Advanced Chat
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #850 of 940 fabric mods in this game by downloads
📋 About This Mod
# AdvancedChat (https://img.shields.io/discord/998162243852173402?style=flat&label=Discord&logo=discord&color=7289DA) ](https://discord.gg/Y9nC7Peq4m) A fabric mod that adds a bunch of useful multiplayer chat features to the game. ## Features ### Data-driven chat channels Allows you to add different channels that players can use to chat in (e.g. per-dimension, local, staff). These channels are completely customizable.\ By using (https://github.com/Patbox/PredicateAPI/blob/master/BUILTIN.md) you can control exactly which players receive a message.\ Next to that, you can also use (https://placeholders.pb4.eu/user/default-placeholders/) to customize the prefix and actionbar text from the channel. ___ ### Player ignoring Allows players to ignore others. This will make it so that chat messages from ignored players aren't shown to them. Players also won't be able to send private messages to others that have ignored them, showing an error in chat. ___ ### Socialspy Since this mod adds new ways of private conversations, it also includes a socialspy for staff with different modes. These modes allow you to control which type of messages you want to 'spy' on, as all of them could be too much. ___ ### Text Filter Allows you to filter specific text received from the client, like chat messages, commands, signs and books. This is based on the vanilla realms filter, so it will also work with any other mods that use it. Note: unless styled-chat is installed, messages are filtered on the client. This is needed for validation.\ In this case, if a mod redirects chat messages to system messages they will NOT be filtered! ___ ### Mod support This mod has built-in added support for several other mods. For example, vanished players will be taken into account when sending messages and showing receivers. It adds a new placeholder that mods overriding chat like styled-chat can use: `%advancedchat:channelprefix%` ## Commands, Permissions and Configuration ### Commands - `/advancedchat save | reload` - Saves / Reloads the configuration file and all the chat channels. - `/chat <channel>` - Lets you switch between chat channels that are available to you. - `/chat <channel> <message>` - Lets you send a message in the specified channel, without switching. - `/reply <message> | /r <message>` - Sends a private message to the last player you messaged. - `/ignore <player> | /unignore <player>` - Ignores / Unignores the specified player. - `/socialspy all | channel | private | none` - Lets you control which spy messages you want to receive. ### Permissions - `advancedchat.command.reload` - Permission to use the reload command. - `advancedchat.command.socialspy` - Permission to use the socialspy command. - `advancedchat.bypass.ignore` - Permission to bypass ignore. - Any permission added by the data-driven chat channels. ### Configuration The configuration file can be found at `/config/advancedchat.json` ```json5 { "comment": "Before changing anything, see https://github.com/Wesley1808/AdvancedChat#configuration", // Decides if channels should display action bars. "actionbar": true, // Ticks between action bar updates. Very high values may cause the actionbar to lag behind in certain situations. "actionbarRefreshRate": 40, // If set to false, advancedchat will cancel ServerMessageEvents.CHAT_MESSAGE if the message was sent through a chat channel. // This may help prevent some mods like discord-bridges sending (private) channel messages in a public discord channel. "alwaysTriggerMessageEvent": false, // Text to display when hovering over a channel prefix. By default, it shows the names of everyone that received the chat message. // This excludes players who are either vanished or in spectator. "hoverText": "<dark_aqua>Receivers: <dark_gray></dark_gray>", "receiver": "<green>${player}</green>", "selfPrefix": "<dark_gray></dark_gray> ", // Command feedback messages. "messages": { "switchedChannels": "<dark_aqua>Chat Mode -> <green>${channel}", "switchedSocialSpy": "<dark_aqua>Spy Mode -> <green>${mode}", "ignored": "<red>${player} is ignoring you.", "ignoredPlayer": "<dark_aqua>You are now ignoring <green>${player}", "unignoredPlayer": "<dark_aqua>You are no longer ignoring <green>${player}", "cannotIgnoreSelf": "<red>You cannot ignore yourself!", "alreadyIgnored": "<red>You are already ignoring ${player}!", "notAlreadyIgnored": "<red>You aren't ignoring ${player}!", "channelNotFound": "<red>Unable to find a channel with name '${name}'!" }, // Socialspy related configuration. "socialSpy": { // If enabled, logs private messages in the server logs. "logPrivateMessages": false, // Decides how socialspy messages should be formatted. "prefix": "<dark_gray></dark_gray> ", "privateMessage": "<dark_gray>[</dark_gray>${source} <gray>→</gray> $
# AdvancedChat
[ !(https://img.shields.io/discord/998162243852173402?style=flat&label=Discord&logo=discord&color=7289DA) ](https://discord.gg/Y9nC7Peq4m)
A fabric mod that adds a bunch of useful multiplayer chat features to the game.
## Features
### Data-driven chat channels
Allows you to add different channels that players can use to chat in (e.g. per-dimension, local, staff).
These channels are completely customizable.\ By using (https://github.com/Patbox/PredicateAPI/blob/master/BUILTIN.md) you can control exactly which players receive a message.\ Next to that, you can also use (https://placeholders.pb4.eu/user/default-placeholders/) to customize the prefix and actionbar text from the channel. ___ ### Player ignoring
Allows players to ignore others. This will make it so that chat messages from ignored players aren't shown to them.
Players also won't be able to send private messages to others that have ignored them, showing an error in chat.
___ ### Socialspy
Since this mod adds new ways of private conversations, it also includes a socialspy for staff with different modes.
These modes allow you to control which type of messages you want to 'spy' on, as all of them could be too much.
___ ### Text Filter
Allows you to filter specific text received from the client, like chat messages, commands, signs and books.
This is based on the vanilla realms filter, so it will also work with any other mods that use it.
___ ### Mod support
This mod has built-in added support for several other mods.
For example, vanished players will be taken into account when sending messages and showing receivers.
It adds a new placeholder that mods overriding chat like styled-chat can use: `%advancedchat:channelprefix%`
## Commands, Permissions and Configuration
### Commands
- `/advancedchat save | reload` - Saves / Reloads the configuration file and all the chat channels.
- `/chat
- `/chat
- `/reply
- `/ignore
- `/socialspy all | channel | private | none` - Lets you control which spy messages you want to receive.
### Permissions
- `advancedchat.command.reload` - Permission to use the reload command.
- `advancedchat.command.socialspy` - Permission to use the socialspy command.
- `advancedchat.bypass.ignore` - Permission to bypass ignore.
- Any permission added by the data-driven chat channels.
### Configuration
The configuration file can be found at `/config/advancedchat.json`
```json5
{
"comment": "Before changing anything, see https://github.com/Wesley1808/AdvancedChat#configuration",
// Decides if channels should display action bars.
"actionbar": true,
// Ticks between action bar updates. Very high values may cause the actionbar to lag behind in certain situations.
"actionbarRefreshRate": 40,
// If set to false, advancedchat will cancel ServerMessageEvents. CHAT_MESSAGE if the message was sent through a chat channel.
// This may help prevent some mods like discord-bridges sending (private) channel messages in a public discord channel.
"alwaysTriggerMessageEvent": false,
// Text to display when hovering over a channel prefix. By default, it shows the names of everyone that received the chat message.
// This excludes players who are either vanished or in spectator.
"hoverText": "
// Command feedback messages.
"messages": {
"switchedChannels": "
// Socialspy related configuration.
"socialSpy": {
// If enabled, logs private messages in the server logs.
"logPrivateMessages": false,
// Decides how socialspy messages should be formatted.
"prefix": "
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Wesley1808
- Version
- 1.8.6-26.2
- Downloads
- 18,053
- Endorsements
- 59
- Category
- fabric
- Created
- 12/16/2022
- Updated
- 6/18/2026
- Game Versions
- 26.2
- Tags
- utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Advanced Chat support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Advanced Chat?
Version 1.8.6-26.2, published 2026-06-18 with 18,053 downloads recorded at the source.
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