AntiRedstoneLag

⭐ — (6 endorsements) 📥 3,291 downloads 📌 v2.0.1 📅 6/12/2025
🟡 Updated this year

By AyoSynk · management

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 4/11/2026 📅 Created: 6/12/2025

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #44 of 131 management mods in this game by downloads

📋 About This Mod

!(https://i.postimg.cc/x1mjs7hb/minecraft-title-3.png) <div align="center"> (https://img.shields.io/badge/version-2.1.0-blue?style=for-the-badge&logo=github)](https://github.com/synkfr/AntiRedstoneLag/releases) (https://img.shields.io/badge/Minecraft-1.21+-green?style=for-the-badge&logo=minecraft)](https://www.minecraft.net/) (https://img.shields.io/badge/license-MIT-orange?style=for-the-badge)](LICENSE) (https://img.shields.io/discord/1378591879393710110?style=for-the-badge&logo=discord&label=Discord)](https://discord.gg/fGyDyp3Ak4) **The Ultimate High-Performance Redstone Lag Prevention for Modern Minecraft Servers** (#-features) • (#-performance) • (#-installation) • (#-commands) • (#-automated-builds) </div> --- ## ⚡ About AntiRedstoneLag AntiRedstoneLag is a lightweight yet extremely powerful plugin designed to safeguard your server from redstone-based lag machines and accidental over-engineering. Unlike basic limiters, AntiRedstoneLag uses **asynchronous logging** and **O(1) tracking structures** to monitor redstone activity with zero impact on your server's tick rate. --- ## ✨ Features - 🚀 **Asynchronous Foundation**: Logging and timestamp generation are offloaded to background threads. - 🎯 **O(1) Chunk Cleanup**: Refactored tracking logic for instant cleanup during chunk unloading. - 🌈 **Modern UI**: Full migration to **Adventure API** and **MiniMessage** for beautiful, hex-color alerts. - 🛡️ **Lag Guard 1.21**: Specifically optimized for Paper 1.21+ physics and redstone handling. - ⚙️ **Smart Actions**: Choose between `REMOVE` (with physics notifications), `DROP`, or `DISABLE`. - 📊 **Persistent Analytics**: Statistics tracking that survives server restarts. - 🔄 **Automated CI/CD**: Development builds published automatically via GitHub Actions. --- ## 🚀 Performance Specs | Optimization | Method | Impact | | :--- | :--- | :--- | | **Tracking** | Nested Concurrent Maps | **O(1)** Chunk Cleanup | | **Messaging** | Adventure API | Hex & Gradient Support | | **Logging** | Async Timestamping | Zero Main-Thread Overhead | | **Memory** | Fastutil Collections | Reduced Boxing/GC Pressure | --- ## 📦 Installation 1. Download the latest release from (https://modrinth.com/plugin/antiredstonelag) or (https://github.com/synkfr/AntiRedstoneLag/releases). 2. Place the `.jar` in your server's `plugins/` folder. 3. Restart your server. 4. Configure limits in `plugins/AntiRedstoneLag/config.yml`. > **Requirements:** Paper, Spigot, or Purpur **1.21.1+** and **Java 21**. --- ## 🛠️ Configuration Modern power and simplicity. AntiRedstoneLag supports **MiniMessage** hex codes (`<gold>`, `<#ffcc00>`, etc.) in all messages. <details> <summary><b>View Optimized config.yml</b></summary> ```yaml # Thresholds chunk-threshold: 500 # Max redstone updates per chunk per resetting interval block-threshold: 15 # Max updates per individual block before action # Reset interval in ticks (20 = 1 second) reset-interval-ticks: 20 # Action when threshold exceeded: REMOVE, DISABLE, or DROP # REMOVE: Clears block (Recommended) # DISABLE: Cancels active signals # DROP: Breaks block and drops items removal-action: REMOVE # Warning system warning: enabled: true threshold-percent: 80 # Warn at 80% of threshold # Alerts alerts: enabled: true log-to-console: true # Logging logging: enabled: true performance-stats: true ``` </details> --- ## 💻 Commands & Permissions | Command | Description | Permission | | :--- | :--- | :--- | | `/arl help` | View command help | `antiredstonelag.use` | | `/arl reload` | Hot-reload config | `antiredstonelag.reload` | | `/arl stats` | Real-time performance stats | `antiredstonelag.stats` | | `/arl logs` | View removal history | `antiredstonelag.logs` | --- ## 🏗️ Automated Builds We use GitHub Actions to ensure code quality and instant delivery. Every push to `master` triggers a development build. > **Beta Testing:** Want the latest fixes before a stable release? Download the latest **Development Pre-release** from the (https://github.com/synkfr/AntiRedstoneLag/actions) or the (https://github.com/synkfr/AntiRedstoneLag/releases) tab (labeled with `dev-bX`). --- ## ❓ Support (https://img.shields.io/badge/Discord-Join%20Server-7289DA?style=for-the-badge&logo=discord)](https://discord.gg/fGyDyp3Ak4) (https://img.shields.io/badge/GitHub-Issues-red?style=for-the-badge&logo=github)](https://github.com/synkfr/AntiRedstoneLag/issues)

!(https://i.postimg.cc/x1mjs7hb/minecraft-title-3.png)

[!(https://img.shields.io/badge/version-2. 1. 0-blue?style=for-the-badge&logo=github)](https://github.com/synkfr/AntiRedstoneLag/releases) [!(https://img.shields.io/badge/Minecraft-1. 21+-green?style=for-the-badge&logo=minecraft)](https://www.minecraft.net/) [!(https://img.shields.io/badge/license-MIT-orange?style=for-the-badge)](LICENSE) [!(https://img.shields.io/discord/1378591879393710110?style=for-the-badge&logo=discord&label=Discord)](https://discord.gg/fGyDyp3Ak4)

The Ultimate High-Performance Redstone Lag Prevention for Modern Minecraft Servers

(#-features) • (#-performance) • (#-installation) • (#-commands) • (#-automated-builds)

## ⚡ About AntiRedstoneLag

AntiRedstoneLag is a lightweight yet extremely powerful plugin designed to safeguard your server from redstone-based lag machines and accidental over-engineering. Unlike basic limiters, AntiRedstoneLag uses asynchronous logging and O(1) tracking structures to monitor redstone activity with zero impact on your server's tick rate.

## ✨ Features

  • 🚀 Asynchronous Foundation: Logging and timestamp generation are offloaded to background threads.
  • 🎯 O(1) Chunk Cleanup: Refactored tracking logic for instant cleanup during chunk unloading.
  • 🌈 Modern UI: Full migration to Adventure API and MiniMessage for beautiful, hex-color alerts.
  • 🛡️ Lag Guard 1. 21: Specifically optimized for Paper 1. 21+ physics and redstone handling.
  • ⚙️ Smart Actions: Choose between `REMOVE` (with physics notifications), `DROP`, or `DISABLE`.
  • 📊 Persistent Analytics: Statistics tracking that survives server restarts.
  • 🔄 Automated CI/CD: Development builds published automatically via GitHub Actions.

## 🚀 Performance Specs

| Optimization | Method | Impact | | :--- | :--- | :--- | | Tracking | Nested Concurrent Maps | O(1) Chunk Cleanup | | Messaging | Adventure API | Hex & Gradient Support | | Logging | Async Timestamping | Zero Main-Thread Overhead | | Memory | Fastutil Collections | Reduced Boxing/GC Pressure |

## 📦 Installation

1. Download the latest release from (https://modrinth.com/plugin/antiredstonelag) or (https://github.com/synkfr/AntiRedstoneLag/releases). 2. Place the `.jar` in your server's `plugins/` folder. 3. Restart your server. 4. Configure limits in `plugins/AntiRedstoneLag/config.yml`.

> Requirements: Paper, Spigot, or Purpur 1. 21. 1+ and Java 21.

## 🛠️ Configuration

Modern power and simplicity. AntiRedstoneLag supports MiniMessage hex codes (``, `<#ffcc00>`, etc.) in all messages.

View Optimized config.yml

```yaml # Thresholds chunk-threshold: 500 # Max redstone updates per chunk per resetting interval block-threshold: 15 # Max updates per individual block before action

# Reset interval in ticks (20 = 1 second) reset-interval-ticks: 20

# Action when threshold exceeded: REMOVE, DISABLE, or DROP # REMOVE: Clears block (Recommended) # DISABLE: Cancels active signals # DROP: Breaks block and drops items removal-action: REMOVE

# Warning system warning: enabled: true threshold-percent: 80 # Warn at 80% of threshold

# Alerts alerts: enabled: true log-to-console: true

# Logging logging: enabled: true performance-stats: true ```

## 💻 Commands & Permissions

| Command | Description | Permission | | :--- | :--- | :--- | | `/arl help` | View command help | `antiredstonelag.use` | | `/arl reload` | Hot-reload config | `antiredstonelag.reload` | | `/arl stats` | Real-time performance stats | `antiredstonelag.stats` | | `/arl logs` | View removal history | `antiredstonelag.logs` |

## 🏗️ Automated Builds

We use GitHub Actions to ensure code quality and instant delivery. Every push to `master` triggers a development build.

> Beta Testing: Want the latest fixes before a stable release? Download the latest Development Pre-release from the (https://github.com/synkfr/AntiRedstoneLag/actions) or the (https://github.com/synkfr/AntiRedstoneLag/releases) tab (labeled with `dev-bX`).

## ❓ Support

[!(https://img.shields.io/badge/Discord-Join%20Server-7289DA?style=for-the-badge&logo=discord)](https://discord.gg/fGyDyp3Ak4) [!(https://img.shields.io/badge/GitHub-Issues-red?style=for-the-badge&logo=github)](https://github.com/synkfr/AntiRedstoneLag/issues)

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
AyoSynk
Version
2.0.1
Downloads
3,291
Endorsements
6
Category
management
Created
6/12/2025
Updated
4/11/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
management, optimization, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does AntiRedstoneLag support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of AntiRedstoneLag?

Version 2.0.1, published 2026-04-11 with 3,291 downloads recorded at the source.

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