Improving Minecraft Fork

⭐ — (6 endorsements) 📥 2,223 downloads 📌 vImproving_Minecraft-1.12.2 📅 12/2/2025
🟡 Updated this year

By angleric · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 11/30/2025 📅 Created: 12/2/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #480 of 566 adventure mods in this game by downloads

📋 About This Mod

✅ One bonemeal is usually enough to grow a tree
✅ Bonemeal works on cactus and sugar cane
✅ Lily pads can be cloned using bonemeal
✅ Gunpowder, magma cream and blaze powder can be used as fertilizers for Nether wart (just like bonemeal on other plants)
✅ Pigs breeding works with apples, melons and bread
✅ Chickens leave feathers from time to time (customizable frequency)

### Features: # Farming and Breeding: - One bonemeal is usually enough to grow a tree - Bonemeal works on cactus and sugar cane - Lily pads can be cloned using bonemeal - Gunpowder, magma cream and blaze powder can be used as fertilizers for Nether wart (just like bonemeal on other plants) - Pigs breeding works with apples, melons and bread - Chickens leave feathers from time to time (customizable frequency) - Animals found in the wild are now “Wild animals”, you can make them evolve into farm animals by breeding. Wild animals only drop 2/3 of the regular items on death. When they’re attacked by a player, they fight back. Besides, it is impossible to milk a wild cow or saddle a wild pig, and wild chickens don’t lay eggs. Wild sheeps can be sheared, but it only gives one piece of wool, and will make the animal angry 1 time out of 3. There are no wild horses or rabbits. When two wild animals reproduce, the baby is more evolved than its parents, so you will have to use this new animal for reproduction, and so it goes. The average number of generations from wild to farm animals is customizable (it’s 4 by default). !(https://cdn.modrinth.com/data/cached_images/b3b5c0da013707439a6ce4da79c1f6495a64b007.jpeg) !(https://cdn.modrinth.com/data/cached_images/c4c202bf3e3155fc9e71b44399586746d3273e0c.jpeg) !(https://cdn.modrinth.com/data/cached_images/6bc285356a20b2086ecb39560c81cb31126c8bfe.jpeg) !(https://cdn.modrinth.com/data/cached_images/52b795ff2758a23dab53ea97c8e0f39f19b07a8c.jpeg) # Mobs and Drops: - Mobs can have random potion effects on spawning (customizable probability) - Creepers can naturally spawn in “charged” form (customizable probability) - Baby zombies deal less damage - Baby zombies burn during day - Animals killed by fireballs drop cooked meat - Mobs can drop their skull (customizable probability) - Players can drop their head (customizable probability) - Tools, swords and armors dropped by mobs are less damaged - Horses and squids drop meat (it is automatically disabled if you have installed Lots of Food mod that has the same feature). The drop chance, minimum and maximum of meat dropped is customizable for both creatures. !(https://cdn.modrinth.com/data/cached_images/e3d09987c3d4cd90bb46aabee38c0d99d148bbb5.png) !(https://cdn.modrinth.com/data/cached_images/5ae74a66b9ee544d07b35b084da8ebd7a3f746e8.png) - Bats drop leather - Wolves drop leather - Pigs can sometimes drop leather (customizable probability) - Zombie Pigmen drop cooked porkchops instead of rotten flesh - Witches drop more potions types and more often - Endermen always drop at least one enderpearl - Iron Golems drop 1 or 2 iron blocks (in addition to their normal drops) - Some of the arrows used to kill a mob are retrieved (customizable probability) - Spiders can drop cobweb (customizable probability) - Creepers can drop TNT (customizable probability) - Fire damage and explosions can ignite creepers - Zombie Pigmen can be cured just like Zombie Villagers, and become Pigmen. They are passive creatures but will fight back if attacked. You can trade with them, and they will sometimes buy armor from you to equip it. They drop porkchops upon death. !(https://cdn.modrinth.com/data/cached_images/718ba99eb393f29f361910b526dec20c50d7d6cc.jpeg) - Hell Hounds randomly spawn in the Nether, with customizable frequency. They are hostile, and their attacks set their target on fire. They can be tamed using Black Bones, dropped by Wither Skeletons (customizable probability), they will then behave like regular dogs. They will also be breedable (this can be disabled in the config file). They drop fire charges or glowstone dust upon death. !(https://cdn.modrinth.com/data/cached_images/6c00bb9d6967cbdd1d35fc8bab4ec003f07bc595.jpeg) # Enchanting, Repairing and Brewing: - Speed enchantment on boots, as powerful as Speed I potion effect (customizable rarity and min level) - Water Walking enchantment on boots, allows players to walk on water (customizable rarity and min level). This enchantment is disabled by default in the config file because there is now a vanilla enchantment with a similar effect: Frost Walker. - Autosmelting enchantment on tools, automatically smelts every harvested item (incompatible with Silk Touch, customizable rarity and min level) - Health bonus enchantment on chestplates, levels 1 to 3, adds as much hearts to the health bar (customizable rarity and min level) - Health Draining enchantment on swords, levels 1 to 2, the attacker drains as much half-hearts from the hit target (customizable rarity and min level) - Combining 2 tools/weapons/armors in the crafting table preserves the enchantments if they are the exactly the same on the 2 items - An enchanted book can be crafted from a book and an undamaged enchanted item (doesn’t work with the hunting knife) !(https://cdn.modrinth.com/data/cached_images/29ea56c5

### Features: # Farming and Breeding:

  • One bonemeal is usually enough to grow a tree
  • Bonemeal works on cactus and sugar cane
  • Lily pads can be cloned using bonemeal
  • Gunpowder, magma cream and blaze powder can be used as fertilizers for Nether wart (just like bonemeal on other plants)
  • Pigs breeding works with apples, melons and bread
  • Chickens leave feathers from time to time (customizable frequency)
  • Animals found in the wild are now “Wild animals”, you can make them evolve into farm animals by breeding. Wild animals only drop 2/3 of the regular items on death. When they’re attacked by a player, they fight back. Besides, it is impossible to milk a wild cow or saddle a wild pig, and wild chickens don’t lay eggs. Wild sheeps can be sheared, but it only gives one piece of wool, and will make the animal angry 1 time out of 3. There are no wild horses or rabbits. When two wild animals reproduce, the baby is more evolved than its parents, so you will have to use this new animal for reproduction, and so it goes. The average number of generations from wild to farm animals is customizable (it’s 4 by default).
  • !(https://cdn.modrinth.com/data/cached_images/b3b5c0da013707439a6ce4da79c1f6495a64b007.jpeg)
  • !(https://cdn.modrinth.com/data/cached_images/c4c202bf3e3155fc9e71b44399586746d3273e0c.jpeg)
  • !(https://cdn.modrinth.com/data/cached_images/6bc285356a20b2086ecb39560c81cb31126c8bfe.jpeg)
  • !(https://cdn.modrinth.com/data/cached_images/52b795ff2758a23dab53ea97c8e0f39f19b07a8c.jpeg)

# Mobs and Drops:

  • Mobs can have random potion effects on spawning (customizable probability)
  • Creepers can naturally spawn in “charged” form (customizable probability)
  • Baby zombies deal less damage
  • Baby zombies burn during day
  • Animals killed by fireballs drop cooked meat
  • Mobs can drop their skull (customizable probability)
  • Players can drop their head (customizable probability)
  • Tools, swords and armors dropped by mobs are less damaged
  • Horses and squids drop meat (it is automatically disabled if you have installed Lots of Food mod that has the same feature). The drop chance, minimum and maximum of meat dropped is customizable for both creatures.

!(https://cdn.modrinth.com/data/cached_images/e3d09987c3d4cd90bb46aabee38c0d99d148bbb5.png) !(https://cdn.modrinth.com/data/cached_images/5ae74a66b9ee544d07b35b084da8ebd7a3f746e8.png)

  • Bats drop leather
  • Wolves drop leather
  • Pigs can sometimes drop leather (customizable probability)
  • Zombie Pigmen drop cooked porkchops instead of rotten flesh
  • Witches drop more potions types and more often
  • Endermen always drop at least one enderpearl
  • Iron Golems drop 1 or 2 iron blocks (in addition to their normal drops)
  • Some of the arrows used to kill a mob are retrieved (customizable probability)
  • Spiders can drop cobweb (customizable probability)
  • Creepers can drop TNT (customizable probability)
  • Fire damage and explosions can ignite creepers
  • Zombie Pigmen can be cured just like Zombie Villagers, and become Pigmen. They are passive creatures but will fight back if attacked. You can trade with them, and they will sometimes buy armor from you to equip it. They drop porkchops upon death.

!(https://cdn.modrinth.com/data/cached_images/718ba99eb393f29f361910b526dec20c50d7d6cc.jpeg)

- Hell Hounds randomly spawn in the Nether, with customizable frequency. They are hostile, and their attacks set their target on fire. They can be tamed using Black Bones, dropped by Wither Skeletons (customizable probability), they will then behave like regular dogs. They will also be breedable (this can be disabled in the config file). They drop fire charges or glowstone dust upon death.

!(https://cdn.modrinth.com/data/cached_images/6c00bb9d6967cbdd1d35fc8bab4ec003f07bc595.jpeg)

# Enchanting, Repairing and Brewing:

  • Speed enchantment on boots, as powerful as Speed I potion effect (customizable rarity and min level)
  • Water Walking enchantment on boots, allows players to walk on water (customizable rarity and min level). This enchantment is disabled by default in the config file because there is now a vanilla enchantment with a similar effect: Frost Walker.
  • Autosmelting enchantment on tools, automatically smelts every harvested item (incompatible with Silk Touch, customizable rarity and min level)
  • Health bonus enchantment on chestplates, levels 1 to 3, adds as much hearts to the health bar (customizable rarity and min level)
  • Health Draining enchantment on swords, levels 1 to 2, the attacker drains as much half-hearts from the hit target (customizable rarity and min level)
  • Combining 2 tools/weapons/armors in the crafting table preserves the enchantments if they are the exactly the same on the 2 items
  • An enchanted book can be crafted from a book and an undamaged enchanted item (doesn’t work with the hunting knife)

!(https://cdn.modrinth.com/data/cached_images/29ea56c5

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
angleric
Version
Improving_Minecraft-1.12.2
Downloads
2,223
Endorsements
6
Category
adventure
Created
12/2/2025
Updated
11/30/2025
Game Versions
1.12.2
Tags
adventure, game-mechanics, mobs

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Improving Minecraft Fork support?

The author lists 1.12.2. Other versions may work but are untested by the author.

What is the latest version of Improving Minecraft Fork?

Version Improving_Minecraft-1.12.2, published 2025-11-30 with 2,223 downloads recorded at the source.

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