Songs of War
🟡 Updated this year⚠️ Install Order · 2 steps
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🖼️ Gallery (4 images)
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #417 of 647 adventure mods in this game by downloads
📋 About This Mod
# Songs of War !(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/forge_vector.svg) !(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/fabric_vector.svg) !(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/unsupported/quilt_vector.svg) This is a mod to add elements from Songs of War Animation. ~~Put me into the washing machine like the logo if you meet any bugs.~~ ## Features ### Various Weapons All weapons in animation and variant. <div align=center><img src="https://raw.githubusercontent.com/CodeOfArdonia/SongsOfWar/refs/heads/master/img/1.webp" style="width:400px;text-align:center;" alt=""></img></div> ### Back&Belt Item Render Most weapon are wearable on back and belt. (Thanks for `Curios` and `Trinkets`) <div align=center><img src="https://raw.githubusercontent.com/CodeOfArdonia/SongsOfWar/refs/heads/master/img/2.webp" style="width:400px;text-align:center;" alt=""></img></div> ### Upgrading Stone Song Stone forging system allow you to upgrade your weapon and will receive colorful glint. (Require `Reforge Stone` Mod) <div align=center><img src="https://raw.githubusercontent.com/CodeOfArdonia/SongsOfWar/refs/heads/master/img/3.webp" style="width:400px;text-align:center;" alt=""></img></div> ### Various Entities Add almost all characters in animation. Also, every ardoni have their own class and markers. You can also wear skulls and graves to change to their skins. <div align=center><img src="https://raw.githubusercontent.com/CodeOfArdonia/SongsOfWar/refs/heads/master/img/4.webp" style="width:400px;text-align:center;" alt=""></img></div> **Known issue: A bit conflict with some EMF resource packs such as `Detailed Animations`.** ### Song Power System Restore song power in animation. <details> <summary>Obtain</summary> **You need to have access to song abilities/`Ardoni Origin` to use `Song Stones`!** There are chunks named `Song Chunk` in the world. Craft a `Song Stone` and when you in a song chunk, the color will change. Also, you can upgrade with `Notes` to detect specific song chunk. The color will half change if you near a song chunk (default 2 chunks). Ones you found a song chunk, you can place a note block and play it. It will drop `Notes`. The count of `Notes` is 3-6. Ones all of them are dig out, the chunk is no longer a song chunk. Finally, you can craft songs with `Notes`. Its power will randomize. **The song chunk will regenerate with 1 note per day (Invoke at midnight/18000 ticks).** </details> <details> <summary>Usage</summary> #### Admin command (Or single player) `/sow power enable/disable <player>` to enable/disable access to song abilities. #### Combine song cube **Mod will also extract a schematic file, you can use it with `Litematica`** Build a shrine structure below. Put song cube in the hole like how to do in Animation. Then stand on the `chiseled stone bricks`, look at the song cube and sneak for 3s. If everything is correct, the song cube will start spawning particles. After an explosion, the combination is completed. <img src="https://raw.githubusercontent.com/CodeOfArdonia/SongsOfWar/refs/heads/master/img/shrine.png" style="width:256px" alt=""> <img src="https://raw.githubusercontent.com/CodeOfArdonia/SongsOfWar/refs/heads/master/img/shrine.gif" style="width:256px" alt=""> **Note: 1.The stone bricks and stairs can be any kinds. (mossy/cracked ones, can change through datapack.)** **2.If you already have one in that category, the previous one will be replaced into the hole.** </details> <details> <summary>Currently Added Songs</summary> #### Aggressium **HotKey: C** **Damage will be multiple 1.5 when released with a weapon.** - Aggrobeam **(Experimental)**: Activate a laser, which can damage targeted entities. - Aggroblast: Push the entity you are looking at away and give damage. - Aggrodetonate: Fire an explosive short laser. - Aggroquake: Push entities around you away and damage them. - Aggroshard: Fire a lot of shards. - Aggroshock **(Experimental)**: Generate lightnings. - Aggrosphere: Fire a sphere and damage hit entity or create explosion. - Aggrostorm **(Experimental)**: Pull entities to you. - Aggrovortex: Not complete yet. #### Mobilium **HotKey: V** - Mobilibounce: Generate a fake platform and disappear in 5s. You can jump 3x higher on it. - Mobiliburst: Teleport to the direction you see, also pull every entity on your way away. - Mobiliflash: Teleport to the direction you see. - Mobiliglide: Slow falling. - Mobilileap: Jump boost and invulnerable to fall damage. - Mobiliwings: Enable a fake elytra and into sliding mode. Press `Jump` key to speed up. #### Protisium **HotKey: B** - Protearmor: Add an armor, can reduce up to 20 damage(Configurable) in next damage. - Protebarrier: Summon a large protect shield for 3s(Configurable). - Proteclone: Summon a fake player entity, can block damage once. - Proteheal: Heal 10 times with 1 h
# Songs of War
!(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/forge_vector.svg) !(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/fabric_vector.svg) !(https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/unsupported/quilt_vector.svg)
This is a mod to add elements from Songs of War Animation.
~~Put me into the washing machine like the logo if you meet any bugs.~~
## Features
### Various Weapons
All weapons in animation and variant.

### Back&Belt Item Render
Most weapon are wearable on back and belt. (Thanks for `Curios` and `Trinkets`)

### Upgrading Stone
Song Stone forging system allow you to upgrade your weapon and will receive colorful glint. (Require `Reforge Stone` Mod)

### Various Entities
Add almost all characters in animation. Also, every ardoni have their own class and markers. You can also wear skulls and graves to change to their skins.

Known issue: A bit conflict with some EMF resource packs such as `Detailed Animations`.
### Song Power System
Restore song power in animation.
Obtain
You need to have access to song abilities/`Ardoni Origin` to use `Song Stones`!
There are chunks named `Song Chunk` in the world. Craft a `Song Stone` and when you in a song chunk, the color will change.
Also, you can upgrade with `Notes` to detect specific song chunk. The color will half change if you near a song chunk (default 2 chunks).
Ones you found a song chunk, you can place a note block and play it. It will drop `Notes`.
The count of `Notes` is 3-6. Ones all of them are dig out, the chunk is no longer a song chunk.
Finally, you can craft songs with `Notes`. Its power will randomize.
The song chunk will regenerate with 1 note per day (Invoke at midnight/18000 ticks).
Usage
#### Admin command (Or single player)
`/sow power enable/disable
#### Combine song cube
Mod will also extract a schematic file, you can use it with `Litematica`
Build a shrine structure below. Put song cube in the hole like how to do in Animation. Then stand on the `chiseled stone bricks`, look at the song cube and sneak for 3s.
If everything is correct, the song cube will start spawning particles. After an explosion, the combination is completed.

2. If you already have one in that category, the previous one will be replaced into the hole.
Currently Added Songs
#### Aggressium
HotKey: C
Damage will be multiple 1. 5 when released with a weapon.
- Aggrobeam (Experimental): Activate a laser, which can damage targeted entities.
- Aggroblast: Push the entity you are looking at away and give damage.
- Aggrodetonate: Fire an explosive short laser.
- Aggroquake: Push entities around you away and damage them.
- Aggroshard: Fire a lot of shards.
- Aggroshock (Experimental): Generate lightnings.
- Aggrosphere: Fire a sphere and damage hit entity or create explosion.
- Aggrostorm (Experimental): Pull entities to you.
- Aggrovortex: Not complete yet.
#### Mobilium
HotKey: V
- Mobilibounce: Generate a fake platform and disappear in 5s. You can jump 3x higher on it.
- Mobiliburst: Teleport to the direction you see, also pull every entity on your way away.
- Mobiliflash: Teleport to the direction you see.
- Mobiliglide: Slow falling.
- Mobilileap: Jump boost and invulnerable to fall damage.
- Mobiliwings: Enable a fake elytra and into sliding mode. Press `Jump` key to speed up.
#### Protisium
HotKey: B
- Protearmor: Add an armor, can reduce up to 20 damage(Configurable) in next damage.
- Protebarrier: Summon a large protect shield for 3s(Configurable).
- Proteclone: Summon a fake player entity, can block damage once.
- Proteheal: Heal 10 times with 1 h
📊 Mod Details
- Game
- Minecraft Mods
- Author
- IAFEnvoy
- Version
- 1.0-beta.4
- Downloads
- 11,618
- Endorsements
- 23
- Category
- adventure
- Created
- 8/30/2024
- Updated
- 1/27/2026
- Game Versions
- 1.21.1
- Tags
- adventure, equipment, magic
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Songs of War support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Songs of War?
Version 1.0-beta.4, published 2026-01-27 with 11,618 downloads recorded at the source.
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