Configurable Everything
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (3 images)
🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #477 of 940 fabric mods in this game by downloads
📋 About This Mod
Configurable Everything aims to add a config to *almost* everything in the game. We want this mod to be useful for modpack creators while giving a fun tool for normal players to play around. Configurable Everything utilizes datapack codecs in config serialization to make advanced configs, which in turn allow for a lot of things. Here's some examples of *a lot of things* that this mod adds a config to: - Biome modification - Biome placement - Datafixers - Splash texts - Default entity attributes - Fluid speeds - Screen shaking - Surface rules - Daylight cycle speed --- Configurable Everything also has datapack support, in 2 different manners, both of which can be disabled. 1. In the Configurable Everything config folder, there is a "datapacks" folder, which will apply any valid datapacks in that folder across all worlds. 2. Datapacks can expand upon the config files. - For example: A datapack can add and remove biomes by utilizing the same function as the biome placement config, instead of overwriting the dimension data. --- Configurable Everything also has Kotlin scripting, but requires (https://modrinth.com/mod/fabric-kotlin-extensions) to function. Kotlin scripts can interact with the entire game's codebase, including all mods and libraries present. Information about scripting can be found on the wiki. Mod icon made by Merp
Configurable Everything aims to add a config to almost everything in the game. We want this mod to be useful for modpack creators while giving a fun tool for normal players to play around.
Configurable Everything utilizes datapack codecs in config serialization to make advanced configs, which in turn allow for a lot of things. Here's some examples of a lot of things that this mod adds a config to:
- Biome modification
- Biome placement
- Datafixers
- Splash texts
- Default entity attributes
- Fluid speeds
- Screen shaking
- Surface rules
- Daylight cycle speed
Configurable Everything also has datapack support, in 2 different manners, both of which can be disabled.
1. In the Configurable Everything config folder, there is a "datapacks" folder, which will apply any valid datapacks in that folder across all worlds.
2. Datapacks can expand upon the config files. - For example: A datapack can add and remove biomes by utilizing the same function as the biome placement config, instead of overwriting the dimension data.
Configurable Everything also has Kotlin scripting, but requires (https://modrinth.com/mod/fabric-kotlin-extensions) to function. Kotlin scripts can interact with the entire game's codebase, including all mods and libraries present.
Information about scripting can be found on the wiki.
Mod icon made by Merp
📊 Mod Details
- Game
- Minecraft Mods
- Author
- EthanStokes
- Version
- 1.3.1-mc26.1
- Downloads
- 24,386
- Endorsements
- 104
- Category
- fabric
- Created
- 10/12/2023
- Updated
- 3/24/2026
- Game Versions
- 26.1, 26.1.1, 26.1.2
- Tags
- utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does Configurable Everything support?
The author lists 26.1, 26.1.1, 26.1.2. Other versions may work but are untested by the author.
What is the latest version of Configurable Everything?
Version 1.3.1-mc26.1, published 2026-03-24 with 24,386 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await


