Weapon Class

⭐ — (92 endorsements) 📥 18,473 downloads 📌 v1.4.3 📅 5/14/2025
🟡 Updated this year

By TheMrCrow · equipment

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 2/13/2026 📅 Created: 5/14/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #197 of 225 equipment mods in this game by downloads

📋 About This Mod

<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/j-i4W_h1FX8" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> Weapon Class overhauls combat by adding weapons and trinkets with interactive abilities that can be used in combination to make different builds Report bugs and suggest features in the comments ### WEAPONS !(https://cdn.modrinth.com/data/cached_images/e94bec3a2cc97042a7d84ffa421d50f08b90cec0.png) ### TRINKETS !(https://cdn.modrinth.com/data/cached_images/c6f7a96e542c8a893b257f09c72e2338ae3ec87e.png) !(https://cdn.modrinth.com/data/cached_images/9f569869913970c2eccd6512ca398253f163e1bc.png) MORE INFO <details> <summary>Spoiler</summary> Every weapon can be crafted. And some weapons along with every trinket can be found in chests. Each item has an in-game ability description. Important interactive keywords have brackets, like . Check your recipe book after crafting sticks to see weapon recipes! </details> EVERY ITEM ABILITY <details> <summary>Spoiler</summary> **Brawl:** Anchor: Falling triggers a on hit. And is stronger underwater Executioner's Sword: Attacks on mobs below 50% health gives and does a Hammer: Attack while falling to launch upward and empower on the target. to launch upward Battle Axe: After moving 45 blocks the next attack will Katar: Every other attack , can , and empowers the next on the target Weighted Bracer: Become immune to knockback. Falling does a weak Spring Boots: Attacks give **Rogue:** Dagger: Can unaware enemies. Attacks remove to deal bonus damage Sickle: Attacks the target Scythe: Can to gain life and after killing a mob Hand Fan: to do a whirlwind attack that gives Bladed Bracers: Gain when leaving Poison Belt: Attacking targets sets them on and they on death **Archer:** Blast Crossbow: Stacks explosives on the target that when attacked. Requires blast arrows Curving Bow: Arrows shot are with increased knockback Throwing Axe: to throw, after doing so empower projectiles hitting the target Automatic Crossbow: When in Off-hand: After moving 25 blocks shoot a Quiver: Every third arrow fired from a bow also shoots a arrow Scout Goggles: Projectile hits from 15 blocks away apply And , increasing projectile damage **Duelist:** Rapier: Next attack shortly after a forward Tachi: give this , with a max level of 3. At max level, attacks and . Taking damage reduces the level Gauntlet: Attacks briefly , successfully doing so the target Parrying Dagger: When in Off-hand: to parry attacks Sheathed Katana: attacks deal AoE damage Gladiator Helm: Gain while there's a mob nearby **Magic:** Adds a new element system where applying two different elements triggers a reaction Wind Grimoire: to fire a gust of . to spawn a cyclone Flame Grimoire: to throw a ball. to spawn a geyser Frost Grimoire: to throw a icicle. to lob a giant block of Wand: When in Off-hand: After casting a shoot a ball Staff: to shoot an blast. to rain down icicles Halberd: Attacks cast an evoker fang beneath the target Blood Pendant: Ranged have no cooldown but cost life Flying Boots: Briefly gain after casting a </details>

Weapon Class overhauls combat by adding weapons and trinkets with interactive abilities that can be used in combination to make different builds

Report bugs and suggest features in the comments

### WEAPONS !(https://cdn.modrinth.com/data/cached_images/e94bec3a2cc97042a7d84ffa421d50f08b90cec0.png)

### TRINKETS !(https://cdn.modrinth.com/data/cached_images/c6f7a96e542c8a893b257f09c72e2338ae3ec87e.png)

!(https://cdn.modrinth.com/data/cached_images/9f569869913970c2eccd6512ca398253f163e1bc.png)

MORE INFO

Spoiler

Every weapon can be crafted. And some weapons along with every trinket can be found in chests.

Each item has an in-game ability description. Important interactive keywords have brackets, like .

Check your recipe book after crafting sticks to see weapon recipes!

EVERY ITEM ABILITY

Spoiler

Brawl:

Anchor: Falling triggers a on hit. And is stronger underwater

Executioner's Sword: Attacks on mobs below 50% health gives and does a

Hammer: Attack while falling to launch upward and empower on the target. to launch upward

Battle Axe: After moving 45 blocks the next attack will

Katar: Every other attack , can , and empowers the next on the target

Weighted Bracer: Become immune to knockback. Falling does a weak

Spring Boots: Attacks give

Rogue:

Dagger: Can unaware enemies. Attacks remove to deal bonus damage

Sickle: Attacks the target

Scythe: Can to gain life and after killing a mob

Hand Fan: to do a whirlwind attack that gives

Bladed Bracers: Gain when leaving

Poison Belt: Attacking targets sets them on and they on death

Archer:

Blast Crossbow: Stacks explosives on the target that when attacked. Requires blast arrows

Curving Bow: Arrows shot are with increased knockback

Throwing Axe: to throw, after doing so empower projectiles hitting the target

Automatic Crossbow: When in Off-hand: After moving 25 blocks shoot a

Quiver: Every third arrow fired from a bow also shoots a arrow

Scout Goggles: Projectile hits from 15 blocks away apply And , increasing projectile damage

Duelist:

Rapier: Next attack shortly after a forward

Tachi: give this , with a max level of 3. At max level, attacks and . Taking damage reduces the level

Gauntlet: Attacks briefly , successfully doing so the target

Parrying Dagger: When in Off-hand: to parry attacks

Sheathed Katana: attacks deal AoE damage

Gladiator Helm: Gain while there's a mob nearby

Magic: Adds a new element system where applying two different elements triggers a reaction

Wind Grimoire: to fire a gust of . to spawn a cyclone

Flame Grimoire: to throw a ball. to spawn a geyser

Frost Grimoire: to throw a icicle. to lob a giant block of

Wand: When in Off-hand: After casting a shoot a ball

Staff: to shoot an blast. to rain down icicles

Halberd: Attacks cast an evoker fang beneath the target

Blood Pendant: Ranged have no cooldown but cost life

Flying Boots: Briefly gain after casting a

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
TheMrCrow
Version
1.4.3
Downloads
18,473
Endorsements
92
Category
equipment
Created
5/14/2025
Updated
2/13/2026
Game Versions
1.20.1
Tags
equipment, magic

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Weapon Class support?

The author lists 1.20.1. Other versions may work but are untested by the author.

What is the latest version of Weapon Class?

Version 1.4.3, published 2026-02-13 with 18,473 downloads recorded at the source.

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