VelKoth
🟡 Updated this year🖼️ Gallery (3 images)
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #133 of 169 folia mods in this game by downloads
📋 About This Mod
<div align="center"> <img src="https://cdn.modrinth.com/data/cached_images/ba430db68081def59233aa3afc473eaa3464d8c9.png" alt="VelKoth Banner" width="100%"> # VelKoth A modern, high-performance **King of the Hill (KoTH)** plugin built for PaperMC 1.21+ utilizing Java 21 features. VelKoth supports multiple capture modes (`CAPTURE` and `SCORE`), O(1) mathematical region boundary checks for supreme performance, an automated integrated scheduler, and a robust configurable database-backed reward and statistics system. </div> ## 🚀 Features - **Modern Architecture**: Compiled against Paper 1.21+ using Java 21, **Folia-supported Regional/Entity Schedulers**, and the Incendo Cloud V2 native Brigadier command framework. - **Multiple Capture Modes**: - `CAPTURE`: Traditional KoTH where one player must hold the hill uninterrupted for the duration. - `SCORE`: Point-based KoTH where players accumulate capture seconds until they reach the target score. - **High Performance Regions**: Both Cuboid and Cylinder regions utilise O(1) containment algorithms removing loop-based block checks for zero server TPS impact. - **Team Plugin Integrations**: Fully supports team and faction capturing! Players in the same team, faction, or party can capture hills together without contesting. Supports 12+ plugins natively. - **Advanced Display Visuals**: Leverages modern Paper Adventure API to push ActionBars, custom BossBars, on-screen Titles, Particle effects, and Sounds. Includes **FastBoard-powered Scoreboards** (with smart-overrides for plugins like TAB and SimpleScore) and native **Paper TextDisplay Holograms** that are fully chunk-safe. - **Robust Storage System**: Fully asynchronous SQLite/MySQL HikariCP connection pooling storing player total wins, daily wins, and weekly wins. - **bStats Metrics Integration**: Uses anonymous metrics tracking to keep developers informed on adoption rates and usage. - **Scheduler Integration**: Define exactly when specific arenas should run via Cron-like syntax or simple time formats. Now supports **Dynamic Scheduling** via in-game commands. - **Dynamic Configuration**: Built on Okaeri Configs for instant YAML hot-reloading. Every system message, GUI layout, and internal setting can be modified. - **Comprehensive Rewards**: Execute commands, distribute ItemStacks (with overflow drop handling), or give Vault Economy money to the winners. - **Enhanced PlaceholderAPI**: Comprehensive support for multi-arena events, absolute/specific next event countdowns, and human-readable time formatting. - **Developer API**: Features a full suite of Bukkit Events (`KothStartEvent`, `KothWinEvent`, `KothCaptureStartEvent`, etc.) and a static `VelKothAPI` state accessor for developers. --- ## ⚙️ Dependencies - **PaperMC** 1.21.x+ - **Java 21** - (https://www.spigotmc.org/resources/vault.34315/) *(Optional - Required for Economy rewards)* - (https://www.spigotmc.org/resources/placeholderapi.6245/) *(Optional - Exposes extensive placeholders)* - `%koth_arena%`, `%koth_time%` - `%koth_owner%`, `%koth_players%` - `%koth_next_arena%`, `%koth_next_time%` - **Supported Team Plugins** *(Optional - Allows team members to capture together)* - BetterTeams, Factions (UUID/Saber), GangsPlus, Guilds, KingdomsX - SuperiorSkyblock2, Towny Advanced, UltimateClans, Parties, AxParties - LandClaimPlugin (Custom hook) --- ## 🛠️ Usage & Setup ### Creating an Arena 1. Grab the KoTH Wand by typing `/koth wand`. 2. Left-Click one corner of your hill, and Right-Click the opposite corner. 3. Type `/koth create <arenaName>` to save the region. 4. Modify specific rules, timers, and rewards for this arena in the generated `plugins/VelKoth/arenas.yml` configuration! ### Administering Events - Start an event manually: `/koth start <arenaName>` - Pause an ongoing event (maintaining times/scores): `/koth pause <arenaName>` - Stop an event completely: `/koth stop <arenaName>` - Configure automatic daily/weekly events in `plugins/VelKoth/config.yml`. --- ## 🪧 Commands VelKoth features a robust, auto-completing Brigadier command hierarchy. | Command | Permission | Description | | :--- | :--- | :--- | | `/koth help` | `velkoth.use` | View available commands | | `/koth stats` | `velkoth.use` | View your personal KoTH wins (Daily/Weekly/All-time) | | `/koth next <name>` | `velkoth.use` | See when is the next Koth gonna start | | `/koth list` | `velkoth.admin` | View all arenas and their current status | | `/koth wand` | `velkoth.admin` | Receive the region selection wand | | `/koth create <name>` | `velkoth.admin` | Create a new arena from your wand selection | | `/koth delete <name>` | `velkoth.admin` | Permanently delete an arena | | `/koth start <name>` | `velkoth.admin` | Force start an arena immediately | | `/koth pause <name>` | `velkoth.admin` | Pause an active capture session | | `/koth resume <name>` | `velkoth.admin` | Res

A modern, high-performance King of the Hill (KoTH) plugin built for PaperMC 1. 21+ utilizing Java 21 features.
VelKoth supports multiple capture modes (`CAPTURE` and `SCORE`), O(1) mathematical region boundary checks for supreme performance, an automated integrated scheduler, and a robust configurable database-backed reward and statistics system.
## 🚀 Features
- Modern Architecture: Compiled against Paper 1. 21+ using Java 21, Folia-supported Regional/Entity Schedulers, and the Incendo Cloud V2 native Brigadier command framework.
- Multiple Capture Modes:
- - `CAPTURE`: Traditional KoTH where one player must hold the hill uninterrupted for the duration.
- - `SCORE`: Point-based KoTH where players accumulate capture seconds until they reach the target score.
- High Performance Regions: Both Cuboid and Cylinder regions utilise O(1) containment algorithms removing loop-based block checks for zero server TPS impact.
- Team Plugin Integrations: Fully supports team and faction capturing! Players in the same team, faction, or party can capture hills together without contesting. Supports 12+ plugins natively.
- Advanced Display Visuals: Leverages modern Paper Adventure API to push ActionBars, custom BossBars, on-screen Titles, Particle effects, and Sounds. Includes FastBoard-powered Scoreboards (with smart-overrides for plugins like TAB and SimpleScore) and native Paper TextDisplay Holograms that are fully chunk-safe.
- Robust Storage System: Fully asynchronous SQLite/MySQL HikariCP connection pooling storing player total wins, daily wins, and weekly wins.
- bStats Metrics Integration: Uses anonymous metrics tracking to keep developers informed on adoption rates and usage.
- Scheduler Integration: Define exactly when specific arenas should run via Cron-like syntax or simple time formats. Now supports Dynamic Scheduling via in-game commands.
- Dynamic Configuration: Built on Okaeri Configs for instant YAML hot-reloading. Every system message, GUI layout, and internal setting can be modified.
- Comprehensive Rewards: Execute commands, distribute ItemStacks (with overflow drop handling), or give Vault Economy money to the winners.
- Enhanced PlaceholderAPI: Comprehensive support for multi-arena events, absolute/specific next event countdowns, and human-readable time formatting.
- Developer API: Features a full suite of Bukkit Events (`KothStartEvent`, `KothWinEvent`, `KothCaptureStartEvent`, etc.) and a static `VelKothAPI` state accessor for developers.
## ⚙️ Dependencies
- PaperMC 1. 21.x+
- Java 21
- (https://www.spigotmc.org/resources/vault. 34315/) (Optional - Required for Economy rewards)
- (https://www.spigotmc.org/resources/placeholderapi. 6245/) (Optional - Exposes extensive placeholders)
- - `%koth_arena%`, `%koth_time%`
- - `%koth_owner%`, `%koth_players%`
- - `%koth_next_arena%`, `%koth_next_time%`
- Supported Team Plugins (Optional - Allows team members to capture together)
- - BetterTeams, Factions (UUID/Saber), GangsPlus, Guilds, KingdomsX
- - SuperiorSkyblock2, Towny Advanced, UltimateClans, Parties, AxParties
- - LandClaimPlugin (Custom hook)
## 🛠️ Usage & Setup
### Creating an Arena
1. Grab the KoTH Wand by typing `/koth wand`.
2. Left-Click one corner of your hill, and Right-Click the opposite corner.
3. Type `/koth create
### Administering Events
- Start an event manually: `/koth start
` - Pause an ongoing event (maintaining times/scores): `/koth pause
` - Stop an event completely: `/koth stop
` - Configure automatic daily/weekly events in `plugins/VelKoth/config.yml`.
## 🪧 Commands
VelKoth features a robust, auto-completing Brigadier command hierarchy.
| Command | Permission | Description |
| :--- | :--- | :--- |
| `/koth help` | `velkoth.use` | View available commands |
| `/koth stats` | `velkoth.use` | View your personal KoTH wins (Daily/Weekly/All-time) |
| `/koth next
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- AyoSynk
- Version
- 1.0.9
- Downloads
- 1,602
- Endorsements
- 3
- Category
- folia
- Created
- 3/11/2026
- Updated
- 6/7/2026
- Game Versions
- 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8
- Tags
- game-mechanics, minigame
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does VelKoth support?
The author lists 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9. Other versions may work but are untested by the author.
What is the latest version of VelKoth?
Version 1.0.9, published 2026-06-07 with 1,602 downloads recorded at the source.
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