Stop Unloading My Resourcepacks [SUMR]

⭐ — (62 endorsements) 📥 23,571 downloads 📌 v1.5.1+26.2-neoforge 📅 8/4/2025
🟡 Updated this year

By enchanted-games · fabric

⬇ Download Mod Source: Modrinth 📅 Updated: 6/20/2026 📅 Created: 8/4/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #521 of 940 fabric mods in this game by downloads

📋 About This Mod

✅ Shader program compilation errors
✅ Missing shader programs
✅ Shader linking errors
✅ Invalid or missing post_effect jsons
✅ post_effects that reference invalid targets

# Stop Unloading My Resourcepacks Prevents the game from disabling all resourcepacks if a shader-related error occurs. Instead, errors will be displayed in-game, can be configured to show errors in chat, a box in the top left, or both This mod also adds a few QOL features for developing shaders, read more below ## Things this mod prevents from disabling resourcepacks The following things in vanilla will forcibly disable all resourcepacks, with this mod installed these will use a fallback and show any errors in-game and the output log: - Shader program compilation errors - Missing shader programs - Shader linking errors - Invalid or missing post_effect jsons - post_effects that reference invalid targets For minecrafts builtin shaders, the mod will attempt to load the default ones as a fallback if an error occurs. For modded shaders, a dummy shader will be used as a fallback which will make any objects using that shader invisible ## Additional features - Shader hot-reload keybind (F3 + R) which just reloads shaders, much quicker than a full resource reload - Works in the title screen, not just when in a world! - Adds better errors for some things. For example, when importing a non-existent include shader the gane will produce a proper error rather than throwing a null pointer exception - Added an option to disable shader linker info logs - Off by default but can be enabled if it causes a ton of log spam (like it does on my machine) ## License <p xmlns:cc="http://creativecommons.org/ns#" >Stop Unloading My Resourcepacks by <a rel="cc:attributionURL dct:creator" property="cc:attributionName" href="https://enchanted.games">ioblackshaw (a.k.a. Enchanted_Games)</a> is licensed under <a href="http://creativecommons.org/licenses/by-nc/4.0/?ref=chooser-v1" target="_blank" rel="license noopener noreferrer" style="display:inline-block;">CC BY-NC 4.0<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/cc.svg?ref=chooser-v1"><img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/by.svg?ref=chooser-v1"><img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/nc.svg?ref=chooser-v1"></a></p> Video content creators may monetise videos including this work provided the license is followed.

# Stop Unloading My Resourcepacks

Prevents the game from disabling all resourcepacks if a shader-related error occurs. Instead, errors will be displayed in-game, can be configured to show errors in chat, a box in the top left, or both

This mod also adds a few QOL features for developing shaders, read more below

## Things this mod prevents from disabling resourcepacks

The following things in vanilla will forcibly disable all resourcepacks, with this mod installed these will use a fallback and show any errors in-game and the output log:

  • Shader program compilation errors
  • Missing shader programs
  • Shader linking errors
  • Invalid or missing post_effect jsons
  • post_effects that reference invalid targets

For minecrafts builtin shaders, the mod will attempt to load the default ones as a fallback if an error occurs. For modded shaders, a dummy shader will be used as a fallback which will make any objects using that shader invisible

## Additional features

  • Shader hot-reload keybind (F3 + R) which just reloads shaders, much quicker than a full resource reload
  • - Works in the title screen, not just when in a world!
  • Adds better errors for some things. For example, when importing a non-existent include shader the gane will produce a proper error rather than throwing a null pointer exception
  • Added an option to disable shader linker info logs
  • - Off by default but can be enabled if it causes a ton of log spam (like it does on my machine)

## License

Stop Unloading My Resourcepacks by ioblackshaw (a.k.a. Enchanted_Games) is licensed under CC BY-NC 4. 0

Video content creators may monetise videos including this work provided the license is followed.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
enchanted-games
Version
1.5.1+26.2-neoforge
Downloads
23,571
Endorsements
62
Category
fabric
Created
8/4/2025
Updated
6/20/2026
Game Versions
26.2
Tags
utility

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Stop Unloading My Resourcepacks [SUMR] support?

The author lists 26.2. Other versions may work but are untested by the author.

What is the latest version of Stop Unloading My Resourcepacks [SUMR]?

Version 1.5.1+26.2-neoforge, published 2026-06-20 with 23,571 downloads recorded at the source.

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