Sculk Vision
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (2 images)
🔍 Analysis
- 👍 1.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #575 of 892 fabric mods in this game by downloads
📋 About This Mod
# Sculk Vision <center> !(https://i.imgur.com/sz6aQB8.png) **See the invisible. Hunt the lag.** (https://img.shields.io/badge/Fabric%20API-Required-blue)](https://modrinth.com/mod/fabric-api) (https://img.shields.io/badge/Mod%20Menu-Supported-green)](https://modrinth.com/mod/modmenu) (https://img.shields.io/badge/Environment-Client-purple)]() </center> --- ## What is Sculk Vision? **Sculk Vision** transforms the invisible world of chunk data into a stunning visual overlay. Inspired by the mysterious Sculk from the Deep Dark, this mod reveals the computational heartbeat of every chunk around you. Press **F6** and watch as colored overlays materialize on the terrain, showing you exactly where entities are clustering, where tile entities are accumulating, and where the Warden lurks. --- ## Features ### Intuitive Color Coding | Color | Status | Meaning | |:-----:|:------:|:--------| | 🟢 | **Perfect** | < 50 entities, < 10 tile entities | | 🟡 | **Warning** | 50-150 entities | | 🟠 | **Dangerous** | 150-300 entities | | 🔴 | **Critical** | > 300 entities or > 50 tile entities | | 🟣 | **Loading** | Chunk is being generated | | 🔵 | **Sculk** | Warden detected or Sculk Catalyst active | ### Floating Holograms Each chunk displays a hovering hologram with: - **Entity count** - Total entities in the chunk - **Tile entity count** - Hoppers, chests, furnaces, etc. - **Estimated MSPT** - Approximate tick time contribution - **Status indicator** - Visual confirmation of chunk state ## Configuration Full **Mod Menu** integration with adjustable settings: - Toggle screen shake - Toggle particles - Toggle holograms - Adjust overlay height offset - Customize warning threshold (0-200 entities) - Customize critical threshold (0-500 entities) Configuration is saved to `config/sculkvision.json` --- ## Technical Details ### How It Works 1. **Heightmap Sampling** - 25 points sampled per chunk (5x5 grid) for smooth terrain following 2. **Entity Counting** - All entities within chunk bounds are tallied 3. **Async Updates** - Analysis runs in background thread every 8 ticks 4. **Frustum Culling** - Only visible chunks within render distance are processed ### MSPT Estimation Formula ``` MSPT ≈ (entities × 0.05) + (tile_entities × 0.15) + (sculk_active ? 0.5 : 0) ``` *Note: This is an approximation. Actual server tick times vary based on entity AI complexity and mod interactions.*
# Sculk Vision
!(https://i.imgur.com/sz6aQB8.png)
See the invisible. Hunt the lag.
[!(https://img.shields.io/badge/Fabric%20API-Required-blue)](https://modrinth.com/mod/fabric-api) [!(https://img.shields.io/badge/Mod%20Menu-Supported-green)](https://modrinth.com/mod/modmenu) [!(https://img.shields.io/badge/Environment-Client-purple)]()
## What is Sculk Vision?
Sculk Vision transforms the invisible world of chunk data into a stunning visual overlay. Inspired by the mysterious Sculk from the Deep Dark, this mod reveals the computational heartbeat of every chunk around you.
Press F6 and watch as colored overlays materialize on the terrain, showing you exactly where entities are clustering, where tile entities are accumulating, and where the Warden lurks.
## Features
### Intuitive Color Coding
| Color | Status | Meaning | |:-----:|:------:|:--------| | 🟢 | Perfect | < 50 entities, < 10 tile entities | | 🟡 | Warning | 50-150 entities | | 🟠 | Dangerous | 150-300 entities | | 🔴 | Critical | > 300 entities or > 50 tile entities | | 🟣 | Loading | Chunk is being generated | | 🔵 | Sculk | Warden detected or Sculk Catalyst active |
### Floating Holograms
Each chunk displays a hovering hologram with: - Entity count - Total entities in the chunk - Tile entity count - Hoppers, chests, furnaces, etc. - Estimated MSPT - Approximate tick time contribution - Status indicator - Visual confirmation of chunk state
## Configuration
Full Mod Menu integration with adjustable settings:
- Toggle screen shake
- Toggle particles
- Toggle holograms
- Adjust overlay height offset
- Customize warning threshold (0-200 entities)
- Customize critical threshold (0-500 entities)
Configuration is saved to `config/sculkvision.json`
## Technical Details
### How It Works
1. Heightmap Sampling - 25 points sampled per chunk (5x5 grid) for smooth terrain following 2. Entity Counting - All entities within chunk bounds are tallied 3. Async Updates - Analysis runs in background thread every 8 ticks 4. Frustum Culling - Only visible chunks within render distance are processed
### MSPT Estimation Formula ``` MSPT ≈ (entities × 0. 05) + (tile_entities × 0. 15) + (sculk_active ? 0. 5 : 0) ```
📊 Mod Details
- Game
- Minecraft Mods
- Author
- maxlananass
- Version
- 2.6.0
- Downloads
- 1,352
- Endorsements
- 16
- Category
- fabric
- Created
- 12/16/2025
- Updated
- 4/28/2026
- Game Versions
- 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8
- Tags
- game-mechanics, optimization, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Sculk Vision support?
The author lists 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9. Other versions may work but are untested by the author.
What is the latest version of Sculk Vision?
Version 2.6.0, published 2026-04-28 with 1,352 downloads recorded at the source.
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