Simple Voice Mechanics
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 262 game-mechanics mods in this game by downloads
📋 About This Mod
# Simple Voice Mechanics Realistic mob reactions to voice in Minecraft. Uses Simple Voice Chat for dynamic audio detection with volume and distance-based behavior. ## Features - **Real-time Audio Analysis**: Opus decoding with dB calculation - **Dynamic Range**: Louder voices heard from further away (40%-220% of base range) - **Environmental Modifiers**: Biome & time-based acoustics (caves echo, forests dampen, night = more sensitive) - **Mob Group Alerts**: Hostile mobs call reinforcements (zombies summon hordes, wolves hunt in packs) - **Natural Behavior**: Probabilistic reactions, cooldowns, eye contact system - **4 Mob Categories**: Hostile (attack), Neutral (look), Peaceful (look/flee/follow), Warden (anger system) - **Sculk Sensors**: GameEvent-based activation on loud voices ### Mob Behavior | Category | Reaction | Threshold | Special Features | |----------|----------|-----------|------------------| | **Hostile** | Attack | -40 dB | Target player, **alert nearby allies (NEW)** | | **Neutral** | Look (8s) | -35 dB | 60% reaction chance | | **Peaceful** | Look (10s) | -30 dB | Flee at >-20 dB, Follow when sneaking + eye contact | | **Warden** | Anger +15-60 | -20 dB | Volume & distance dependent | | **Sculk** | Activate | -20 dB | Only on loud voices | **Peaceful Mobs Details:** - Normal speaking: Look at player - Loud speaking (>-20 dB): Flee 3 blocks away - Sneaking + Speaking + Eye contact: Follow for 60s ### Environmental Effects | Environment | Range Modifier | Sensitivity | Example | |-------------|---------------|-------------|---------| | **Cave + Night** | ~2.0x | -13 dB | **VERY DANGEROUS** - Mobs hear whispers from far away | | **Forest + Day** | 0.75x | +3 dB | Safer - Vegetation dampens sound | | **Nether** | 1.3x | Normal | Sound carries in open spaces | | **Mountain + Night** | 1.56x | -8 dB | Sound echoes across peaks | **Mob Group Alerts:** - Zombies: Call 5 allies within 16 blocks → Horde attack - Wolves: Alert pack within 20 blocks → Coordinated hunt - Piglins: Summon group within 18 blocks → Group combat ## Requirements - Minecraft 1.18+ (Paper or compatible) - Java 17+ - (https://modrinth.com/plugin/simple-voice-chat) Plugin **Note:** Sculk Sensors require Minecraft 1.19+ ## Installation 1. Install Simple Voice Chat 2. Place SimpleVoiceMechanics JAR in `plugins/` folder 3. Restart server 4. Adjust `plugins/SimpleVoiceMechanics/config.yml` as needed ## Configuration ### Global Settings ```yaml detection: max-range: 16.0 min-range: 2.0 falloff-curve: 1.0 # 0.5-2.0 (0.5=linear, 2.0=steep) ``` ### Environmental Modifiers ```yaml environmental-modifiers: biome-modifiers: enabled: true # Caves echo, forests dampen time-modifiers: enabled: true # Night = 30% more range, 8 dB more sensitive ``` ### Mob Group Alerts ```yaml mob-hearing: hostile-mobs: group-alert: enabled: true max-alerts: 5 # Max mobs to summon per detection ranges: zombie: 16.0 # Horde radius wolf: 20.0 # Pack radius piglin: 18.0 # Group radius ``` ### Per-Category Settings ```yaml peaceful-mobs: enabled: true volume-threshold-db: -30.0 max-range: 8.0 natural-behavior: reaction-chance: 0.7 # 70% reaction probability look-duration: 10 # Look duration in seconds reaction-cooldown: 3 # Cooldown between reactions flee-behavior: enabled: true flee-volume-db: -20.0 flee-distance: 3.0 flee-duration: 3 follow-when-sneaking: enabled: true require-eye-contact: true eye-contact-range: 4.0 eye-contact-memory: 5 duration: 60 max-distance: 12.0 blacklist: # Exclude EntityTypes ``` ### Volume Scale (dB) - **-60 dB**: Whispering - **-40 dB**: Normal speaking (Default Hostile) - **-30 dB**: Quiet to normal (Default Peaceful) - **-20 dB**: Loud speaking (Default Warden/Sculk) - **-10 dB**: Shouting ## Commands - `/voicelistener reload` - Reload config - `/voicelistener toggle <hostile|neutral|peaceful|warden|sculk>` - Toggle category - `/voicelistener status` - Show current config **Aliases:** `/vl`, `/voicemechanics` ## Permissions - `voicelistener.admin` (default: op) ## Preset Examples ### Stealth Server ```yaml hostile-mobs: volume-threshold-db: -50.0 # Whispers detected max-range: 24.0 falloff-curve: 0.8 environmental-modifiers: biome-modifiers: enabled: true # Caves are extra dangerous time-modifiers: enabled: true # Nights are terrifying ``` ### Action Server ```yaml hostile-mobs: volume-threshold-db: -25.0 # Only loud speaking max-range: 12.0 falloff-curve: 1.5 group-alert: enabled: true max-alerts: 8 # Larger mob groups! ``` ### Warden Extreme Challenge ```yaml warden: volume-threshold-db: -60.0 # Hears everything! max-range: 32.0 falloff-curve: 0.5 ``` ### Hardcore Survival ```yaml environme
# Simple Voice Mechanics
Realistic mob reactions to voice in Minecraft. Uses Simple Voice Chat for dynamic audio detection with volume and distance-based behavior.
## Features
- Real-time Audio Analysis: Opus decoding with dB calculation
- Dynamic Range: Louder voices heard from further away (40%-220% of base range)
- Environmental Modifiers: Biome & time-based acoustics (caves echo, forests dampen, night = more sensitive)
- Mob Group Alerts: Hostile mobs call reinforcements (zombies summon hordes, wolves hunt in packs)
- Natural Behavior: Probabilistic reactions, cooldowns, eye contact system
- 4 Mob Categories: Hostile (attack), Neutral (look), Peaceful (look/flee/follow), Warden (anger system)
- Sculk Sensors: GameEvent-based activation on loud voices
### Mob Behavior
| Category | Reaction | Threshold | Special Features | |----------|----------|-----------|------------------| | Hostile | Attack | -40 dB | Target player, alert nearby allies (NEW) | | Neutral | Look (8s) | -35 dB | 60% reaction chance | | Peaceful | Look (10s) | -30 dB | Flee at >-20 dB, Follow when sneaking + eye contact | | Warden | Anger +15-60 | -20 dB | Volume & distance dependent | | Sculk | Activate | -20 dB | Only on loud voices |
Peaceful Mobs Details: - Normal speaking: Look at player - Loud speaking (>-20 dB): Flee 3 blocks away - Sneaking + Speaking + Eye contact: Follow for 60s
### Environmental Effects
| Environment | Range Modifier | Sensitivity | Example | |-------------|---------------|-------------|---------| | Cave + Night | ~2. 0x | -13 dB | VERY DANGEROUS - Mobs hear whispers from far away | | Forest + Day | 0. 75x | +3 dB | Safer - Vegetation dampens sound | | Nether | 1. 3x | Normal | Sound carries in open spaces | | Mountain + Night | 1. 56x | -8 dB | Sound echoes across peaks |
Mob Group Alerts: - Zombies: Call 5 allies within 16 blocks → Horde attack - Wolves: Alert pack within 20 blocks → Coordinated hunt - Piglins: Summon group within 18 blocks → Group combat
## Requirements
- Minecraft 1. 18+ (Paper or compatible)
- Java 17+
- (https://modrinth.com/plugin/simple-voice-chat) Plugin
Note: Sculk Sensors require Minecraft 1. 19+
## Installation
1. Install Simple Voice Chat 2. Place SimpleVoiceMechanics JAR in `plugins/` folder 3. Restart server 4. Adjust `plugins/SimpleVoiceMechanics/config.yml` as needed
## Configuration
### Global Settings ```yaml detection: max-range: 16. 0 min-range: 2. 0 falloff-curve: 1. 0 # 0. 5-2. 0 (0. 5=linear, 2. 0=steep) ```
### Environmental Modifiers ```yaml environmental-modifiers: biome-modifiers: enabled: true # Caves echo, forests dampen time-modifiers: enabled: true # Night = 30% more range, 8 dB more sensitive ```
### Mob Group Alerts ```yaml mob-hearing: hostile-mobs: group-alert: enabled: true max-alerts: 5 # Max mobs to summon per detection ranges: zombie: 16. 0 # Horde radius wolf: 20. 0 # Pack radius piglin: 18. 0 # Group radius ```
### Per-Category Settings ```yaml peaceful-mobs: enabled: true volume-threshold-db: -30. 0 max-range: 8. 0 natural-behavior: reaction-chance: 0. 7 # 70% reaction probability look-duration: 10 # Look duration in seconds reaction-cooldown: 3 # Cooldown between reactions flee-behavior: enabled: true flee-volume-db: -20. 0 flee-distance: 3. 0 flee-duration: 3 follow-when-sneaking: enabled: true require-eye-contact: true eye-contact-range: 4. 0 eye-contact-memory: 5 duration: 60 max-distance: 12. 0 blacklist: [] # Exclude EntityTypes ```
### Volume Scale (dB)
- -60 dB: Whispering
- -40 dB: Normal speaking (Default Hostile)
- -30 dB: Quiet to normal (Default Peaceful)
- -20 dB: Loud speaking (Default Warden/Sculk)
- -10 dB: Shouting
## Commands
- `/voicelistener reload` - Reload config
- `/voicelistener toggle
` - Toggle category - `/voicelistener status` - Show current config
Aliases: `/vl`, `/voicemechanics`
## Permissions
- `voicelistener.admin` (default: op)
## Preset Examples
### Stealth Server ```yaml hostile-mobs: volume-threshold-db: -50. 0 # Whispers detected max-range: 24. 0 falloff-curve: 0. 8 environmental-modifiers: biome-modifiers: enabled: true # Caves are extra dangerous time-modifiers: enabled: true # Nights are terrifying ```
### Action Server ```yaml hostile-mobs: volume-threshold-db: -25. 0 # Only loud speaking max-range: 12. 0 falloff-curve: 1. 5 group-alert: enabled: true max-alerts: 8 # Larger mob groups! ```
### Warden Extreme Challenge ```yaml warden: volume-threshold-db: -60. 0 # Hears everything! max-range: 32. 0 falloff-curve: 0. 5 ```
### Hardcore Survival ```yaml environme
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- F02K
- Version
- 1.4.0
- Downloads
- 1,029
- Endorsements
- 14
- Category
- game-mechanics
- Created
- 12/17/2025
- Updated
- 7/1/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- game-mechanics
🔧 How to Install Minecraft Plugins Mods
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does Simple Voice Mechanics support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of Simple Voice Mechanics?
Version 1.4.0, published 2026-07-01 with 1,029 downloads recorded at the source.
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