L-Bedwars
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #127 of 1224 bukkit mods in this game by downloads
📋 About This Mod
# L-BedWars Advanced BedWars plugin for Folia/Paper/Spigot 1.19+. Fully configurable, multi-language, with stats tracking, cosmetics, battle pass, shop, team upgrades, and proxy support. --- ## Features ### Multi-Arena System Supports unlimited arenas with four mode types — **solo** (1 player/team), **duo** (2), **trio** (3), **quad** (4). Each arena has its own config, shop, upgrades, generators, and region bounds. ### Folia Support ### Game Mechanics - **Pre-game lobby**: Players join a shared waiting lobby, countdown starts when minimum players are met (configurable per mode) - **Game start**: 5-second invulnerability countdown, armor is applied, items given, generators activated, shop/upgrade NPCs spawned - **Bed system**: Each team has a bed breakable by enemies. Breaking a bed prevents that team from respawning - **Sudden death**: When `max-game-time` is reached, all remaining beds break with particle effects (BLOCK_CRACK, STEP_SOUND), dropped bed items are cleaned up, and dragons spawn for teams with the Dragon Buff upgrade - **Win condition**: Last team alive wins. If all players disconnect, the game resets immediately ### Generators Four types: **Iron**, **Gold**, **Diamond**, **Emerald** with configurable spawn rates and upgrade schedules. - Base rates: Iron (2s), Gold (8s), Diamond (30s), Emerald (60s) - Diamond generators auto-upgrade at 300s, 600s, 900s into game - Emerald generators auto-upgrade at 360s, 720s, 1080s into game - Team forge upgrades (via team upgrades) improve iron/gold rates - Each upgrade tier reduces spawn delay by a configurable amount ### Shop System Per-mode shop configuration (`shop/<mode>.yml`). Categories contain buyable items with: - **Cost type**: Iron, Gold, Diamond, or Emerald - **Display**: Custom name, lore, material - **Reward commands**: Optional commands executed on purchase - Shop is accessed via Shop NPC placed during arena setup ### Team Upgrades Per-mode upgrade trees (`upgrades/<mode>.yml`) purchased with diamonds via Upgrade NPC: - **Sharpened Swords** — increases sword damage (multiple tiers) - **Reinforced Armor** — reduces incoming damage (multiple tiers) - **Dragon Buff** — spawns a dragon for your team at sudden death - **Heal Pool** — regeneration zone at your base - **Forge** — improves generator spawn rates - **Trap** — triggers when enemies enter your base (alerts team, reveals enemies) - **Alarm Trap** — alerts team when enemies are nearby ### Special Items Buyable from the shop with unique mechanics: - **Pop-Up Tower** (Wool, 6 emeralds): Animated block-by-block tower placement (wool frame + ladder access). Built in the direction the player is facing. Configurable cooldown (`specials.popup-tower.cooldown`). Safety checks prevent building near beds, arena boundaries, or team spawn entrances - **Iron Golem** (Iron Ingot, 4 emeralds): Spawns a team-protecting golem with configurable health, speed, follow range, and collidable setting. Attacks nearby enemies. Cooldown between spawns - **Bridge Egg** (Egg, 2 emeralds): When thrown, creates a temporary bridge from the impact point - **Fireball** (Fire Charge, 1 emerald): Explosive projectile that destroys blocks and damages entities - **TNT** (TNT, 2 gold): Placeable explosive with configurable fuse and knockback mechanics for TNT jumping ### Tracker Compass Buyable compass (1 emerald) that tracks the nearest enemy player. Right-click to update target. Tracks players from different teams only. Target updates every 5 seconds automatically. Removed on death. ### Spectator System When a player dies (final kill), they enter spectator mode with: - **Compass** — cycle through alive players to spectate - **Red Bed** — teleport to team bed locations - Players are invisible and can fly through blocks - Admin spectate via `/bwa spectator` ### Rejoin System If a player disconnects during a game while their bed is still alive, they can rejoin using `/bw rejoin`. They respawn at their team's spawn after a 5-second countdown. ### Stats Tracking Tracks per-player statistics stored in YAML, SQLite, or MySQL: - **Kills**, **Deaths**, **K/D Ratio** - **Final Kills**, **Final Deaths**, **Final K/D Ratio** - **Wins**, **Losses**, **W/L Ratio** - **Beds Broken**, **Games Played** - **Winstreak** (persistent across sessions) - All stats accessible via PlaceholderAPI placeholders ### Level System 100 levels with XP scaling. XP formula: `XP = floor(500 * 1.15^(level-1))`. XP sources: - **Kill**: +10 XP - **Win**: +60 XP - **Final Kill**: +20 XP - **Bed Break**: +30 XP - Each 5 levels grants an achievement broadcast ### Battle Pass Configurable season-based progression system: - **Tiers**: Configurable number of tiers with XP requirements per tier - **Free Rewards**: Available to all players (opened via `/bw battlepass`) - **Premium Rewards**: Require a separate permission to unlock - **XP Sources**: Kills, wins, final kills, bed breaks (configured in `rewards.yml`) - **Contribute to Battle Pass**: Togglea
# L-BedWars
Advanced BedWars plugin for Folia/Paper/Spigot 1. 19+. Fully configurable, multi-language, with stats tracking, cosmetics, battle pass, shop, team upgrades, and proxy support.
## Features
### Multi-Arena System Supports unlimited arenas with four mode types — solo (1 player/team), duo (2), trio (3), quad (4). Each arena has its own config, shop, upgrades, generators, and region bounds.
### Folia Support
### Game Mechanics - Pre-game lobby: Players join a shared waiting lobby, countdown starts when minimum players are met (configurable per mode) - Game start: 5-second invulnerability countdown, armor is applied, items given, generators activated, shop/upgrade NPCs spawned - Bed system: Each team has a bed breakable by enemies. Breaking a bed prevents that team from respawning - Sudden death: When `max-game-time` is reached, all remaining beds break with particle effects (BLOCK_CRACK, STEP_SOUND), dropped bed items are cleaned up, and dragons spawn for teams with the Dragon Buff upgrade - Win condition: Last team alive wins. If all players disconnect, the game resets immediately
### Generators Four types: Iron, Gold, Diamond, Emerald with configurable spawn rates and upgrade schedules. - Base rates: Iron (2s), Gold (8s), Diamond (30s), Emerald (60s) - Diamond generators auto-upgrade at 300s, 600s, 900s into game - Emerald generators auto-upgrade at 360s, 720s, 1080s into game - Team forge upgrades (via team upgrades) improve iron/gold rates - Each upgrade tier reduces spawn delay by a configurable amount
### Shop System
Per-mode shop configuration (`shop/
### Team Upgrades
Per-mode upgrade trees (`upgrades/
### Special Items Buyable from the shop with unique mechanics: - Pop-Up Tower (Wool, 6 emeralds): Animated block-by-block tower placement (wool frame + ladder access). Built in the direction the player is facing. Configurable cooldown (`specials.popup-tower.cooldown`). Safety checks prevent building near beds, arena boundaries, or team spawn entrances - Iron Golem (Iron Ingot, 4 emeralds): Spawns a team-protecting golem with configurable health, speed, follow range, and collidable setting. Attacks nearby enemies. Cooldown between spawns - Bridge Egg (Egg, 2 emeralds): When thrown, creates a temporary bridge from the impact point - Fireball (Fire Charge, 1 emerald): Explosive projectile that destroys blocks and damages entities - TNT (TNT, 2 gold): Placeable explosive with configurable fuse and knockback mechanics for TNT jumping
### Tracker Compass Buyable compass (1 emerald) that tracks the nearest enemy player. Right-click to update target. Tracks players from different teams only. Target updates every 5 seconds automatically. Removed on death.
### Spectator System When a player dies (final kill), they enter spectator mode with: - Compass — cycle through alive players to spectate - Red Bed — teleport to team bed locations - Players are invisible and can fly through blocks - Admin spectate via `/bwa spectator`
### Rejoin System If a player disconnects during a game while their bed is still alive, they can rejoin using `/bw rejoin`. They respawn at their team's spawn after a 5-second countdown.
### Stats Tracking Tracks per-player statistics stored in YAML, SQLite, or MySQL: - Kills, Deaths, K/D Ratio - Final Kills, Final Deaths, Final K/D Ratio - Wins, Losses, W/L Ratio - Beds Broken, Games Played - Winstreak (persistent across sessions) - All stats accessible via PlaceholderAPI placeholders
### Level System 100 levels with XP scaling. XP formula: `XP = floor(500 * 1. 15^(level-1))`. XP sources: - Kill: +10 XP - Win: +60 XP - Final Kill: +20 XP - Bed Break: +30 XP - Each 5 levels grants an achievement broadcast
### Battle Pass Configurable season-based progression system: - Tiers: Configurable number of tiers with XP requirements per tier - Free Rewards: Available to all players (opened via `/bw battlepass`) - Premium Rewards: Require a separate permission to unlock - XP Sources: Kills, wins, final kills, bed breaks (configured in `rewards.yml`) - Contribute to Battle Pass: Togglea
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- squezsaz
- Version
- 2.0.2
- Downloads
- 152
- Endorsements
- 2
- Category
- bukkit
- Created
- 7/8/2026
- Updated
- 8/25/2026
- Game Versions
- 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4
- Tags
- game-mechanics, management, minigame
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does L-Bedwars support?
The author lists 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20. Other versions may work but are untested by the author.
What is the latest version of L-Bedwars?
Version 2.0.2, published 2026-08-25 with 152 downloads recorded at the source.
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