Scrap Tech Workshop

⭐ — (19 endorsements) 📥 2,352 downloads 📌 v1.2.0 📅 9/30/2025
🟡 Updated this year

By Kaworru · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 11/2/2025 📅 Created: 9/30/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #367 of 566 adventure mods in this game by downloads

📋 About This Mod

# Scrap Tech Workshop !(http://cf.way2muchnoise.eu/versions/Minecraft_1344278_all.svg) (http://cf.way2muchnoise.eu/title/1344278.svg)] (http://cf.way2muchnoise.eu/full_1344278_downloads.svg)] (https://img.shields.io/badge/dynamic/json?labelColor=black&color=grey&label=&query=title&url=https://api.modrinth.com/v2/project/Radao0um&style=flat&logo=modrinth)] (https://img.shields.io/badge/dynamic/json?labelColor=black&color=grey&label=&suffix=%20downloads&query=downloads&url=https://api.modrinth.com/v2/project/Radao0um&style=flat&logo=modrinth)] (https://img.shields.io/badge/Report_Issue-grey?style=flat&logo=github)] (https://img.shields.io/badge/ModJam-Forge_the_Future_2025-orange?style=flat)] (https://img.shields.io/badge/Wiki-Docs_lightly_blue?style=flat&logo=read-the-docs)] (https://img.shields.io/badge/Support_me_on_Ko--fi-!?labelColor=black&style=flat&logo=ko-fi)] ! ⚠️ **Beta**: Use on copies / backups of your worlds. Balancing and internals can still shift during the ModJam. Scrap Tech Workshop is a light post‑apocalyptic style tech mod about squeezing value out of leftovers instead of minting shiny new alloys. Hunt down scattered scrap, salvage worn parts, build improvised power cells and assemble a capable multitool before establishing your first recycler-powered corner of industry. ♻️ Play loop: explore → scavenge → assemble → recycle → expand. Fast to start, space to grow. ## ModJam Entry 🧪 Created for the **“Forge the Future: Minecraft ModJam 2025”**. During the jam: numbers may shift, visuals may iterate, and feedback (balance, crashes, weird edge cases, QoL) is very welcome. ## Introduction & Overview Video (English) <iframe width="560" height="315" src="https://www.youtube.com/embed/HQqzPo6yJM4?si=Z5lv1HSL-ddvmGmc" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> ## Core Features (current) ✨ * Scrap Piles – size 1–4, different variants (Mixed / Metal / Tech). Right‑click harvest or break; can auto‑merge; can (optionally) decay. * Recycler – processes items into scrap outputs; comparator (analog) signal; state driven. * Scrap Multitool – single energy tool acting as pick / axe / shovel depending on block; battery powered. * Energy Cells – removable / rechargeable style items; visual state reflects charge. * Collector Station – automates scrap collection in an area, can interact with robots. * HoloCube – displays holo-logs and data, foundation for tech/lore features. * HoloPad – interacts with HoloCube and holo-logs. * Robots – Mixed Scrap Robot and Collector Station Robot for automated scrap collection and interaction with stations. * Circuit Board – component for advanced crafting. * Fishing Rods – Scrap Fishing Rod and Magnet Fishing Rod for alternative loot sources. * Upgrades – Speed, Creative Speed, Fast Charge, Creative Fast Charge for machines and tools. * Many scrap types – Metal, Tech, Bio, Ceramic, Crystal, Alloy, Insulation, and more. * Auto‑Merge & Auto‑Pickup (configurable) for smoother scavenging. * Fortune / Silk Touch support on scrap piles (config dependent). * Redstone: comparator output from recycler for automation. * Multi‑loader: Forge + Fabric builds available (NeoForge planned after jam). Not listed = not yet implemented (modules, world structures, cross‑mod recipes, etc.). ## Quick Start 🛠️ 1. Receive your HoloCube on first world entry. Use it for in-game guidance and tips. 2. Scavenge Scrap: * Break stone and early world debris (if configured) or raid chests. * Harvest natural / generated scrap piles (right‑click or mine). Fortune helps. 3. Craft a basic Energy Cell (early improvised battery) 🔋 4. Craft the Scrap Multitool and insert the battery (Shift + Right‑click to open if needed). 5. Gather more junk and craft the Recycler. 6. Feed junk into the Recycler → get structured scrap components → unlock better crafting routes. 7. Automate with hoppers, comparators, Collector Stations, and robots once stable. From there you expand by locating richer pile variants, refining scrap loops, and exploring automation options. ## Theme & Design 🎯 Low‑tier tech re-emerging from ruins: you rebuild functionality from fragments. Emphasis is on reclaiming and repurposing—fewer pristine fantasy metals, more battered panels, coils, housings. Later (post‑ModJam) goals include optional cross‑mod salvage mapping (turning foreign items into meaningful scrap lines) without bloating early progression. ## Scrap Piles They appear (or can

# Scrap Tech Workshop

!(http://cf.way2muchnoise.eu/versions/Minecraft_1344278_all.svg)

[!(http://cf.way2muchnoise.eu/title/1344278.svg)] [!(http://cf.way2muchnoise.eu/full_1344278_downloads.svg)]

[!(https://img.shields.io/badge/dynamic/json?labelColor=black&color=grey&label=&query=title&url=https://api.modrinth.com/v2/project/Radao0um&style=flat&logo=modrinth)] [!(https://img.shields.io/badge/dynamic/json?labelColor=black&color=grey&label=&suffix=%20downloads&query=downloads&url=https://api.modrinth.com/v2/project/Radao0um&style=flat&logo=modrinth)]

[!(https://img.shields.io/badge/Report_Issue-grey?style=flat&logo=github)]

[!(https://img.shields.io/badge/ModJam-Forge_the_Future_2025-orange?style=flat)]

[!(https://img.shields.io/badge/Wiki-Docs_lightly_blue?style=flat&logo=read-the-docs)] [!(https://img.shields.io/badge/Support_me_on_Ko--fi-!?labelColor=black&style=flat&logo=ko-fi)]

⚠️ Beta: Use on copies / backups of your worlds. Balancing and internals can still shift during the ModJam.

Scrap Tech Workshop is a light post‑apocalyptic style tech mod about squeezing value out of leftovers instead of minting shiny new alloys. Hunt down scattered scrap, salvage worn parts, build improvised power cells and assemble a capable multitool before establishing your first recycler-powered corner of industry. ♻️

Play loop: explore → scavenge → assemble → recycle → expand. Fast to start, space to grow.

## ModJam Entry 🧪

Created for the “Forge the Future: Minecraft ModJam 2025”.

During the jam: numbers may shift, visuals may iterate, and feedback (balance, crashes, weird edge cases, QoL) is very welcome.

## Introduction & Overview Video (English)

## Core Features (current) ✨

Scrap Piles – size 1–4, different variants (Mixed / Metal / Tech). Right‑click harvest or break; can auto‑merge; can (optionally) decay. Recycler – processes items into scrap outputs; comparator (analog) signal; state driven. Scrap Multitool – single energy tool acting as pick / axe / shovel depending on block; battery powered. Energy Cells – removable / rechargeable style items; visual state reflects charge. Collector Station – automates scrap collection in an area, can interact with robots. HoloCube – displays holo-logs and data, foundation for tech/lore features. HoloPad – interacts with HoloCube and holo-logs. Robots – Mixed Scrap Robot and Collector Station Robot for automated scrap collection and interaction with stations. Circuit Board – component for advanced crafting. Fishing Rods – Scrap Fishing Rod and Magnet Fishing Rod for alternative loot sources. Upgrades – Speed, Creative Speed, Fast Charge, Creative Fast Charge for machines and tools. Many scrap types – Metal, Tech, Bio, Ceramic, Crystal, Alloy, Insulation, and more. Auto‑Merge & Auto‑Pickup (configurable) for smoother scavenging. Fortune / Silk Touch support on scrap piles (config dependent). Redstone: comparator output from recycler for automation. Multi‑loader: Forge + Fabric builds available (NeoForge planned after jam).

Not listed = not yet implemented (modules, world structures, cross‑mod recipes, etc.).

## Quick Start 🛠️

1. Receive your HoloCube on first world entry. Use it for in-game guidance and tips. 2. Scavenge Scrap: Break stone and early world debris (if configured) or raid chests. Harvest natural / generated scrap piles (right‑click or mine). Fortune helps. 3. Craft a basic Energy Cell (early improvised battery) 🔋 4. Craft the Scrap Multitool and insert the battery (Shift + Right‑click to open if needed). 5. Gather more junk and craft the Recycler. 6. Feed junk into the Recycler → get structured scrap components → unlock better crafting routes. 7. Automate with hoppers, comparators, Collector Stations, and robots once stable.

From there you expand by locating richer pile variants, refining scrap loops, and exploring automation options.

## Theme & Design 🎯

Low‑tier tech re-emerging from ruins: you rebuild functionality from fragments. Emphasis is on reclaiming and repurposing—fewer pristine fantasy metals, more battered panels, coils, housings.

Later (post‑ModJam) goals include optional cross‑mod salvage mapping (turning foreign items into meaningful scrap lines) without bloating early progression.

## Scrap Piles

They appear (or can

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Kaworru
Version
1.2.0
Downloads
2,352
Endorsements
19
Category
adventure
Created
9/30/2025
Updated
11/2/2025
Game Versions
1.20.1
Tags
adventure, technology

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Scrap Tech Workshop support?

The author lists 1.20.1. Other versions may work but are untested by the author.

What is the latest version of Scrap Tech Workshop?

Version 1.2.0, published 2025-11-02 with 2,352 downloads recorded at the source.

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