Adaptive Performance Tweaks
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (1 images)
🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #62 of 983 fabric mods in this game by downloads
📋 About This Mod
# Adaptive Performance Tweaks (APTweaks) (http://cf.way2muchnoise.eu/versions/Minecraft_450269_all.svg)] (http://cf.way2muchnoise.eu/title/450269.svg)] (http://cf.way2muchnoise.eu/full_450269_downloads.svg)] (https://img.shields.io/badge/dynamic/json?labelColor=black&color=grey&label=&query=title&url=https://api.modrinth.com/v2/project/kLawTYXp&style=flat&logo=modrinth)] (https://img.shields.io/badge/dynamic/json?labelColor=black&color=grey&label=&suffix=%20downloads&query=downloads&url=https://api.modrinth.com/v2/project/kLawTYXp&style=flat&logo=modrinth)] (https://img.shields.io/badge/Report%20Issue%20%2F%20Bug%20%2F%20Crash-grey?style=flat&logo=github)] (https://img.shields.io/github/issues/MarkusBordihn/BOs-Adaptive-Performance-Tweaks?style=flat&logo=Github&color=red)] (https://img.shields.io/github/issues-closed/MarkusBordihn/BOs-Adaptive-Performance-Tweaks?style=flat&logo=Github)] ! > ⚠️ **12.x is the current unified release line.** > Older docs or setup guides may still describe the legacy 11.x multi-module layout. > > 💾 **Back up your world and config files before updating.** > 12.x is still a early-release and some configuration details may change between releases. > > 📝 **Known limitations before stable release** > There is no in-game config GUI yet. 12.x currently uses a config-first workflow, and larger > servers will usually need some spawn tuning beyond the defaults. > > 🔄 **Upgrading from 11.x?** > Remove all old APTweaks module jars before installing 12.x. Do not mix 11.x and 12.x files in > the same `mods/` folder. Adaptive Performance Tweaks is a **server-side optimization mod** for **Forge, Fabric, and NeoForge**. It watches Minecraft's server-side load and adjusts selected systems automatically to reduce lag pressure on dedicated servers, single-player worlds, and LAN-open worlds. That means APTweaks is not only for public or dedicated servers. It can also help in normal client worlds, because single-player and LAN sessions still run the same server-side systems for spawning, ticking, gamerules, items, XP orbs, and simulation distance. Instead of asking you to assemble separate modules, 12.x bundles the major feature groups in one mod: - Spawn control and spawn presets - Game rule adaptation - Item, XP orb, and arrow cleanup - Player login and beginner protection - Adaptive simulation distance with movement-aware throttling - Optional advanced throttles for AI, chunk generation, and view distance - Monitoring and benchmarking tools ## 🎥 Introduction and Overview Video <span><iframe width="788" height="443" src="https://www.youtube.com/embed/XqRv3liEfqs" frameborder="0" allowfullscreen="allowfullscreen"></iframe></span> ## What APTweaks is good at ✨ APTweaks helps most when performance problems are caused by: - too many mobs or repeated spawn attempts - large amounts of dropped items, XP orbs, or stuck arrows - overloaded exploration and chunk generation - worlds or servers that need softer automatic reactions instead of permanent hard limits APTweaks is especially useful for: - dedicated servers that need adaptive protection under changing player load - modpacks with heavy entity pressure - single-player worlds with farms, exploration, or too much dropped loot - LAN worlds where the host machine struggles with the integrated server load It is less helpful for issues that come mainly from: - heavy redstone or machine logic - one specific broken mod or entity - world corruption or storage bottlenecks ## Quick start 🚀 1. Remove any old 11.x APTweaks jars from `mods/`. 2. Install APTweaks 12.x via the (https://www.curseforge.com/minecraft/mc-mods/adaptive-performance-tweaks) or (https://modrinth.com/mod/adaptive-performance-tweaks) launcher. Manual install: download the jar for your loader from one of those pages and place it in `mods/`. 3. Start the game, world, or server once. 4. Review the generated files in `config/adaptive_performance_tweaks/`. 5. Leave defaults on for a first test run before tuning anything. 6. If you run a larger server, review spawn limits early. The fallback spawn defaults are tuned for about 4 players. Spawn presets are loaded from: - `config/adaptive_performance_tweaks/spawn_presets/` - `data/<namespace>/aptweaks/spawn_presets/` If you want to customize presets, start with the templates and examples in (https://github.com/MarkusBordihn/BOs-Adaptive-Performance-Tweaks/wiki/SpawnPresets). ## Feature overview 🧩 | Feature | What it does | |---------------------|--------------
# Adaptive Performance Tweaks (APTweaks)
[!(http://cf.way2muchnoise.eu/versions/Minecraft_450269_all.svg)]
[!(http://cf.way2muchnoise.eu/title/450269.svg)] [!(http://cf.way2muchnoise.eu/full_450269_downloads.svg)]
[!(https://img.shields.io/badge/dynamic/json?labelColor=black&color=grey&label=&query=title&url=https://api.modrinth.com/v2/project/kLawTYXp&style=flat&logo=modrinth)] [!(https://img.shields.io/badge/dynamic/json?labelColor=black&color=grey&label=&suffix=%20downloads&query=downloads&url=https://api.modrinth.com/v2/project/kLawTYXp&style=flat&logo=modrinth)]
[!(https://img.shields.io/badge/Report%20Issue%20%2F%20Bug%20%2F%20Crash-grey?style=flat&logo=github)] [!(https://img.shields.io/github/issues/MarkusBordihn/BOs-Adaptive-Performance-Tweaks?style=flat&logo=Github&color=red)] [!(https://img.shields.io/github/issues-closed/MarkusBordihn/BOs-Adaptive-Performance-Tweaks?style=flat&logo=Github)]
> ⚠️ 12.x is the current unified release line. > Older docs or setup guides may still describe the legacy 11.x multi-module layout. > > 💾 Back up your world and config files before updating. > 12.x is still a early-release and some configuration details may change between releases. > > 📝 Known limitations before stable release > There is no in-game config GUI yet. 12.x currently uses a config-first workflow, and larger > servers will usually need some spawn tuning beyond the defaults. > > 🔄 Upgrading from 11.x? > Remove all old APTweaks module jars before installing 12.x. Do not mix 11.x and 12.x files in > the same `mods/` folder.
Adaptive Performance Tweaks is a server-side optimization mod for Forge, Fabric, and NeoForge. It watches Minecraft's server-side load and adjusts selected systems automatically to reduce lag pressure on dedicated servers, single-player worlds, and LAN-open worlds.
That means APTweaks is not only for public or dedicated servers. It can also help in normal client worlds, because single-player and LAN sessions still run the same server-side systems for spawning, ticking, gamerules, items, XP orbs, and simulation distance.
Instead of asking you to assemble separate modules, 12.x bundles the major feature groups in one mod:
- Spawn control and spawn presets
- Game rule adaptation
- Item, XP orb, and arrow cleanup
- Player login and beginner protection
- Adaptive simulation distance with movement-aware throttling
- Optional advanced throttles for AI, chunk generation, and view distance
- Monitoring and benchmarking tools
## 🎥 Introduction and Overview Video
## What APTweaks is good at ✨
APTweaks helps most when performance problems are caused by:
- too many mobs or repeated spawn attempts
- large amounts of dropped items, XP orbs, or stuck arrows
- overloaded exploration and chunk generation
- worlds or servers that need softer automatic reactions instead of permanent hard limits
APTweaks is especially useful for:
- dedicated servers that need adaptive protection under changing player load
- modpacks with heavy entity pressure
- single-player worlds with farms, exploration, or too much dropped loot
- LAN worlds where the host machine struggles with the integrated server load
It is less helpful for issues that come mainly from:
- heavy redstone or machine logic
- one specific broken mod or entity
- world corruption or storage bottlenecks
## Quick start 🚀
1. Remove any old 11.x APTweaks jars from `mods/`. 2. Install APTweaks 12.x via the (https://www.curseforge.com/minecraft/mc-mods/adaptive-performance-tweaks) or (https://modrinth.com/mod/adaptive-performance-tweaks) launcher. Manual install: download the jar for your loader from one of those pages and place it in `mods/`. 3. Start the game, world, or server once. 4. Review the generated files in `config/adaptive_performance_tweaks/`. 5. Leave defaults on for a first test run before tuning anything. 6. If you run a larger server, review spawn limits early. The fallback spawn defaults are tuned for about 4 players.
Spawn presets are loaded from:
- `config/adaptive_performance_tweaks/spawn_presets/`
- `data/
/aptweaks/spawn_presets/`
If you want to customize presets, start with the templates and examples in (https://github.com/MarkusBordihn/BOs-Adaptive-Performance-Tweaks/wiki/SpawnPresets).
## Feature overview 🧩
| Feature | What it does | |---------------------|--------------
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Kaworru
- Version
- 12.9.0
- Downloads
- 83,991
- Endorsements
- 57
- Category
- fabric
- Created
- 12/10/2023
- Updated
- 8/22/2026
- Game Versions
- 26.2
- Tags
- optimization
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Adaptive Performance Tweaks support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Adaptive Performance Tweaks?
Version 12.9.0, published 2026-08-22 with 83,991 downloads recorded at the source.
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