Combat Rebalance

⭐ — (15 endorsements) 📥 2,865 downloads 📌 v1.0.0-1.21.1-fabric 📅 4/11/2025
🟠 Updated over a year ago

By MidasDaEpik · equipment

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 4/8/2025 📅 Created: 4/11/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #11 of 269 equipment mods in this game by downloads

📋 About This Mod

✅ Natural regeneration now uses hunger to heal every 40 ticks (2 seconds) rather than every 80 ticks (4 seconds).
✅ Natural regeneration now continues until a hunger level of 8 rather than the previous 18.
✅ Adds a 5 tick (0. 25 seconds) cooldown to eating all food.
✅ Adds/Subtracts 20 ticks of cooldown per positive/negative effect level on a food.

# **About** Combat Rebalance is a mod aimed around rebalancing some features of minecraft's combat, specifically hunger, ender pearls, tridents and maces. All of the changes made by this mod can be tweaked and disabled through the config file. # **Features** **Hunger** Make healing more steady in combat rather than in bursts with food, making high saturation foods not as overpowered as they are. And changes eating time based on hunger and saturation given which gives a use to lower nutrition and saturation foods as quick food. Adds a cooldown to food based on effects given, preventing things like gap chugging. - Saturation is no longer used to regenerate quickly, and is instead now only relevant as a "pause" to hunger loss after eating. - Natural regeneration now uses hunger to heal every 40 ticks (2 seconds) rather than every 80 ticks (4 seconds). - The consumption of hunger by natural regeneration is 1:1 taking 1 to heal 1HP. This ignores the player's current saturation value, making it so hunger bars can be lost even if food was just consumed. - Natural regeneration now continues until a hunger level of 8 rather than the previous 18. - Changes eat time based on hunger and saturation given, 4 ticks per hunger and 2 ticks per saturation with a minimum of 10 ticks (0.5 seconds) and maximum of 40 ticks (2 seconds). - Adds a 5 tick (0.25 seconds) cooldown to eating all food. - Adds/Subtracts 20 ticks of cooldown per positive/negative effect level on a food. - **(Disabled by Default)** Saturation is no longer accumulated by eating multiple instances of food. Instead, saturation is set to the eaten food's saturation value, as long as said saturation value exceeds the player's current saturation. - **(Disabled by Default)** Re-enabling saturation healing the player. - **(Disabled by Default)** Disabling all hunger loss except healing based hunger loss. **Ender Pearls** Rebalances the Ender Pearl to not be as overpowered of a teleporting item as it is, making them less useful in combat with a risk to teleporting far away but still useful for travelling. Unfortunately these changes may break stasis chambers. - Ender pearls shatter when their owner takes damage after a 10 tick delay. - Increases cooldown to 160 ticks (8 seconds). **Tridents** Goal is for the trident to become a mid range combo weapon. Attribute Changes: - 9 -> 10 Attack Damage - 1.1 Attack Speed - 0 -> +1.5 Reach - 0 -> +1 Knockback Other Changes: - Hides items in alternate hand when using riptide **Maces** Nerfs the mace to be in line with the balance of the other weapons. Attribute Changes: - 6 Attack Damage - 0.6 Attack Speed - 0 -> +100% Fall Damage Multiplier Mace Smash Damage Calculation Changes: Original: - 0 - 3 Blocks - 4 Damage Per Block - 4 - 8 Blocks - 2 Damage Per Block - 8+ Blocks - 1 Damage Per Block Modified: - 0 - 8 Blocks - 2 Damage Per Block - 9 - 16 Blocks - 1 Damage Per Block - 16+ Blocks - 0.5 Damage Per Block Other Changes: - **(Disabled by Default)** Configurable Mace Smash Knockback # **Other Projects** **Gold Remastered / Midas Gold:** (https://modrinth.com/resourcepack/midas_gold) | (https://www.curseforge.com/minecraft/texture-packs/gold-remastered) | (https://www.planetminecraft.com/texture-pack/midas-gold/) - A Texturepack overhauling Minecraft's Gold Textures. **Combat Rebalance:** (https://modrinth.com/mod/combat_rebalance) | (https://curseforge.com/minecraft/mc-mods/combat-rebalance) - A Highly Configurable Rebalance to part of minecraft's Combat. (Hunger, Ender Pearls, Trident, Mace) **Calamity MC:** (https://modrinth.com/datapack/mc-calamity) | (https://www.curseforge.com/minecraft/mc-mods/calamity-sn) | (https://www.planetminecraft.com/data-pack/terraria-calamity-in-minecraft/) - A Datapack recreating the Terraria Calamity Mod in Minecraft.

# About Combat Rebalance is a mod aimed around rebalancing some features of minecraft's combat, specifically hunger, ender pearls, tridents and maces.

All of the changes made by this mod can be tweaked and disabled through the config file.

# Features

Hunger

Make healing more steady in combat rather than in bursts with food, making high saturation foods not as overpowered as they are. And changes eating time based on hunger and saturation given which gives a use to lower nutrition and saturation foods as quick food. Adds a cooldown to food based on effects given, preventing things like gap chugging.

  • Saturation is no longer used to regenerate quickly, and is instead now only relevant as a "pause" to hunger loss after eating.
  • Natural regeneration now uses hunger to heal every 40 ticks (2 seconds) rather than every 80 ticks (4 seconds).
  • The consumption of hunger by natural regeneration is 1:1 taking 1 to heal 1HP. This ignores the player's current saturation value, making it so hunger bars can be lost even if food was just consumed.
  • Natural regeneration now continues until a hunger level of 8 rather than the previous 18.
  • Changes eat time based on hunger and saturation given, 4 ticks per hunger and 2 ticks per saturation with a minimum of 10 ticks (0. 5 seconds) and maximum of 40 ticks (2 seconds).
  • Adds a 5 tick (0. 25 seconds) cooldown to eating all food.
  • Adds/Subtracts 20 ticks of cooldown per positive/negative effect level on a food.
  • (Disabled by Default) Saturation is no longer accumulated by eating multiple instances of food. Instead, saturation is set to the eaten food's saturation value, as long as said saturation value exceeds the player's current saturation.
  • (Disabled by Default) Re-enabling saturation healing the player.
  • (Disabled by Default) Disabling all hunger loss except healing based hunger loss.

Ender Pearls

Rebalances the Ender Pearl to not be as overpowered of a teleporting item as it is, making them less useful in combat with a risk to teleporting far away but still useful for travelling. Unfortunately these changes may break stasis chambers.

  • Ender pearls shatter when their owner takes damage after a 10 tick delay.
  • Increases cooldown to 160 ticks (8 seconds).

Tridents

Goal is for the trident to become a mid range combo weapon.

Attribute Changes: - 9 -> 10 Attack Damage - 1. 1 Attack Speed - 0 -> +1. 5 Reach - 0 -> +1 Knockback

Other Changes: - Hides items in alternate hand when using riptide

Maces

Nerfs the mace to be in line with the balance of the other weapons.

Attribute Changes: - 6 Attack Damage - 0. 6 Attack Speed - 0 -> +100% Fall Damage Multiplier

Mace Smash Damage Calculation Changes:

Original: - 0 - 3 Blocks - 4 Damage Per Block - 4 - 8 Blocks - 2 Damage Per Block - 8+ Blocks - 1 Damage Per Block

Modified: - 0 - 8 Blocks - 2 Damage Per Block - 9 - 16 Blocks - 1 Damage Per Block - 16+ Blocks - 0. 5 Damage Per Block

Other Changes: - (Disabled by Default) Configurable Mace Smash Knockback

# Other Projects

Gold Remastered / Midas Gold: (https://modrinth.com/resourcepack/midas_gold) | (https://www.curseforge.com/minecraft/texture-packs/gold-remastered) | (https://www.planetminecraft.com/texture-pack/midas-gold/) - A Texturepack overhauling Minecraft's Gold Textures.

Combat Rebalance: (https://modrinth.com/mod/combat_rebalance) | (https://curseforge.com/minecraft/mc-mods/combat-rebalance) - A Highly Configurable Rebalance to part of minecraft's Combat. (Hunger, Ender Pearls, Trident, Mace)

Calamity MC: (https://modrinth.com/datapack/mc-calamity) | (https://www.curseforge.com/minecraft/mc-mods/calamity-sn) | (https://www.planetminecraft.com/data-pack/terraria-calamity-in-minecraft/) - A Datapack recreating the Terraria Calamity Mod in Minecraft.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
MidasDaEpik
Version
1.0.0-1.21.1-fabric
Downloads
2,865
Endorsements
15
Category
equipment
Created
4/11/2025
Updated
4/8/2025
Game Versions
1.21.1
Tags
equipment, food, game-mechanics

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Combat Rebalance support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of Combat Rebalance?

Version 1.0.0-1.21.1-fabric, published 2025-04-08 with 2,865 downloads recorded at the source.

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