Bossbar
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #124 of 647 adventure mods in this game by downloads
📋 About This Mod
# Bossbar **Enhancing Minecraft's bossbar functionality by properly extending it to entities. No more complicated command block setup, lag-inducing detection logic, and cheap attempts at recreating the real deal. This is the real deal now.** # ✅ Features - **Entity bossbars** take the name, health and max health of its entity. - **Range** can be specified for entity bossbars, meaning it's only visible to local players. - **Default bossbars** can be configured (see Configuration) - **Thicken fog & darken skies** with the extended functionality given to entity bossbars. - **Server-side**, meaning clients don't need to download it to connect. - **Easy to use** with the ```/bossbar``` command, swap out a bossbar id with a target selector, and done! - **Optimized** to a lagless extend, compared to Minecraft's bulky command code. # ⚙️ Configuration Configuration can be found in ```config\bossbar.json```. - ```default```: - ```<entity_type>```: (https://minecraft.wiki/w/Argument_types#resource_location) - ```range```: (https://minecraft.wiki/w/Argument_types#integer)\ Set the entity bossbar's range. Defaults to ```64```. Any player outside of this range won't see the entity bossbar. - ```darken_sky```: (https://minecraft.wiki/w/Argument_types#brigadier:bool)\ Set if entity bossbar darkens the sky. Defaults to ```false```. - ```thicken_fog```: (https://minecraft.wiki/w/Argument_types#brigadier:bool)\ Set if entity bossbar thickens the fog. Defaults to ```false```. - ```color```: ```(blue|green|pink|purple|red|white|yellow)```\ Set the entity bossbar's bar color. Defaults to ```purple```. - ```style```: ```(notched_6|notched_10|notched_12|notched_20|progress)```\ Set the entity bossbar's visual amount of segments. Defaults to ```progress```. - ```register_before_vanilla```: (https://minecraft.wiki/w/Argument_types#brigadier:bool)\ Register the command extension before vanilla, attempting to parse the bossbar argument as an entity before a server bossbar id. Defaults to ```false```. # 📖 Syntax - ```bossbar set <target> (visible|range|darken_sky|thicken_fog|color|style)``` - ```... visible <visible>```\ Set the entity bossbar's visibility. Defaults to ```false``` for every entity, disabling their bossbar. - ```... range <range>```\ Set the entity bossbar's range. Defaults to ```64```. Any player outside of this range won't see the entity bossbar. - ```... darken_sky <darken_sky>```\ Set if entity bossbar darkens the sky. Defaults to ```false```. - ```... thicken_fog <thicken_fog>```\ Set if entity bossbar thickens the fog. Defaults to ```false```. - ```... color (blue|green|pink|purple|red|white|yellow)```\ Set the entity bossbar's bar color. Defaults to ```purple```. - ```... style (notched_6|notched_10|notched_12|notched_20|progress)```\ Set the entity bossbar's visual amount of segments. Defaults to ```progress```. # 📦 Arguments - ```<target>```: (https://minecraft.wiki/w/Argument_types#entity) - Specifies the entity whose bossbar is to change.\ Must be a player name, a target selector or a UUID. - ```<visible>```: (https://minecraft.wiki/w/Argument_types#brigadier:bool) - Specifies the bossbar's visibility.\ Must be either ```true``` or ```false```. - ```<range>```: (https://minecraft.wiki/w/Argument_types#integer) - Specifies the bossbar's range.\ Must be a 32-bit integer number between ```0``` and ```2147483647``` (inclusive). - ```<darken_sky>```: (https://minecraft.wiki/w/Argument_types#brigadier:bool) - Specifies if the bossbar darkens the sky.\ Must be either ```true``` or ```false```. - ```<thicken_fog>```: (https://minecraft.wiki/w/Argument_types#brigadier:bool) - Specifies if the bossbar thickens the fog.\ Must be either ```true``` or ```false```.
# Bossbar Enhancing Minecraft's bossbar functionality by properly extending it to entities. No more complicated command block setup, lag-inducing detection logic, and cheap attempts at recreating the real deal. This is the real deal now.
# ✅ Features - Entity bossbars take the name, health and max health of its entity. - Range can be specified for entity bossbars, meaning it's only visible to local players. - Default bossbars can be configured (see Configuration) - Thicken fog & darken skies with the extended functionality given to entity bossbars. - Server-side, meaning clients don't need to download it to connect. - Easy to use with the ```/bossbar``` command, swap out a bossbar id with a target selector, and done! - Optimized to a lagless extend, compared to Minecraft's bulky command code.
# ⚙️ Configuration
Configuration can be found in ```config\bossbar.json```.
- ```default```:
- ```
# 📖 Syntax
- ```bossbar set
# 📦 Arguments
- ```
📊 Mod Details
- Game
- Minecraft Mods
- Author
- boyonk
- Version
- 1.3+26.1.2
- Downloads
- 15,040
- Endorsements
- 49
- Category
- adventure
- Created
- 2/28/2024
- Updated
- 4/24/2026
- Game Versions
- 26.1.2
- Tags
- adventure, equipment, mobs
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Bossbar support?
The author lists 26.1.2. Other versions may work but are untested by the author.
What is the latest version of Bossbar?
Version 1.3+26.1.2, published 2026-04-24 with 15,040 downloads recorded at the source.
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