LobbyGuard
🟡 Updated this year🖼️ Gallery (2 images)
🔍 Analysis
- 🏆 #65 of 208 management mods in this game by downloads
📋 About This Mod
# LobbyGuard A simple, reliable way to survive lobby restarts without queue confusion or players getting stuck on the wrong server. When your main lobby server crashes or restarts, LobbyGuard automatically redirects players who were on it to a backup server. As soon as lobby comes back online, the plugin sends those same players back — without touching anyone who ended up on the backup server on their own. ## Features - Automatic redirect from the main server to a backup server on kick/disconnect - Automatic return to the main server as soon as it's back online - Never confuses evacuated players with players who joined the backup server by themselves - Lightweight TOML config — just server names and ping intervals - Debug mode for verbose logging ## How it works 1. A player gets kicked from lobby (e.g. the server crashed) — the plugin intercepts this and redirects them to the backup server, marking them as evacuated. 2. The plugin periodically pings lobby. As soon as it responds again, every evacuated player still online and still on the backup server is automatically sent back to lobby. 3. Players who ended up on the backup server through any other means are never touched by the plugin. ## Configuration After the first run, `plugins/lobbyguard/config.toml` will look like this: ```toml lobby-server = "lobby" sur-server = "sur" check-interval-seconds = 5 ping-timeout-seconds = 3 debug = false ``` - `lobby-server` / `sur-server` — server names exactly as in `velocity.toml` - `check-interval-seconds` — how often to check whether lobby is back online - `ping-timeout-seconds` — how long to wait for a ping response before treating the server as offline - `debug` — verbose console logging ## Requirements - Velocity 3.4.0+ - Java 21+ ## Limitations - The list of evacuated players is kept in memory and does not survive a restart of the Velocity proxy itself. - If the configured servers aren't found in `velocity.toml`, a warning is logged and the action is skipped. ## Source code Source code is available on request from the author.
# LobbyGuard
A simple, reliable way to survive lobby restarts without queue confusion or players getting stuck on the wrong server.
When your main lobby server crashes or restarts, LobbyGuard automatically redirects players who were on it to a backup server. As soon as lobby comes back online, the plugin sends those same players back — without touching anyone who ended up on the backup server on their own.
## Features
- Automatic redirect from the main server to a backup server on kick/disconnect
- Automatic return to the main server as soon as it's back online
- Never confuses evacuated players with players who joined the backup server by themselves
- Lightweight TOML config — just server names and ping intervals
- Debug mode for verbose logging
## How it works
1. A player gets kicked from lobby (e.g. the server crashed) — the plugin intercepts this and redirects them to the backup server, marking them as evacuated. 2. The plugin periodically pings lobby. As soon as it responds again, every evacuated player still online and still on the backup server is automatically sent back to lobby. 3. Players who ended up on the backup server through any other means are never touched by the plugin.
## Configuration
After the first run, `plugins/lobbyguard/config.toml` will look like this:
```toml lobby-server = "lobby" sur-server = "sur" check-interval-seconds = 5 ping-timeout-seconds = 3 debug = false ```
- `lobby-server` / `sur-server` — server names exactly as in `velocity.toml`
- `check-interval-seconds` — how often to check whether lobby is back online
- `ping-timeout-seconds` — how long to wait for a ping response before treating the server as offline
- `debug` — verbose console logging
## Requirements
- Velocity 3. 4. 0+
- Java 21+
## Limitations
- The list of evacuated players is kept in memory and does not survive a restart of the Velocity proxy itself.
- If the configured servers aren't found in `velocity.toml`, a warning is logged and the action is skipped.
## Source code
Source code is available on request from the author.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- SerjTv
- Version
- 2.0.0
- Downloads
- 26
- Endorsements
- 0
- Category
- management
- Created
- 7/4/2026
- Updated
- 7/18/2026
- Game Versions
- 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2
- Tags
- management, storage, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Plugins →
Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does LobbyGuard support?
The author lists 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19. Other versions may work but are untested by the author.
What is the latest version of LobbyGuard?
Version 2.0.0, published 2026-07-18 with 26 downloads recorded at the source.
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