxelized as players move around, so you can “walk into” a real city and watch it appear around you.
- Flexible pipeline
- Each major step (download, Draco decode, voxelization) exists as a separate CLI tool and as embedded code in the plugin. You can test each stage locally before wiring everything together.
- Server-friendly
- The Minecraft plugin is built as a single shaded JAR, with CPU voxelization and async integration with FAWE for high-throughput placement.
## Downloads
> Note: Links below are placeholders / targets; some may not exist yet.
- Minecraft plugin (core Voxel Earth JAR)
- - GitHub Releases: https://github.com/ryanhlewis/VoxelEarth/releases
- - Modrinth: https://modrinth.com/plugin/voxelearth
- - SpigotMC: https://www.spigotmc.org/resources/voxel-earth. 130155/
- Web client
- - GitHub: https://github.com/voxelearth/web-client
## Minecraft Plugin
### Requirements
- Server: Paper or Spigot 1. 20+ with FastAsyncWorldEdit (FAWE) installed
- Java: Java 21+
## Commands
VoxelEarth’s plugin adds commands for geocoding, tile loading, and per-player preferences:
```yml
/visit
/visitradius
/moveradius
/movethreshold
/moveload
/visitother
/visitradiusother
Permissions are namespaced under `voxelearth.` and default to `true` or `op` as appropriate (see `plugin.yml` for full details).
## Web Client
If you just want to experiment with tiles and voxelization in your browser, use the web client:
Repo: (https://github.com/voxelearth/web-client) Live demo: (https://beta.voxelearth.org)
The web client:
Fetches Google Photorealistic 3D Tiles in the browser Normalizes/rotates them into a viewable frame Can hand off data to the Voxel Earth voxelization pipeline * Is ideal for exploring regions, testing zoom/SSE parameters, and visually inspecting tilesets before you spin up a Minecraft server
Voxel Earth and its companion CLIs are released under the MIT License, unless otherwise noted in sub-projects. See the `LICENSE` file in this repository for full terms.
“Minecraft” is a trademark of Mojang AB. Voxel Earth is not affiliated with or endorsed by Mojang AB, Microsoft, or Google.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- ryanhlewis
- Version
- 1.0
- Downloads
- 371
- Endorsements
- 2
- Category
- bukkit
- Created
- 11/18/2025
- Updated
- 11/13/2025
- Game Versions
- 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4
- Tags
- social, technology, worldgen
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does Voxel Earth support?
The author lists 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5. Other versions may work but are untested by the author.
What is the latest version of Voxel Earth?
Version 1.0, published 2025-11-13 with 371 downloads recorded at the source.
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