AnvilBoundless
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #214 of 262 game-mechanics mods in this game by downloads
📋 About This Mod
# AnvilBoundless A plugin, which removes the constraints of the anvil and makes the process of combining items more predictable. ## 🧩 Version Compatibility | **Plugin version** | **Supported Paper** | **Java** | |--------------------|---------------------|----------| | `1.1.0` | `1.21` – `26.2` | 25 | | `1.0.0` | `1.21` – `1.21.11` | 21 | ## Features - **Bypass "Too Expensive!"** – Removes the 39-level limit, allowing any items to be combined - **Control Maximum Cost** – Customizable repair cost limit - **Preserve Overleveled Enchantments** – Protects enchantments above the maximum level from being downgraded during combination ## Configuration After the first run, a `config.yml` file will be created: ```yaml # AnvilBoundless Configuration # Bypass the "Too expensive!" limitation bypass-too-expensive: true # Maximum cost in the anvil (if 0, then unlimited) max-repair-cost: 39 # Preserve over-maximum level enchantments keep-overleveled-enchants: true ``` ### Configuration Options - **`bypass-too-expensive`** (true/false) – Completely disables the "Too expensive!" limitation - **`max-repair-cost`** (number) – Maximum cost displayed in the anvil (0 = unlimited) - **`keep-overleveled-enchants`** (true/false) – Preserves enchantments above the maximum level during combination ## Commands - **`/anvilboundless reload`** – Reloads the plugin configuration (requires the `anvilboundless.reload` permission) ## Permissions | Permission | Description | Default | |-------------------------|--------------------------------------------|-------------| | `anvilboundless.reload` | Allows reloading the plugin configuration | op | ## How It Works ### Bypassing the "Too Expensive!" Limitation The plugin automatically sets the maximum repair cost to the highest possible value when the `bypass-too-expensive` option is enabled. This allows combining items that would normally be unavailable due to the 39-level limit. ### Preserving Overleveled Enchantments If the `keep-overleveled-enchants` option is enabled, enchantments above the maximum level (obtained through commands or other plugins) retain these levels on the new item. Example: - Item 1: Sharpness VI enchantment (max level V) - Item 2: Unbreaking IV enchantment (max level III) - Result: Sharpness VI and Unbreaking IV - If the option is disabled: Sharpness VI and Unbreaking III ## Installation 1. Download the latest version of `AnvilBoundless.jar` 2. Place the file in your server's `plugins` folder 3. Restart or start the server 4. Configure the plugin via `plugins/AnvilBoundless/config.yml` and execute `/anvilboundless reload` to apply the changes
# AnvilBoundless
A plugin, which removes the constraints of the anvil and makes the process of combining items more predictable.
## 🧩 Version Compatibility
| Plugin version | Supported Paper | Java | |--------------------|---------------------|----------| | `1. 1. 0` | `1. 21` – `26. 2` | 25 | | `1. 0. 0` | `1. 21` – `1. 21. 11` | 21 |
## Features
- Bypass "Too Expensive!" – Removes the 39-level limit, allowing any items to be combined
- Control Maximum Cost – Customizable repair cost limit
- Preserve Overleveled Enchantments – Protects enchantments above the maximum level from being downgraded during combination
## Configuration
After the first run, a `config.yml` file will be created:
```yaml # AnvilBoundless Configuration
# Bypass the "Too expensive!" limitation bypass-too-expensive: true
# Maximum cost in the anvil (if 0, then unlimited) max-repair-cost: 39
# Preserve over-maximum level enchantments keep-overleveled-enchants: true ```
### Configuration Options
- `bypass-too-expensive` (true/false) – Completely disables the "Too expensive!" limitation
- `max-repair-cost` (number) – Maximum cost displayed in the anvil (0 = unlimited)
- `keep-overleveled-enchants` (true/false) – Preserves enchantments above the maximum level during combination
## Commands
- `/anvilboundless reload` – Reloads the plugin configuration (requires the `anvilboundless.reload` permission)
## Permissions
| Permission | Description | Default | |-------------------------|--------------------------------------------|-------------| | `anvilboundless.reload` | Allows reloading the plugin configuration | op |
## How It Works
### Bypassing the "Too Expensive!" Limitation The plugin automatically sets the maximum repair cost to the highest possible value when the `bypass-too-expensive` option is enabled. This allows combining items that would normally be unavailable due to the 39-level limit.
### Preserving Overleveled Enchantments If the `keep-overleveled-enchants` option is enabled, enchantments above the maximum level (obtained through commands or other plugins) retain these levels on the new item. Example: - Item 1: Sharpness VI enchantment (max level V) - Item 2: Unbreaking IV enchantment (max level III) - Result: Sharpness VI and Unbreaking IV - If the option is disabled: Sharpness VI and Unbreaking III
## Installation
1. Download the latest version of `AnvilBoundless.jar` 2. Place the file in your server's `plugins` folder 3. Restart or start the server 4. Configure the plugin via `plugins/AnvilBoundless/config.yml` and execute `/anvilboundless reload` to apply the changes
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- FlyAwayMaking
- Version
- 1.1.0
- Downloads
- 410
- Endorsements
- 2
- Category
- game-mechanics
- Created
- 12/22/2025
- Updated
- 8/1/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- game-mechanics, utility
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does AnvilBoundless support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of AnvilBoundless?
Version 1.1.0, published 2026-08-01 with 410 downloads recorded at the source.
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