CobblemonOptimizer
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #646 of 940 fabric mods in this game by downloads
📋 About This Mod
CobbleOptimizer A server-side Fabric mod for Minecraft 1.21.1 that optimizes Cobblemon (the Pokemon mod) entity performance based on server load (TPS). It has 4 main features: 1. Tick Throttle — Reduces how often distant/unimportant Pokemon entities are ticked. When the server TPS drops, Pokemon far from players get their tick rate reduced, saving CPU cycles. 2. AI Freeze — Completely freezes the AI of Pokemon entities that are far from any player. If no one is nearby to observe them, there's no need to run their pathfinding and behavior logic. 3. Adaptive Spawn — Dynamically adjusts Pokemon spawn rates based on current server TPS. When the server is struggling, fewer Pokemon spawn; when it's healthy, spawns return to normal. 4. Batch Despawn — Removes excess Pokemon entities in bulk when the server is overloaded, prioritizing removal of unimportant ones (non-shiny, non-legendary, unowned, not in battle). Shared Infrastructure - TPS Monitor — Continuously tracks server TPS to inform all features. - Player Tracker — Caches player-to-entity distances so multiple features can cheaply check proximity. - Config — TOML-based configuration with in-game commands (/cobbleoptimizer) to tweak thresholds on the fly. In short It's a performance optimization mod that keeps Cobblemon servers running smoothly by intelligently scaling back Pokemon entity processing when the server is under load, while protecting important Pokemon (shinies, legendaries, battling, owned) from aggressive optimization.
CobbleOptimizer A server-side Fabric mod for Minecraft 1. 21. 1 that optimizes Cobblemon (the Pokemon mod) entity performance based on server load (TPS). It has 4 main features:
1. Tick Throttle — Reduces how often distant/unimportant Pokemon entities are ticked. When the server TPS drops, Pokemon far from players get their tick rate reduced, saving CPU cycles. 2. AI Freeze — Completely freezes the AI of Pokemon entities that are far from any player. If no one is nearby to observe them, there's no need to run their pathfinding and behavior logic. 3. Adaptive Spawn — Dynamically adjusts Pokemon spawn rates based on current server TPS. When the server is struggling, fewer Pokemon spawn; when it's healthy, spawns return to normal. 4. Batch Despawn — Removes excess Pokemon entities in bulk when the server is overloaded, prioritizing removal of unimportant ones (non-shiny, non-legendary, unowned, not in battle).
Shared Infrastructure
- TPS Monitor — Continuously tracks server TPS to inform all features.
- - Player Tracker — Caches player-to-entity distances so multiple features can cheaply check proximity.
- - Config — TOML-based configuration with in-game commands (/cobbleoptimizer) to tweak thresholds on the fly.
It's a performance optimization mod that keeps Cobblemon servers running smoothly by intelligently scaling back Pokemon entity processing when the server is under load, while protecting important Pokemon (shinies, legendaries, battling, owned) from aggressive optimization.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- MarcoErCarrozza
- Version
- 4.8.0
- Downloads
- 21,152
- Endorsements
- 30
- Category
- fabric
- Created
- 2/13/2026
- Updated
- 8/17/2026
- Game Versions
- 1.21.1
- Tags
- optimization
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does CobblemonOptimizer support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of CobblemonOptimizer?
Version 4.8.0, published 2026-08-17 with 21,152 downloads recorded at the source.
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