pvp-toggle
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #331 of 1560 bukkit mods in this game by downloads
📋 About This Mod
# PVP Toggle (https://img.shields.io/badge/available-on_modrinth-green)](https://modrinth.com/plugin/pvp-toggle) !(https://img.shields.io/modrinth/dt/XIb24zNt) (https://img.shields.io/discord/790676398602715208)](https://discord.gg/HAS9rmcWZF) Let your players choose when they want to fight! When a player is protected, **they can't get damaged by other players** and also **can't damage other players themselves.** Extensive configuration! # Commands | Command | Use | Permission | Aliases | |---------------------|-------------------------------------------|------------------------------|-------------------| | `/pvp` | Toggle pvp | `pvptoggle.pvp` | N/A | | `/pvp <user>` | Toggle pvp for user | `pvptoggle.pvp.others` | N/A | | `/pvp reload` | Reload the plugin | `pvptoggle.reload` | N/A | | `/pvpstatus` | Get if you are protected from pvp | `pvptoggle.pvpstatus` | `/pstatus`, `/ps` | | `/pvpstatus <user>` | Get if someone else is protected from pvp | `pvptoggle.pvpstatus.others` | `/pstatus`, `/ps` | # PlaceholderAPI Integration This plugin supports **PlaceholderAPI**, and comes with the following placeholders. - `%pvp-toggle_vulnerable%` Is the player vulnerable, expressed in *configurable* human-readable language. - `%pvp-toggle_boolvulnerable%` Is the player vulnerable, expressed in `true` of `false`. # Default config ```yml # What should messages be prefixed with? # You can use the formatting codes listed at https://minecraft.wiki/w/Formatting_codes#Color_codes prefix: "§4PvP »" # Should pvp be on by default? default-pvp: false # Do any worlds have PVPToggle disabled? disabled-worlds: # - world # What is the message sent to players in the chat if they try to use the pvp command while on cooldown? # %s is replaced by the time remaining, in the format of "1 minute and 32 seconds" or "32 seconds" cooldown-message: "%s of cooldown remaining." # After enabling pvp, how many seconds must a player wait before disabling it? cooldown: 120 # Should players be prevented from disabling pvp during a fight? anti-abuse: true # Should players be able to hit themselves? hit-self: true # Should particles be spawned when a player is hit, but protected? particles: true # Should a message be sent to a player when they hit another player, but fail because that player is protected? feedback: true # Should a player's pvp status be reset when they die? death-status-reset: true # Should pvp be turned on after a player dies? Doesn't apply if death-status-reset is false. death-status: false # How many seconds should a player's cooldown be set to when they die? -1 to disable. death-cooldown: -1 # After how many seconds should a player's pvp be automatically re-enabled? -1 to disable. limited-time: -1 # Should a player be sent a chat message when their pvp is automatically re-enabled? limited-message: "You are now %s" # Should a player be sent a chat message when they die? death-message: "You are now %s" # Should players be able to attack pets of protected players? protect-pets: true # Should players ever be able to hit their own pets? (More "friendlies" coming soon) friendly-fire: false # What should the message be when a player tries to attack someone but fails because they're protected? # %s is replaced with the name of the attacked. pvp-off-message: "You can't fight %s!" # %r is replaced with the name of the pet, for example "Wolf" or "King George II." pet-pvp-message: "You can't fight %s's %r!" # What should the message be when you try to attack your own team, but fail because friendly-fire is false? ff-message: "Friendly fire!" # What should the message be when toggle pvp? # %s is replaced with the new state, "Vulnerable" or "Protected" by default. toggle-message: "You are now %s" # What should the message be when the console tries to do something that only players can do? console-message: "§cYou can't use this command from the console." # What should the message be when someone tries to do something, but can't because they don't have permission to? permission-message: "You don't have permission to use this command." # What should the message be after reloading this plugin? reload-message: "Reloaded!" # What should the message be when the targeted player can't be found? # %s is replaced with the name of the targeted player. not-found-message: "%s isn't online." # What should the message be after toggling another player's pvp? # %s is replaced with the name of the targeted player. # %r is replaced with the new state, "Vulnerable" or "Protected" by default. remote-toggle-message: "%s is now %r" # What should the message be for checking pvp status? # %s is the name of the player
# PVP Toggle [!(https://img.shields.io/badge/available-on_modrinth-green)](https://modrinth.com/plugin/pvp-toggle) !(https://img.shields.io/modrinth/dt/XIb24zNt) [!(https://img.shields.io/discord/790676398602715208)](https://discord.gg/HAS9rmcWZF)
Let your players choose when they want to fight! When a player is protected, they can't get damaged by other players and also can't damage other players themselves.
Extensive configuration!
# Commands
| Command | Use | Permission | Aliases |
|---------------------|-------------------------------------------|------------------------------|-------------------|
| `/pvp` | Toggle pvp | `pvptoggle.pvp` | N/A |
| `/pvp
# PlaceholderAPI Integration This plugin supports PlaceholderAPI, and comes with the following placeholders. - `%pvp-toggle_vulnerable%` Is the player vulnerable, expressed in configurable human-readable language. - `%pvp-toggle_boolvulnerable%` Is the player vulnerable, expressed in `true` of `false`.
# Default config ```yml # What should messages be prefixed with? # You can use the formatting codes listed at https://minecraft.wiki/w/Formatting_codes#Color_codes prefix: "§4PvP »"
# Should pvp be on by default? default-pvp: false
# Do any worlds have PVPToggle disabled? disabled-worlds: # - world
# What is the message sent to players in the chat if they try to use the pvp command while on cooldown? # %s is replaced by the time remaining, in the format of "1 minute and 32 seconds" or "32 seconds" cooldown-message: "%s of cooldown remaining."
# After enabling pvp, how many seconds must a player wait before disabling it? cooldown: 120
# Should players be prevented from disabling pvp during a fight? anti-abuse: true
# Should players be able to hit themselves? hit-self: true
# Should particles be spawned when a player is hit, but protected? particles: true
# Should a message be sent to a player when they hit another player, but fail because that player is protected? feedback: true
# Should a player's pvp status be reset when they die? death-status-reset: true
# Should pvp be turned on after a player dies? Doesn't apply if death-status-reset is false. death-status: false
# How many seconds should a player's cooldown be set to when they die? -1 to disable. death-cooldown: -1
# After how many seconds should a player's pvp be automatically re-enabled? -1 to disable. limited-time: -1
# Should a player be sent a chat message when their pvp is automatically re-enabled? limited-message: "You are now %s"
# Should a player be sent a chat message when they die? death-message: "You are now %s"
# Should players be able to attack pets of protected players? protect-pets: true
# Should players ever be able to hit their own pets? (More "friendlies" coming soon) friendly-fire: false
# What should the message be when a player tries to attack someone but fails because they're protected? # %s is replaced with the name of the attacked. pvp-off-message: "You can't fight %s!" # %r is replaced with the name of the pet, for example "Wolf" or "King George II." pet-pvp-message: "You can't fight %s's %r!"
# What should the message be when you try to attack your own team, but fail because friendly-fire is false? ff-message: "Friendly fire!"
# What should the message be when toggle pvp? # %s is replaced with the new state, "Vulnerable" or "Protected" by default. toggle-message: "You are now %s"
# What should the message be when the console tries to do something that only players can do? console-message: "§cYou can't use this command from the console."
# What should the message be when someone tries to do something, but can't because they don't have permission to? permission-message: "You don't have permission to use this command."
# What should the message be after reloading this plugin? reload-message: "Reloaded!"
# What should the message be when the targeted player can't be found? # %s is replaced with the name of the targeted player. not-found-message: "%s isn't online."
# What should the message be after toggling another player's pvp? # %s is replaced with the name of the targeted player. # %r is replaced with the new state, "Vulnerable" or "Protected" by default. remote-toggle-message: "%s is now %r"
# What should the message be for checking pvp status? # %s is the name of the player
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- LukeOnuke
- Version
- 3.1.3
- Downloads
- 11,167
- Endorsements
- 51
- Category
- bukkit
- Created
- 10/30/2023
- Updated
- 11/18/2025
- Game Versions
- 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4
- Tags
- game-mechanics, social, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Plugins versions does pvp-toggle support?
The author lists 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5. Other versions may work but are untested by the author.
What is the latest version of pvp-toggle?
Version 3.1.3, published 2025-11-18 with 11,167 downloads recorded at the source.
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