Nicknames
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #8 of 29 bukkit mods in this game by downloads
📋 About This Mod
# Nicknames A Minecraft mod/plugin that adds a simple nickname system. Players can change their display name once; server admins can manage nicknames freely. Supports Forge (1.20.1), Fabric (1.21.1), and Bukkit/Paper/Purpur (1.21.1). ## Features - `/nick <name>` — set your own nickname (one-time use per player) - `/nick set <player> <name>` — admin: set a player's nickname - `/nick reset <player>` — admin: reset a player's nickname - `/nick list` — admin: list all nicknames with status - Nicknames appear in chat, TAB list, and above player heads - Nicknames sync to clients for proper nameplate rendering - Mod is **optional on the client** — server works standalone, client just gets nameplate sync - Localization support (English, Russian) - Nickname data persists in `config/nicknames/nicknames.json` (Forge/Fabric) or `plugins/Nicknames/nicknames.json` (Bukkit) ## Client-Server Architecture The mod uses a custom `nicknames:sync` channel to synchronize nicknames between server and clients. **Server** stores all nicknames and is the source of truth. When a nickname changes or a player joins, the server sends a full nickname map (UUID -> display name) to all connected clients. **Client** (optional) receives the sync packet and caches nicknames locally. This cache is used to render nicknames above player heads (nameplates). Without the client mod, players still see nicknames in chat and TAB list — those are handled server-side. This works across platforms: a Bukkit/Purpur server can sync nicknames to Forge or Fabric clients via Plugin Messaging. | Server | Client | Chat | TAB | Nameplates | |--------|--------|------|-----|------------| | Forge | Forge | yes | yes | yes | | Fabric | Fabric | yes | yes | yes | | Bukkit | Forge/Fabric | yes | yes | yes | | Any | Vanilla | yes | yes | no | ## Project Structure ``` nicknames-mod/ common/ — shared code (NicknameStore, NicknameProtocol, NicknameEntry) forge/ — Forge 1.20.1 mod (client+server) fabric/ — Fabric 1.21.1 mod (client+server) bukkit/ — Bukkit/Paper/Purpur 1.21.1 plugin (server-only) ``` ## Installation ### Forge (1.20.1) Drop `nicknames-mod-x.x.x.jar` from `forge/build/libs/` into the `mods/` folder (server and optionally client). ### Fabric (1.21.1) Drop `fabric-x.x.x.jar` from `fabric/build/libs/` into the `mods/` folder. Requires Fabric API. ### Bukkit/Paper/Purpur (1.21.1) Drop `nicknames-bukkit-x.x.x.jar` from `bukkit/build/libs/` into the `plugins/` folder. ## Building ``` ./gradlew build ``` Build all modules at once, or target a specific one: ``` ./gradlew :forge:build ./gradlew :fabric:build ./gradlew :bukkit:build ``` Requires Java 21. ## License MIT
# Nicknames
A Minecraft mod/plugin that adds a simple nickname system. Players can change their display name once; server admins can manage nicknames freely.
Supports Forge (1. 20. 1), Fabric (1. 21. 1), and Bukkit/Paper/Purpur (1. 21. 1).
## Features
- `/nick
` — set your own nickname (one-time use per player) - `/nick set
` — admin: set a player's nickname - `/nick reset
` — admin: reset a player's nickname - `/nick list` — admin: list all nicknames with status
- Nicknames appear in chat, TAB list, and above player heads
- Nicknames sync to clients for proper nameplate rendering
- Mod is optional on the client — server works standalone, client just gets nameplate sync
- Localization support (English, Russian)
- Nickname data persists in `config/nicknames/nicknames.json` (Forge/Fabric) or `plugins/Nicknames/nicknames.json` (Bukkit)
## Client-Server Architecture
The mod uses a custom `nicknames:sync` channel to synchronize nicknames between server and clients.
Server stores all nicknames and is the source of truth. When a nickname changes or a player joins, the server sends a full nickname map (UUID -> display name) to all connected clients.
Client (optional) receives the sync packet and caches nicknames locally. This cache is used to render nicknames above player heads (nameplates). Without the client mod, players still see nicknames in chat and TAB list — those are handled server-side.
This works across platforms: a Bukkit/Purpur server can sync nicknames to Forge or Fabric clients via Plugin Messaging.
| Server | Client | Chat | TAB | Nameplates | |--------|--------|------|-----|------------| | Forge | Forge | yes | yes | yes | | Fabric | Fabric | yes | yes | yes | | Bukkit | Forge/Fabric | yes | yes | yes | | Any | Vanilla | yes | yes | no |
## Project Structure
``` nicknames-mod/ common/ — shared code (NicknameStore, NicknameProtocol, NicknameEntry) forge/ — Forge 1. 20. 1 mod (client+server) fabric/ — Fabric 1. 21. 1 mod (client+server) bukkit/ — Bukkit/Paper/Purpur 1. 21. 1 plugin (server-only) ```
## Installation
### Forge (1. 20. 1) Drop `nicknames-mod-x.x.x.jar` from `forge/build/libs/` into the `mods/` folder (server and optionally client).
### Fabric (1. 21. 1) Drop `fabric-x.x.x.jar` from `fabric/build/libs/` into the `mods/` folder. Requires Fabric API.
### Bukkit/Paper/Purpur (1. 21. 1) Drop `nicknames-bukkit-x.x.x.jar` from `bukkit/build/libs/` into the `plugins/` folder.
## Building
``` ./gradlew build ```
Build all modules at once, or target a specific one:
``` ./gradlew :forge:build ./gradlew :fabric:build ./gradlew :bukkit:build ```
Requires Java 21.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- gen1nya
- Version
- 1.1.0
- Downloads
- 3,651
- Endorsements
- 2
- Category
- bukkit
- Created
- 3/22/2026
- Updated
- 3/7/2026
- Game Versions
- 1.20.1
- Tags
- decoration, social, utility
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Nicknames support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Nicknames?
Version 1.1.0, published 2026-03-07 with 3,651 downloads recorded at the source.
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