CutScenePacket
🟡 Updated this year🖼️ Gallery (2 images)
🔍 Analysis
- 🏆 #80 of 238 paper mods in this game by downloads
📋 About This Mod
# English language (Ниже есть русский язык) # CutScenePacket Developer: meowhiks Version: 0.0.73 *** ## CREATES AND PLAYS CUTSCENES WITH CAMERA MOVEMENT ## Description EN CutScenePacket is a plugin for Paper/Spigot 1.21+ that allows you to create and play cutscenes with smooth camera movement. Players are guided through predefined points with customizable speed and easing. Scenes can be triggered manually or automatically via triggers (zone entry, right-click). Trigger logic can be described in a custom scripting language in `scripts/packet.csp`. Features: create scenes with camera points, smooth camera movement with Catmull-Rom splines, customizable easing types (linear, smooth, ease_in, ease_out, ease_in_out, hold), visual markers for editing, automatic chunk preloading, path visualization with particles, scene persistence in separate YAML files, trigger system with conditions, custom CSP scripting language. Everything configurable via commands and YAML files. *** ## How to Use Command `/csp` or `/cutscenepacket` opens the main menu. **Basic workflow:** 1. Create a scene: `/csp addscene <id>` 2. Select scene for editing: `/csp switchscene <id>` 3. Add camera points: `/csp addpoint` (minimum 2 points required) 4. Play scene: `/csp playscene <id>` Player will switch to spectator mode and smoothly fly through the points; after completion returns to original position and gamemode. **Commands:** - `/csp addscene <id>` — create scene - `/csp switchscene <id>` — select scene for editing - `/csp addpoint` — add camera point at current position - `/csp setpoint <index> <parameter> ` — configure point (duration, fov, yaw, pitch, x, y, z, ease) - `/csp removepoint <index>` — remove point - `/csp clearpoints ` — clear all points in scene - `/csp record start|stop` — record mode (adds points every 0.5 seconds) - `/csp scenesetting speed <ticks>` — default speed between points - `/csp scenesetting markers on|off` — toggle visual markers - `/csp scenesetting name <text>` — set display name - `/csp visual ` — toggle markers for current scene - `/csp showpath ` — show path with white DUST particles - `/csp playscene <id> ` — play scene (all = for all players) - `/csp stopscene` — stop current cutscene - `/csp smooth <id>` — smooth flight (add intermediate points) - `/csp listscenes` — list all scenes - `/csp deletescene <id>` — delete scene - `/csp reload` — reload configuration (scenes, triggers, scripts) - `/csp reloadcsp` — reload packet.csp script - `/csp trigger` — trigger management (add, remove, list, target, condition) *** ## Configuration Scenes are stored in **`plugins/CutScenePacket/scenes/*.yml`** — each scene in a separate file. Triggers are stored in **`triggers.yml`**. Scripts are in **`scripts/packet.csp`**. **Easing types (default: linear):** - `linear` — linear movement - `smooth` — smoothstep interpolation - `ease_in` — acceleration at start - `ease_out` — deceleration at end - `ease_in_out` — smooth acceleration and deceleration - `hold` — camera stays in place until segment end, then instantly moves to next point **Scene settings:** - `displayName` — display name - `defaultSpeedTicks` — default duration between points (20 ticks = 1 second) - `showMarkers` — show visual markers when editing **Point settings:** - Position: `x`, `y`, `z` - Angles: `yaw`, `pitch` - `durationTicks` — duration to reach this point (-1 = use scene default) - `fov` — field of view (-1 = don't change) - `easeType` — easing type for this segment *** ## Features - **Camera movement:** Smooth Catmull-Rom spline interpolation for positions, linear interpolation for angles - **Visual markers:** Armor stands show point positions when editing - **Path visualization:** White DUST particles show the path (optional) - **Chunk preloading:** Automatically preloads chunks in scene radius via NMS - **Armor stand hiding:** Camera armor stand is hidden from player via NMS (only server syncs) - **Player position:** Player is positioned 1.8 blocks above armor stand (proper player height) - **Scene persistence:** Each scene saved in separate YAML file (`/scenes/*.yml`) - **Trigger system:** YAML-based triggers with conditions (item in hand/inventory, zone entry, right-click) - **CSP scripting:** Custom scripting language for complex trigger logic - **Player quit handling:** Player returns to original position and gamemode on quit - **Reload command:** `/csp reload` reloads all configuration without server restart *** ## Permissions No permissions required by default (all players can use commands). Add permission checks if needed via other plugins. *** ## Dependencies Paper 1.21+ or Spigot. --- # Русский язык # CutScenePacket Разработчик: meowhiks Версия: 0.0.73 --- ## Описание RU CutScenePacket — плагин для Paper/Spigot 1.21+, который позволяет создавать и воспроизводить катсцены с плавным движением камеры. Игроки проводятся по заданным точкам с настраиваемой скоростью и сглаж
# English language (Ниже есть русский язык)
# CutScenePacket
Developer: meowhiks Version: 0. 0. 73
## CREATES AND PLAYS CUTSCENES WITH CAMERA MOVEMENT
## Description EN
CutScenePacket is a plugin for Paper/Spigot 1. 21+ that allows you to create and play cutscenes with smooth camera movement. Players are guided through predefined points with customizable speed and easing. Scenes can be triggered manually or automatically via triggers (zone entry, right-click). Trigger logic can be described in a custom scripting language in `scripts/packet.csp`.
Features: create scenes with camera points, smooth camera movement with Catmull-Rom splines, customizable easing types (linear, smooth, ease_in, ease_out, ease_in_out, hold), visual markers for editing, automatic chunk preloading, path visualization with particles, scene persistence in separate YAML files, trigger system with conditions, custom CSP scripting language. Everything configurable via commands and YAML files.
## How to Use
Command `/csp` or `/cutscenepacket` opens the main menu.
Basic workflow:
1. Create a scene: `/csp addscene
Player will switch to spectator mode and smoothly fly through the points; after completion returns to original position and gamemode.
Commands:
- `/csp addscene
## Configuration
Scenes are stored in `plugins/CutScenePacket/scenes/.yml` — each scene in a separate file. Triggers are stored in `triggers.yml`. Scripts are in `scripts/packet.csp`.
Easing types (default: linear): - `linear` — linear movement - `smooth` — smoothstep interpolation - `ease_in` — acceleration at start - `ease_out` — deceleration at end - `ease_in_out` — smooth acceleration and deceleration - `hold` — camera stays in place until segment end, then instantly moves to next point
Scene settings: - `displayName` — display name - `defaultSpeedTicks` — default duration between points (20 ticks = 1 second) - `showMarkers` — show visual markers when editing
Point settings: - Position: `x`, `y`, `z` - Angles: `yaw`, `pitch` - `durationTicks` — duration to reach this point (-1 = use scene default) - `fov` — field of view (-1 = don't change) - `easeType` — easing type for this segment
## Features
- Camera movement: Smooth Catmull-Rom spline interpolation for positions, linear interpolation for angles
- Visual markers: Armor stands show point positions when editing
- Path visualization: White DUST particles show the path (optional)
- Chunk preloading: Automatically preloads chunks in scene radius via NMS
- Armor stand hiding: Camera armor stand is hidden from player via NMS (only server syncs)
- Player position: Player is positioned 1. 8 blocks above armor stand (proper player height)
- Scene persistence: Each scene saved in separate YAML file (`/scenes/.yml`)
- Trigger system: YAML-based triggers with conditions (item in hand/inventory, zone entry, right-click)
- CSP scripting: Custom scripting language for complex trigger logic
- Player quit handling: Player returns to original position and gamemode on quit
- Reload command: `/csp reload` reloads all configuration without server restart
## Permissions
No permissions required by default (all players can use commands). Add permission checks if needed via other plugins.
## Dependencies
Paper 1. 21+ or Spigot.
# Русский язык
# CutScenePacket
Разработчик: meowhiks Версия: 0. 0. 73
## Описание RU
CutScenePacket — плагин для Paper/Spigot 1. 21+, который позволяет создавать и воспроизводить катсцены с плавным движением камеры. Игроки проводятся по заданным точкам с настраиваемой скоростью и сглаж
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- meowhiks
- Version
- 0.0.31beta
- Downloads
- 126
- Endorsements
- 0
- Category
- paper
- Created
- 2/4/2026
- Updated
- 2/3/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- social, technology, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does CutScenePacket support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of CutScenePacket?
Version 0.0.31beta, published 2026-02-03 with 126 downloads recorded at the source.
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