ffacore

⭐ — (0 endorsements) 📥 25 downloads 📌 v1.0.0 📅 7/31/2026
🟡 Updated this year

By Crowz · paper

⬇ Download Mod Source: Modrinth 📅 Updated: 8/15/2026 📅 Created: 7/31/2026

🔍 Analysis

  • 🏆 #65 of 222 paper mods in this game by downloads

📋 About This Mod

✅ (images/banner.png) — the FFACore banner
✅ (images/feature-combat.png) — the combat-tag HUD, logout punishment and streak broadcast
✅ (images/feature-tokens.png) — the red Nether Star Kill Token drop, name tag and pickup
✅ (images/feature-stats.png) — `/stats` and `/top` in action

# FFACore !(https://img.shields.io/badge/version-1.0.0-blue) !(https://img.shields.io/badge/Paper-1.21.x-white?logo=paper&logoColor=white) !(https://img.shields.io/badge/Java-21-orange) !(https://img.shields.io/badge/license-MIT-green) > **Run, fight, die, repeat — and every kill counts. FFACore punishes combat loggers, drops red Kill Tokens, celebrates > kill streaks and ranks your players. One jar, zero dependencies.** FFACore is the lightweight core for **Free-For-All (FFA) PvP servers**. It's built around the four things an FFA server needs to feel alive: **no one escapes a fight**, **kills leave proof behind**, **streaks get loud**, and **the best players get bragging rights**. ## 📸 Screenshots - (images/banner.png) — the FFACore banner - (images/feature-combat.png) — the combat-tag HUD, logout punishment and streak broadcast - (images/feature-tokens.png) — the red Nether Star Kill Token drop, name tag and pickup - (images/feature-stats.png) — `/stats` and `/top` in action ## :zap: Features ### :stopwatch: Combat log — nobody escapes - The moment a fight starts, you're **tagged** — a red countdown burns in your action bar - Log out while tagged and you **die**: your items drop where you stood - Your **killer still gets the kill** — token, streak and all - Flight is blocked mid-combat; check yourself anytime with `/combatlog` ### :star2: Kill tokens — proof of every kill - Every PvP kill drops a **red Nether Star: "Kill Token"** - They're **physical items** — collect them, hoard them, trade them, flex them - `/tokens` shows your balance; admins can give or take any amount ### :fire: Kill streaks — get loud - Consecutive kills build a streak; milestones like **5, 10, 20, 30** get broadcast server-wide - Each milestone can **reward real items via console commands** — diamonds, effects, titles, you decide - Your **best streak is saved forever**; death resets the current one ### :chart_with_upwards_trend: Stats & leaderboards — permanent bragging rights - Kills, deaths, **K/D**, current & best killstreak, tokens earned — all saved in `stats.yml` - `/stats ` for anyone's record - `/top kills | deaths | tokens | streak` ranks the server ### :shield: Spawn protection — no spawn camping - Fresh respawns get a shield so they're not instantly farmed - Protected players **can't take damage and can't deal it** (both togglable), with a countdown HUD ## 🚀 Quick Start 1. Drop `FFACore.jar` into `plugins/` 2. Restart the server 3. That's it — sensible defaults, fully working out of the box Tune everything in `plugins/FFACore/config.yaml` and apply live with `/ffa reload`. ## 🎮 Commands | Command | What it does | |-----------------------------------|-------------------------------------------| | `/ffa status` | Live status of every system | | `/ffa reload` | Apply config without restart | | `/combatlog` (`/cl`) | Am I in combat? | | `/tokens` | Your Kill Token balance | | `/tokens give <player> <amount>` | Give tokens (admin) | | `/tokens take <player> <amount>` | Take tokens (admin) | | `/stats ` | Your (or anyone's) record | | `/top kills|deaths|tokens|streak` | Server leaderboards | ## ⚙️ Configuration | Section | Key highlights | Default | |--------------------|------------------------------------------|----------------| | `combat-tag` | `duration-seconds`, `block-fly` | `15`, `true` | | `kill-tokens` | `amount`, `name`, `lore` | `1`, red "Kill Token" | | `kill-streaks` | `announce-at`, `rewards` (console cmds) | `5/10/20/30` | | `stats` | `top-size` | `10` | | `spawn-protection` | `duration-seconds`, `prevent-*` | `10`, `true` | | `messages` | every HUD and chat message | pre-formatted | Color codes (`&c`, `&6`, …) work everywhere — messages, HUD, item names. ## 🛟 Support - 🐛 Bugs or feature ideas? Open an issue on (https://github.com/YOUR_REPO/issues) - 💬 Questions? Join the (https://discord.gg/YOUR_INVITE) ## 📦 Changelog **v1.0.0** - Combat log system: tag HUD, kill-on-logout, attacker kill credit, fly block - Kill Tokens: red Nether Star drops, `/tokens` balance + admin give/take - Kill streaks: server broadcasts + console-command rewards per milestone - Permanent stats: kills, deaths, K/D, best streak, tokens + `/stats` + `/top` - Spawn protection with damage rules and countdown - `/ffa` status & reload, fully configurable `config.yaml` ## 🛠️ Build from source JDK 21+ and the incl

!(https://img.shields.io/badge/version-1. 0. 0-blue) !(https://img.shields.io/badge/Paper-1. 21.x-white?logo=paper&logoColor=white) !(https://img.shields.io/badge/Java-21-orange) !(https://img.shields.io/badge/license-MIT-green)

> Run, fight, die, repeat — and every kill counts. FFACore punishes combat loggers, drops red Kill Tokens, celebrates > kill streaks and ranks your players. One jar, zero dependencies.

FFACore is the lightweight core for Free-For-All (FFA) PvP servers. It's built around the four things an FFA server needs to feel alive: no one escapes a fight, kills leave proof behind, streaks get loud, and the best players get bragging rights.

## 📸 Screenshots

  • (images/banner.png) — the FFACore banner
  • (images/feature-combat.png) — the combat-tag HUD, logout punishment and streak broadcast
  • (images/feature-tokens.png) — the red Nether Star Kill Token drop, name tag and pickup
  • (images/feature-stats.png) — `/stats` and `/top` in action

## :zap: Features

### :stopwatch: Combat log — nobody escapes - The moment a fight starts, you're tagged — a red countdown burns in your action bar - Log out while tagged and you die: your items drop where you stood - Your killer still gets the kill — token, streak and all - Flight is blocked mid-combat; check yourself anytime with `/combatlog`

### :star2: Kill tokens — proof of every kill - Every PvP kill drops a red Nether Star: "Kill Token" - They're physical items — collect them, hoard them, trade them, flex them - `/tokens` shows your balance; admins can give or take any amount

### :fire: Kill streaks — get loud - Consecutive kills build a streak; milestones like 5, 10, 20, 30 get broadcast server-wide - Each milestone can reward real items via console commands — diamonds, effects, titles, you decide - Your best streak is saved forever; death resets the current one

### :chart_with_upwards_trend: Stats & leaderboards — permanent bragging rights - Kills, deaths, K/D, current & best killstreak, tokens earned — all saved in `stats.yml` - `/stats ` for anyone's record - `/top kills | deaths | tokens | streak` ranks the server

### :shield: Spawn protection — no spawn camping - Fresh respawns get a shield so they're not instantly farmed - Protected players can't take damage and can't deal it (both togglable), with a countdown HUD

## 🚀 Quick Start

1. Drop `FFACore.jar` into `plugins/` 2. Restart the server 3. That's it — sensible defaults, fully working out of the box

Tune everything in `plugins/FFACore/config.yaml` and apply live with `/ffa reload`.

## 🎮 Commands

| Command | What it does | |-----------------------------------|-------------------------------------------| | `/ffa status` | Live status of every system | | `/ffa reload` | Apply config without restart | | `/combatlog` (`/cl`) | Am I in combat? | | `/tokens` | Your Kill Token balance | | `/tokens give ` | Give tokens (admin) | | `/tokens take ` | Take tokens (admin) | | `/stats ` | Your (or anyone's) record | | `/top kills|deaths|tokens|streak` | Server leaderboards |

## ⚙️ Configuration

| Section | Key highlights | Default | |--------------------|------------------------------------------|----------------| | `combat-tag` | `duration-seconds`, `block-fly` | `15`, `true` | | `kill-tokens` | `amount`, `name`, `lore` | `1`, red "Kill Token" | | `kill-streaks` | `announce-at`, `rewards` (console cmds) | `5/10/20/30` | | `stats` | `top-size` | `10` | | `spawn-protection` | `duration-seconds`, `prevent-*` | `10`, `true` | | `messages` | every HUD and chat message | pre-formatted |

Color codes (`&c`, `&6`, …) work everywhere — messages, HUD, item names.

## 🛟 Support

  • 🐛 Bugs or feature ideas? Open an issue on (https://github.com/YOUR_REPO/issues)
  • 💬 Questions? Join the (https://discord.gg/YOUR_INVITE)

## 📦 Changelog

v1. 0. 0 - Combat log system: tag HUD, kill-on-logout, attacker kill credit, fly block - Kill Tokens: red Nether Star drops, `/tokens` balance + admin give/take - Kill streaks: server broadcasts + console-command rewards per milestone - Permanent stats: kills, deaths, K/D, best streak, tokens + `/stats` + `/top` - Spawn protection with damage rules and countdown - `/ffa` status & reload, fully configurable `config.yaml`

## 🛠️ Build from source

JDK 21+ and the incl

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Crowz
Version
1.0.0
Downloads
25
Endorsements
0
Category
paper
Created
7/31/2026
Updated
8/15/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does ffacore support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of ffacore?

Version 1.0.0, published 2026-08-15 with 25 downloads recorded at the source.

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