Origins999

⭐ — (6 endorsements) 📥 375 downloads 📌 v1.0.3 📅 10/27/2025
🟡 Updated this year

By Erik9994857 · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 11/20/2025 📅 Created: 10/27/2025

🔍 Analysis

  • 🏆 #1352 of 1452 bukkit mods in this game by downloads

📋 About This Mod

## Features * **Diverse Origins:** A wide variety of origins, each offering a distinct playstyle. * **Origin-Specific Abilities:** Unique passive and active abilities tied to each origin. * **Buffs & Debuffs:** Origins come with inherent advantages and disadvantages. * **Group System:** Form groups with players sharing the same origin. * **Configurable Friendly Fire:** Control whether players in the same group can damage each other. * **Origin Rechoosing:** Players can reset their origin and choose a new one. ## Commands | Command | Description | Usage | | :------------------ | :----------------------------------------------------------------------- | :---------------------------------------- | | `/group create` | Creates a new origin-specific group. | `/group create <originType> <groupName>` | | `/group invite` | Invites a player to your group. | `/group invite <playerName>` | | `/group leave` | Leaves your current group. | `/group leave` | | `/group view` | Views the members of a specific group. | `/group view <groupName>` | | `/mygroup` | Opens a GUI displaying your group members and their kill counts. | `/mygroup` | | `/origin rechoose` | Resets your current origin, allowing you to choose a new one. | `/origin rechoose` | ## Configuration (`config.yml`) The `config.yml` file allows you to customize certain aspects of the plugin. ```yaml group-settings: allow-friendly-fire-in-groups: false # Set to true to allow players in the same group to damage each other. ``` ## Origins List Below is a detailed list of all available origins, their unique abilities, buffs, and debuffs, based on the plugin's code. ### 1. Arachnid * **Abilities:** Can climb walls while sneaking. Melee attacks place a cobweb at the target's location (10s cooldown). * **Buffs:** Permanent Night Vision. Spiders and Cave Spiders are neutral. * **Debuffs:** Takes 50% more damage from falling. ### 2. Avian * **Buffs:** Permanent Slow Falling I and Speed II. * **Debuffs:** Cannot eat meat. ### 3. Bee * **Abilities:** Use the special "Bee's Feather" item received with the origin to gain Levitation I (by holding it). Eating flowers provides Speed III for 5 seconds. * **Buffs:** Permanent Slow Falling I and Speed I. Takes no fall damage. * **Debuffs:** Maximum of 5 hearts. Cannot eat meat. Takes Weakness I and Slowness I while in water. ### 4. Blazeborn * **Buffs:** Immune to fire, lava, and fire tick damage. Wither Skeletons and Blazes are neutral. Maximum of 12 hearts. * **Debuffs:** Takes damage in cold biomes. Takes double damage from snowballs. ### 5. Dwarf * **Abilities:** 10% chance for ores to drop 2-3 extra items. * **Buffs:** Permanent Haste I and Night Vision. Reduced damage from explosions. * **Debuffs:** Permanent Slowness I when above Y-level 62. ### 6. Enderian * **Abilities:** Use the special "Enderian Pearl" item received with the origin to teleport. Has a 25% chance to teleport a short distance when hit by a projectile. * **Buffs:** Permanent Speed I. Takes no fall damage. * **Debuffs:** Takes damage while in water. Cannot consume Chorus Fruit. ### 7. Feline * **Abilities:** Hostile mobs (including Creepers) ignore them unless attacked. Creepers will flee from you. * **Buffs:** Permanent Jump Boost I and Night Vision. Takes 80% less fall damage. * **Debuffs:** Maximum of 8 hearts. Takes damage while in water. ### 8. Floran * **Abilities:** Heals in direct sunlight (Photosynthesis). Can use bone meal on plants by sneaking and right-clicking. Becomes invisible while sneaking in tall grass. * **Buffs:** Maximum of 15 hearts. Immune to poison. * **Debuffs:** Takes 50% more damage from fire. Receives Weakness I and Mining Fatigue I in arid biomes (deserts, badlands). ### 9. Ghast * **Abilities:** Use the special "Ghast's Feather" item received with the origin to gain Levitation I (by holding it). Melee attacks set enemies on fire. * **Buffs:** Permanent Slow Falling I. Immune to fire, lava, and hot floor damage. Gains Strength I and Resistance I in the Nether. Takes no fall damage. * **Debuffs:** Permanent Slowness I in the Overworld. ### 10. Gnome * **Abilities:** Hostile mobs (Creeper, Skeleton, Zombie, Spider) are neutral. * **Buffs:** Permanent Haste I and Night Vision. Gains Resistance I when in dark or underground areas. Takes 50% less fall damage. * **Debuffs:** Gains Slowness II, Weakness II, and Mining Fatigue I in bright light. ### 11. Golem * **Abilities:** Increased melee damage (20%). Can consume Iron Ingots, Cobbl

## Features

Diverse Origins: A wide variety of origins, each offering a distinct playstyle. Origin-Specific Abilities: Unique passive and active abilities tied to each origin. Buffs & Debuffs: Origins come with inherent advantages and disadvantages. Group System: Form groups with players sharing the same origin. Configurable Friendly Fire: Control whether players in the same group can damage each other. Origin Rechoosing: Players can reset their origin and choose a new one.

## Commands

| Command | Description | Usage | | :------------------ | :----------------------------------------------------------------------- | :---------------------------------------- | | `/group create` | Creates a new origin-specific group. | `/group create ` | | `/group invite` | Invites a player to your group. | `/group invite ` | | `/group leave` | Leaves your current group. | `/group leave` | | `/group view` | Views the members of a specific group. | `/group view ` | | `/mygroup` | Opens a GUI displaying your group members and their kill counts. | `/mygroup` | | `/origin rechoose` | Resets your current origin, allowing you to choose a new one. | `/origin rechoose` |

## Configuration (`config.yml`)

The `config.yml` file allows you to customize certain aspects of the plugin.

```yaml group-settings: allow-friendly-fire-in-groups: false # Set to true to allow players in the same group to damage each other. ```

## Origins List

Below is a detailed list of all available origins, their unique abilities, buffs, and debuffs, based on the plugin's code.

### 1. Arachnid Abilities: Can climb walls while sneaking. Melee attacks place a cobweb at the target's location (10s cooldown). Buffs: Permanent Night Vision. Spiders and Cave Spiders are neutral. Debuffs: Takes 50% more damage from falling.

### 2. Avian Buffs: Permanent Slow Falling I and Speed II. Debuffs: Cannot eat meat.

### 3. Bee Abilities: Use the special "Bee's Feather" item received with the origin to gain Levitation I (by holding it). Eating flowers provides Speed III for 5 seconds. Buffs: Permanent Slow Falling I and Speed I. Takes no fall damage. Debuffs: Maximum of 5 hearts. Cannot eat meat. Takes Weakness I and Slowness I while in water.

### 4. Blazeborn Buffs: Immune to fire, lava, and fire tick damage. Wither Skeletons and Blazes are neutral. Maximum of 12 hearts. Debuffs: Takes damage in cold biomes. Takes double damage from snowballs.

### 5. Dwarf Abilities: 10% chance for ores to drop 2-3 extra items. Buffs: Permanent Haste I and Night Vision. Reduced damage from explosions. Debuffs: Permanent Slowness I when above Y-level 62.

### 6. Enderian Abilities: Use the special "Enderian Pearl" item received with the origin to teleport. Has a 25% chance to teleport a short distance when hit by a projectile. Buffs: Permanent Speed I. Takes no fall damage. Debuffs: Takes damage while in water. Cannot consume Chorus Fruit.

### 7. Feline Abilities: Hostile mobs (including Creepers) ignore them unless attacked. Creepers will flee from you. Buffs: Permanent Jump Boost I and Night Vision. Takes 80% less fall damage. Debuffs: Maximum of 8 hearts. Takes damage while in water.

### 8. Floran Abilities: Heals in direct sunlight (Photosynthesis). Can use bone meal on plants by sneaking and right-clicking. Becomes invisible while sneaking in tall grass. Buffs: Maximum of 15 hearts. Immune to poison. Debuffs: Takes 50% more damage from fire. Receives Weakness I and Mining Fatigue I in arid biomes (deserts, badlands).

### 9. Ghast Abilities: Use the special "Ghast's Feather" item received with the origin to gain Levitation I (by holding it). Melee attacks set enemies on fire. Buffs: Permanent Slow Falling I. Immune to fire, lava, and hot floor damage. Gains Strength I and Resistance I in the Nether. Takes no fall damage. Debuffs: Permanent Slowness I in the Overworld.

### 10. Gnome Abilities: Hostile mobs (Creeper, Skeleton, Zombie, Spider) are neutral. Buffs: Permanent Haste I and Night Vision. Gains Resistance I when in dark or underground areas. Takes 50% less fall damage. Debuffs: Gains Slowness II, Weakness II, and Mining Fatigue I in bright light.

### 11. Golem * Abilities: Increased melee damage (20%). Can consume Iron Ingots, Cobbl

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Erik9994857
Version
1.0.3
Downloads
375
Endorsements
6
Category
bukkit
Created
10/27/2025
Updated
11/20/2025
Game Versions
1.21.10
Tags
game-mechanics, magic, mobs

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does Origins999 support?

The author lists 1.21.10. Other versions may work but are untested by the author.

What is the latest version of Origins999?

Version 1.0.3, published 2025-11-20 with 375 downloads recorded at the source.

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