Skyworld
🟠 Updated over a year ago🖼️ Gallery (9 images)
🔍 Analysis
- 🏆 #11 of 596 adventure mods in this game by downloads
📋 About This Mod
# Skyworld datapack infos This datapack is focused on a floating island world (Sky World), <br>it tweaks a lot of game mechanics to make you experince a nice world as your personal SKY! <br>I focus this pack on the usage of create. If you want to use it different, <br>please dont change it without my permission, but feel free to DM me for collab at GitHub. ## Why should i use it? Because i try to balance your game experience to a point where not everything feels so repetive. <br>Other sky islands offer you a shop or others ways to get stuff, here its more like a game, <br>more RNG, more fun to explore. ## How is the gameplay intended? Get your start island, find smth. nice with rtp, set a home (for basic items also). <br>Start to gather materials as any normal sky island, but soon advance to create stuff and build <br>factories on limitied space. Advance with contraptions or bridges to another island and conquer <br>it and/or build on it to create your dream floating island world! <br>Build *YOUR* personal DREAM SKY! ## Setup You need to add this datapack while creating your world. <br>Change the generator to *small sky islands* (The untranslated generator) <br>Load the world and use `/reload` <br>There are some admin options to change how the modules work, check the files for these infos. ### Recommended Mods The mods i used (1.20.1): <br>Create, Create Steam 'n' Rails, Biomes O' Plenty, Quark, JEI, Journeymap, Jade, Mouse Tweaks, <br>Controlling, Clumps, Fast Leaf Decay, Fast Furnace, Fast Workbench, Searchables ## Features - World generation changes for a good splattered sky islands world - Disabled nether & end in this generation - Safety teleport - Setting Home and tping home - Random teleport - Changed stone & cobblestone drops to make it possible to live from one island alone - Recipe changes for making the best use of create ## New command use Set home (saves your current coordinates): <br>`/trigger set_home` <br>*If home is set, you cant use random teleport anymore(standard settings)* <br>*Only 1 can be set and only in overworld* Teleport home: <br>`/trigger home` <br>*Has a cooldown (standard 1 minute)* Random teleport: <br>`/trigger random_tp` <br>*Has a cooldown (standard 1 minute)* ## Changed Drops You can get these items from *Cobblestone:* <br>Cobblestone, gravel, sand, red_sand, limestone, create:scoria, netherrack, <br>soul_sand, mud, clay_ball, coal, glowstone_dust, redstone, prismarine_shard, <br>quartz, prismarin_crystal, lapis_lazuli, diamond, emerald This you can get from *Stone:* <br>cobblestone, blackstone, basalt, cobbled_deepslate, granite, diorite, calcite, <br>andesite, tuff, create:asurine, create:veridium, create:crimsite, create:ochrum, <br>create:raw_zinc, raw_iron, raw_gold, raw_copper, netherite_scrap ## Future feature Roadmap - Change villager trades for a fitting sky with create setup(Remove the emerald currency too) - Add new monsters & mechanics for their spawn - Add a way to get obsidian, endstone and purple_blocks - Change spawn rules of monsters & neutral entitys - Tweak world generation to the max! - That means adding new biomes, new spawn rules, new surface rules, new structres, new biome features - Add advancement like quests for the player to get into the `create age` :D - And much more! ## How to contribute? First checkout the GitHub & play arround with this datapack: ](https://github.com/sora7672/Skyworld) <br>Feel free to DM me! And then we look at what you can contribute :)
# Skyworld datapack infos This datapack is focused on a floating island world (Sky World),
it tweaks a lot of game mechanics to make you experince a nice world as your personal SKY!
I focus this pack on the usage of create. If you want to use it different,
please dont change it without my permission, but feel free to DM me for collab at GitHub.
## Why should i use it? Because i try to balance your game experience to a point where not everything feels so repetive.
Other sky islands offer you a shop or others ways to get stuff, here its more like a game,
more RNG, more fun to explore.
## How is the gameplay intended? Get your start island, find smth. nice with rtp, set a home (for basic items also).
Start to gather materials as any normal sky island, but soon advance to create stuff and build
factories on limitied space. Advance with contraptions or bridges to another island and conquer
it and/or build on it to create your dream floating island world!
Build YOUR personal DREAM SKY!
## Setup You need to add this datapack while creating your world.
Change the generator to small sky islands (The untranslated generator)
Load the world and use `/reload`
There are some admin options to change how the modules work, check the files for these infos.
### Recommended Mods The mods i used (1. 20. 1):
Create, Create Steam 'n' Rails, Biomes O' Plenty, Quark, JEI, Journeymap, Jade, Mouse Tweaks,
Controlling, Clumps, Fast Leaf Decay, Fast Furnace, Fast Workbench, Searchables
## Features - World generation changes for a good splattered sky islands world - Disabled nether & end in this generation - Safety teleport - Setting Home and tping home - Random teleport - Changed stone & cobblestone drops to make it possible to live from one island alone - Recipe changes for making the best use of create
## New command use Set home (saves your current coordinates):
`/trigger set_home`
If home is set, you cant use random teleport anymore(standard settings)
Only 1 can be set and only in overworld
Teleport home:
`/trigger home`
Has a cooldown (standard 1 minute)
Random teleport:
`/trigger random_tp`
Has a cooldown (standard 1 minute)
## Changed Drops You can get these items from Cobblestone:
Cobblestone, gravel, sand, red_sand, limestone, create:scoria, netherrack,
soul_sand, mud, clay_ball, coal, glowstone_dust, redstone, prismarine_shard,
quartz, prismarin_crystal, lapis_lazuli, diamond, emerald
This you can get from Stone:
cobblestone, blackstone, basalt, cobbled_deepslate, granite, diorite, calcite,
andesite, tuff, create:asurine, create:veridium, create:crimsite, create:ochrum,
create:raw_zinc, raw_iron, raw_gold, raw_copper, netherite_scrap
## Future feature Roadmap - Change villager trades for a fitting sky with create setup(Remove the emerald currency too) - Add new monsters & mechanics for their spawn - Add a way to get obsidian, endstone and purple_blocks - Change spawn rules of monsters & neutral entitys - Tweak world generation to the max! - That means adding new biomes, new spawn rules, new surface rules, new structres, new biome features - Add advancement like quests for the player to get into the `create age` :D - And much more!
## How to contribute? First checkout the GitHub & play arround with this datapack: [\](https://github.com/sora7672/Skyworld)
Feel free to DM me! And then we look at what you can contribute :)
📊 Mod Details
- Game
- Minecraft Data Packs
- Author
- sora7672
- Version
- 0.5
- Downloads
- 205
- Endorsements
- 1
- Category
- adventure
- Created
- 1/1/2025
- Updated
- 12/27/2024
- Game Versions
- 1.20.1
- Tags
- adventure, utility, worldgen
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❓ Frequently Asked Questions
Which Minecraft Data Packs versions does Skyworld support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Skyworld?
Version 0.5, published 2024-12-27 with 205 downloads recorded at the source.
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