(Class Mod) Pyromaniac - Explosives Expert

⭐ — (15 endorsements) 📥 973 downloads 📌 v0.3.1 📅 3/4/2026
🟡 Updated this year

By Wisakedjak · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/4/2026 📅 Created: 3/4/2026

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #52 of 241 Miscellaneous mods in this game by downloads

📋 About This Mod

A new class, the Pyromaniac, a long range damage dealer with a lot of fire!

Class Overview

The pyromaniac is a combo between a mage and a hunter, with with lots of long range damage and few mobility abilities. Most abilities are dangerous and can harm your allies alongside of enemies..

Highlights:

  • []Fire fire fire: A lot of abilities inflict burn or tar, and can get stacks really high[/]

    []Landmines: Set up landmines, and knock enemies onto them with your bombs[/]

    []It's just a wound: Abilities that recover your wounds or provide resistance to your own abilities[/]

    []Wildfire: Poison/Fire synergizes for more damage![/]

Your feedback is very valuable!

I'll continue to work and fine-tune this class. Please write your opinions about the class strength, usability, gimmicks and bugs you encounter in the discussions of this mod. Please send screenshots

  • []Actives:Big One: Throw a large bomb that deals damage and knockback.[/]

    []Molotov Cocktail: Throw a chemical concoction that sets fire to the tiles and inflicts 4 Burn in an X.[/]

    []Concussion Bomb: A weak bomb that inflicts knockback.[/]

    []Oil Bomb: Throw a concoction that inflicts Tarred 2 on hit targets.[/]

    []Sticky Poison: Throw a concoction that inflicts Tarred 2 and Poison 1.[/]

    []Bomberman: Make a bomb on the target tile. [/]

    []Grenadier: Make a grenade on the target tile. [/]

    []Firestreak: Refresh your movement, and set yourself on fire. While on fire, you can split your movement.[/]

    []Watch Your Step: Surroung a target in mines that explode and slow.[/]

    []Toxic Mines: Spawn mines in the target area. When triggered, these mines inflict 2 poison.[/]

    []Landmines: Spawn mines in the target area. When triggered, these mines explode for 3 damage.[/]

    []Detonate: Detonate all existing bombs and grenades. Bonus Ability.[/]

    []Engulf: Allies in fire tiles get healed, while enemies take damage.[/]

    []Pretty Fire: Gain 2 Shield for every burning tile.[/]

    []Sticky Bomb: Apply sticky bombs on all the targets. These explode for 2 damage on their turn.[/]

    []Minedash: Place a mine that explodes for 5 damage and dash backwards.[/]

    []Place a mine that explodes for 5 damage and dash backwards.  (This spell is cheaper.)[/]

    []Firestride: Run at the target tile, leaving a trail of fire behind. Set yourself on fire.[/]

    []Mathilda: A huge, forbidden bomb with unforeseen consequences.[/]

    []Bombastic: Apply sticky bombs on all the enemies in sight. These explode for 4 damage on their turn.[/]

    []Bombfly: Create a friendly Bombfly.[/]

    []Create a friendly Bombfly.  (This spell is cheaper.)[/]

    []Bombjump: Explode, damaging targets nearby, while you teleport to a random nearby tile.[/]

    []Tarfight: All allies gain the ability to throw tar at enemies.[/]

    []Tarball: Throw a goey ball of tar that inflicts Tarred 2 on the target. Bonus Ability.[/]

    []Clusterbomb: A bomb that explodes into clusters that explode each enemy for 2 damage.[/]

    []Airstrike: A delayed explosion[/]

    []Drop Bomb: Walk away, leaving a bomb behind[/]

    []Mine Mortar: A mortar shot that leaves a mine behind[/]

    []Poop Mortar: Throw a poop that poisons adjecent units[/]

    []Perimeter: Next turn, surround yourself with mines[/]

    • []Napalm: Your basic attack inflicts burn but your explosions are smaller… And you attack randomly when an enemy is killed.[/]

      []Wildfire: Poison/Fire Synergy. Set poisoned targets on fire, or poison fire targets, to make them explode for 3 damage.[/]

      []Pretty Explosions: More knockback, and your everything knocks back.[/]

      []Explosive Personality: On death, drop 2 grenades. Your body is tougher.[/]

      []Minefield: Each fight, there are 1 to 3 mines on the battlefield.[/]

      []Prosthetics: Every fight, when you kill 6 monsters, heal a random injury.[/]

      []Bombastic: Gain a rat bomb item. Bonus ability: Detonate.[/]

      []Hothead: You are immune to fire and explosions when under 3 health.[/]

      []Firedancer: When on fire, you are CC immune and you can split your movement.[/]

      []Mortar Team: Long range, immobile attack.[/]

      []Shrapnel: Explosions deal -1 damage, but inflict 1 Bleed.[/]

      How To Unlock

      Follow these steps:

      • []Beat the Alley OR:[/]

        []Install the Pyromaniac Unlocker Mod[/]

        []Talk to Butch; the generic dialogue should unlock the class. You don't need to start a new game.[/]

        [](optional) Remove the Unlocker Mod[/]

        [*]Note: Mewgenics doesn't officially support class mods; if you save mid-run with

📊 Mod Details

Game
Mewgenics Mods
Author
Wisakedjak
Version
0.3.1
Downloads
973
Endorsements
15
Category
Miscellaneous
Created
3/4/2026
Updated
7/4/2026

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Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

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Visit the official mod page for specific installation instructions for this mod.

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