(Class Mod) Pyromaniac - Explosives Expert
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #52 of 241 Miscellaneous mods in this game by downloads
📋 About This Mod
A new class, the Pyromaniac, a long range damage dealer with a lot of fire!
Class Overview
The pyromaniac is a combo between a mage and a hunter, with with lots of long range damage and few mobility abilities. Most abilities are dangerous and can harm your allies alongside of enemies..
Highlights:
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[]Fire fire fire: A lot of abilities inflict burn or tar, and can get stacks really high[/]
[]Landmines: Set up landmines, and knock enemies onto them with your bombs[/]
[]It's just a wound: Abilities that recover your wounds or provide resistance to your own abilities[/]
[]Wildfire: Poison/Fire synergizes for more damage![/]
Your feedback is very valuable!
I'll continue to work and fine-tune this class. Please write your opinions about the class strength, usability, gimmicks and bugs you encounter in the discussions of this mod. Please send screenshots
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[]Actives:Big One: Throw a large bomb that deals damage and knockback.[/]
[]Molotov Cocktail: Throw a chemical concoction that sets fire to the tiles and inflicts 4 Burn in an X.[/]
[]Concussion Bomb: A weak bomb that inflicts knockback.[/]
[]Oil Bomb: Throw a concoction that inflicts Tarred 2 on hit targets.[/]
[]Sticky Poison: Throw a concoction that inflicts Tarred 2 and Poison 1.[/]
[]Bomberman: Make a bomb on the target tile. [/]
[]Grenadier: Make a grenade on the target tile. [/]
[]Firestreak: Refresh your movement, and set yourself on fire. While on fire, you can split your movement.[/]
[]Watch Your Step: Surroung a target in mines that explode and slow.[/]
[]Toxic Mines: Spawn mines in the target area. When triggered, these mines inflict 2 poison.[/]
[]Landmines: Spawn mines in the target area. When triggered, these mines explode for 3 damage.[/]
[]Detonate: Detonate all existing bombs and grenades. Bonus Ability.[/]
[]Engulf: Allies in fire tiles get healed, while enemies take damage.[/]
[]Pretty Fire: Gain 2 Shield for every burning tile.[/]
[]Sticky Bomb: Apply sticky bombs on all the targets. These explode for 2 damage on their turn.[/]
[]Minedash: Place a mine that explodes for 5 damage and dash backwards.[/]
[]Place a mine that explodes for 5 damage and dash backwards. (This spell is cheaper.)[/]
[]Firestride: Run at the target tile, leaving a trail of fire behind. Set yourself on fire.[/]
[]Mathilda: A huge, forbidden bomb with unforeseen consequences.[/]
[]Bombastic: Apply sticky bombs on all the enemies in sight. These explode for 4 damage on their turn.[/]
[]Bombfly: Create a friendly Bombfly.[/]
[]Create a friendly Bombfly. (This spell is cheaper.)[/]
[]Bombjump: Explode, damaging targets nearby, while you teleport to a random nearby tile.[/]
[]Tarfight: All allies gain the ability to throw tar at enemies.[/]
[]Tarball: Throw a goey ball of tar that inflicts Tarred 2 on the target. Bonus Ability.[/]
[]Clusterbomb: A bomb that explodes into clusters that explode each enemy for 2 damage.[/]
[]Airstrike: A delayed explosion[/]
[]Drop Bomb: Walk away, leaving a bomb behind[/]
[]Mine Mortar: A mortar shot that leaves a mine behind[/]
[]Poop Mortar: Throw a poop that poisons adjecent units[/]
[]Perimeter: Next turn, surround yourself with mines[/]
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[]Napalm: Your basic attack inflicts burn but your explosions are smaller… And you attack randomly when an enemy is killed.[/]
[]Wildfire: Poison/Fire Synergy. Set poisoned targets on fire, or poison fire targets, to make them explode for 3 damage.[/]
[]Pretty Explosions: More knockback, and your everything knocks back.[/]
[]Explosive Personality: On death, drop 2 grenades. Your body is tougher.[/]
[]Minefield: Each fight, there are 1 to 3 mines on the battlefield.[/]
[]Prosthetics: Every fight, when you kill 6 monsters, heal a random injury.[/]
[]Bombastic: Gain a rat bomb item. Bonus ability: Detonate.[/]
[]Hothead: You are immune to fire and explosions when under 3 health.[/]
[]Firedancer: When on fire, you are CC immune and you can split your movement.[/]
[]Mortar Team: Long range, immobile attack.[/]
[]Shrapnel: Explosions deal -1 damage, but inflict 1 Bleed.[/]
How To Unlock
Follow these steps:
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[]Beat the Alley OR:[/]
[]Install the Pyromaniac Unlocker Mod[/]
[]Talk to Butch; the generic dialogue should unlock the class. You don't need to start a new game.[/]
[](optional) Remove the Unlocker Mod[/]
[*]Note: Mewgenics doesn't officially support class mods; if you save mid-run with
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[]Beat the Alley OR:[/]
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[]Napalm: Your basic attack inflicts burn but your explosions are smaller… And you attack randomly when an enemy is killed.[/]
📊 Mod Details
- Game
- Mewgenics Mods
- Author
- Wisakedjak
- Version
- 0.3.1
- Downloads
- 973
- Endorsements
- 15
- Category
- Miscellaneous
- Created
- 3/4/2026
- Updated
- 7/4/2026
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