Not Enough Trials
🟡 Updated this year⚠️ Install Order · 2 steps
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🖼️ Gallery (5 images)
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #27 of 611 adventure mods in this game by downloads
📋 About This Mod
# **<span style="color: #e67e23;">1.21.1 Neoforge version requires <a href="https://modrinth.com/mod/yungs-api" target="_blank" rel="nofollow noopener">Yung's API</a></span>** !(https://media.forgecdn.net/attachments/description/1126706/description_5177d0f3-f802-4f74-bd07-336e307c3e7b.png) Not Enough Trials is a mod or datapack that completely revamps the trial chambers. The goal is to add more content, mechanics and variety while refining the difficulty and rewards to be more consistent. * Redesigned chambers * 5 new original chambers * Huge mob variety * Restructured and rebalanced loot * Boss chambers * Secret chambers * Mod integrations * Vertical trial chambers Variant * 4 new rare enchantments # <span style="color: #12ffad;"><strong>General Changes</strong></span> * Rooms are generally more open to get rid of the maze-like traversal of the original * Every chamber generates consistently instead of constantly colliding into eachother, ending hallways with just dead ends * Wind charge usage is more encouraged, from activating out of reach buttons to more efficiently opening groups of trapdoors * Dispensers are way more powerful so that you can strategically use them against enemies * Every block of chiseled copper activates something when scraped, so scrape every one you see! * Luck potions will be rewarded after completing non-combat challenges in secret rooms, and its effect increases vault loot * Each chamber will always have exactly 4 spawners (gives more consistency to the amount of keys you get per structure) * Trial Chambers are now exposed in caves so you can find them without needing a map *** # <span style="color: #12ffad;"><strong>Chambers</strong></span> <details> <summary>Spoiler</summary> <div class="spoiler"><p><strong><span style="color: #e67e23;">Corridors </span><br><img src="https://media.forgecdn.net/attachments/description/1126706/description_25c72a97-56de-4e3e-a6c9-11c35e9cf08e.png" alt="Corridor Bottom Floor" width="845" height="475"><img src="https://media.forgecdn.net/attachments/description/1125714/description_0a6cddb0-e075-4083-a3de-d2000d0efae7.png" alt="Corridor Middle Floor" width="845" height="475"><img src="https://media.forgecdn.net/attachments/description/1125714/description_36f496f1-1f08-4e63-b780-93fb8a443531.png" alt="Corridor Top Floor" width="845" height="475"></strong></p><ul><li>Pots, vaults and doors to chambers line the walls</li><li>Arrow and fire charge dispensers that can be shot at spawners</li><li>Only part of the structure where the amount of spawners are random</li><li>Dripstone can generate on the bottom to punish falling from the higher levels</li><li>Spawners can have zombie variants, skeleton variants, spiders, slimes and pillagers</li></ul><p><span style="color: #e67e23;"><strong>Ledge</strong> (originally called chamber 1)</span><br><img src="https://media.forgecdn.net/attachments/description/1126706/description_7873e37e-2d0b-4934-b3e0-9f8afaeb18a8.png" alt="Ledge" width="841" height="629"></p><ul><li>Similar ledge layout but platforms are lower</li><li><span style="color: #2dc26b;">Normal spawners</span>: skeleton variants</li><li><span style="color: #2dc26b;">Tough spawner</span>: jockeys</li></ul><p><span style="color: #e67e23;"><strong>Chasm </strong>(originally called chamber 2)</span><br><img src="https://media.forgecdn.net/attachments/description/1126706/description_f4219ead-c9bb-43f9-a88c-b44b3d9217b8.png" alt="Trench" width="841" height="629"></p><ul><li>Original was just ledge but with powder snow, this is a new layout with a powder snow pit on the bottom</li><li>Holes and trapdoors to drop down mobs</li><li><span style="color: #2dc26b;">NS</span>: zombie variants, spiders, zoglins</li><li><span style="color: #2dc26b;">TS</span>: big slimes</li></ul><p><span style="color: #e67e23;"><strong>Cubic </strong>(originally called chamber 4)</span><br><img src="https://media.forgecdn.net/attachments/description/1126706/description_f8a8da83-7b95-43e4-adb2-0272df7f5cf7.png" alt="Cubic" width="841" height="629"></p><ul><li>Basic layout like original but randomly generated</li><li><span style="color: #2dc26b;">NS</span>: zombie variants, zoglins, slimes</li><li><span style="color: #2dc26b;">TS</span>: wither skeletons</li></ul><p><span style="color: #e67e23;"><strong>Crawl </strong>(originally called chamber 8)</span><br><img src="https://media.forgecdn.net/attachments/description/1126706/description_190d8f0e-0383-42ae-94a0-050170812108.png" alt="Crawl" width="836" height="629"></p><ul><li>Mostly unchanged from original but added wind charge launchers to get to the next floor for fun</li><li><span style="color: #2dc26b;">NS</span>: skeleton variants</li><li><span style="color: #2dc26b;">TS</span>: ranged wither skeletons</li></ul><p><strong><span style="color: #e67e23;">Eruption</span><br><img src="https://media.forgecdn.net/attachments/description/1126706/description_980303e6-d280-4c3a-ab4e-b
# 1. 21. 1 Neoforge version requires Yung's API
!(https://media.forgecdn.net/attachments/description/1126706/description_5177d0f3-f802-4f74-bd07-336e307c3e7b.png)
Not Enough Trials is a mod or datapack that completely revamps the trial chambers. The goal is to add more content, mechanics and variety while refining the difficulty and rewards to be more consistent.
Redesigned chambers 5 new original chambers Huge mob variety Restructured and rebalanced loot Boss chambers Secret chambers Mod integrations Vertical trial chambers Variant 4 new rare enchantments
# General Changes
Rooms are generally more open to get rid of the maze-like traversal of the original Every chamber generates consistently instead of constantly colliding into eachother, ending hallways with just dead ends Wind charge usage is more encouraged, from activating out of reach buttons to more efficiently opening groups of trapdoors Dispensers are way more powerful so that you can strategically use them against enemies Every block of chiseled copper activates something when scraped, so scrape every one you see! Luck potions will be rewarded after completing non-combat challenges in secret rooms, and its effect increases vault loot Each chamber will always have exactly 4 spawners (gives more consistency to the amount of keys you get per structure) Trial Chambers are now exposed in caves so you can find them without needing a map
# Chambers
Spoiler
Corridors



- Pots, vaults and doors to chambers line the walls
- Arrow and fire charge dispensers that can be shot at spawners
- Only part of the structure where the amount of spawners are random
- Dripstone can generate on the bottom to punish falling from the higher levels
- Spawners can have zombie variants, skeleton variants, spiders, slimes and pillagers
Ledge (originally called chamber 1)

- Similar ledge layout but platforms are lower
- Normal spawners: skeleton variants
- Tough spawner: jockeys
Chasm (originally called chamber 2)

- Original was just ledge but with powder snow, this is a new layout with a powder snow pit on the bottom
- Holes and trapdoors to drop down mobs
- NS: zombie variants, spiders, zoglins
- TS: big slimes
Cubic (originally called chamber 4)

- Basic layout like original but randomly generated
- NS: zombie variants, zoglins, slimes
- TS: wither skeletons
Crawl (originally called chamber 8)

- Mostly unchanged from original but added wind charge launchers to get to the next floor for fun
- NS: skeleton variants
- TS: ranged wither skeletons
Eruption
🤖 AI-enhanced — based on mod data
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Danmatisk
- Version
- 6.0
- Downloads
- 85,418
- Endorsements
- 157
- Category
- adventure
- Created
- 11/1/2024
- Updated
- 6/17/2026
- Game Versions
- 26.2
- Tags
- adventure, worldgen
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Not Enough Trials support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Not Enough Trials?
Version 6.0, published 2026-06-17 with 85,418 downloads recorded at the source.
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