Aqua Archpriest Class

⭐ — (1 endorsements) 📥 208 downloads 📌 v2 📅 7/9/2026
🟡 Updated this year

By DumbIdiot · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/9/2026 📅 Created: 7/9/2026

🔍 Analysis

  • 🏆 #49 of 83 Gameplay mods in this game by downloads

📋 About This Mod

Archpriest class (Aqua from Konosuba). Divine healer & water mage with holy, anti-undead, and support abilities. 23 abilities, 17 passives, custom quotes, team names. Translated to 9 languages (ES, FR, DE, IT, PT, RU, KO, JA, ZH).

Description

The Archpriest is a divine healer and water mage inspired by Aqua from KonoSuba. Channel the power of a (self-proclaimed) goddess to heal allies, purify evil, and unleash devastating holy and water magic. The Archpriest excels at keeping the party alive with powerful heals and cleanses while controlling the battlefield with water-based crowd control and anti-undead holy damage. Features custom quotes, team names, and full localization in 9 languages.

Highlights

  • []Water Magic: Ranged damage spells that Wet enemies, change tiles to water, and knock back foes with pressurized waves and tidal cones.[/]

    []Divine Healer: Powerful single-target and AoE heals, party-wide buffs, resurrection, and full debuff cleansing.[/]

    []Anti-Undead Specialist: Bonus damage against Cursed and Poisoned enemies with dedicated exorcism and turn undead abilities.[/]

    []Party Support: Bless allies with stat boosts, grant shields, and share health regeneration with the party.[/]

    []Goddess Theming: Flavorful passives and quotes — useless but lovable, debt-ridden, and always crying.[/]

    Your feedback is very valuable! Please write your opinions about the class strength, usability, gimmicks and bugs you encounter. Send screenshots!

    Installation instructions

    • []Extract the Archpriest Class v2 folder from the downloaded archive.[/]

      []Place the folder in your Mewgenics mods directory[/]

      []Launch Mewgenics — the class is available immediately when selecting collars.[/]

      ⚠️ Important: Mewgenics doesn't officially support custom class mods. Do not save mid-run with a custom class active, breed custom class cats, or end the game mid-round — it may corrupt your save. Back up your save file before using this mod.

      Main features

      Actives (23 abilities)

      []Sacred Staff (Basic Attack): Holy melee attack. 25% chance to inflict Wet.[/]

      []Aqua Splash: Ranged water spell; deals damage and inflicts Wet. (Upgrade: more range and AoE.)[/]

      []Create Water: Create water in an area; damages and Wets enemies, heals allies. (Upgrade: larger area, stronger heal.)[/]

      []Water Surge: Line of pressurized water that damages, Wets, and knocks back enemies. (Upgrade: longer line, more knockback.)[/]

      []Sacred Flood: Holy flood around you dealing water + holy damage, inflicting Wet and Slow. Costs a lot of mana. (Upgrade: larger area.)[/]

      []Tidal Wave: Cone of water; damages, Wets, and pushes enemies back. (Upgrade: larger cone, adds Slow.)[/]

      []Heal: Heal an ally or yourself with divine light. +Crit Chance Up and Health Regen Up. (Upgrade: AoE heal with more range and value.)[/]

      []Blessing: Grant an ally Damage Up, Speed Up, and Crit Chance Up. (Upgrade: also grants Strength Up, more range.)[/]

      []Sacred Highness Heal: Massive AoE heal + Cleanse all allies around you. Extremely mana-costly. (Upgrade: also grants Shield.)[/]

      []Resurrection: Revive a fallen ally at 50% health. (Upgrade: revive at full health + Shield.)[/]

      []Supportia: Grant all nearby allies All Stats Up and Crit Chance Up. (Upgrade: larger area, also Damage Up.)[/]

      []Turn Undead: Holy damage in an area; bonus damage vs Cursed/Poisoned. Chance to Fear. (Upgrade: larger area, always Fears.)[/]

      []Sacred Break Spell: Cleanse allies + inflict Weakness on nearby enemies. (Upgrade: larger area, adds heal + Slow on enemies.)[/]

      []God Blow: Devastating holy punch — massive damage, knockback, 50% Stun. Very mana-costly. (Upgrade: more damage, always Stuns.)[/]

      []God Requiem: Divine wrath in a massive area; holy damage + Burn chance, but self-damage too. Extremely mana-costly. (Upgrade: larger area, higher Burn chance, less self-damage.)[/]

      []Exorcism: Purify an enemy; bonus damage vs Cursed/Poisoned and removes debuffs. (Upgrade: AoE version.)[/]

      []Sacred Shelter: Grant Shield to yourself + nearby allies. (Upgrade: also grants Divine Shield.)[/]

      []Nature's Beauty: Pull an enemy toward you and Mark them. (Upgrade: AoE pull + damage + Slow.)[/]

      []Divine Escape: Dash away leaving a water trail; Wets enemies + self-heal. (Upgrade: longer dash, more heal, Shield.)[/]

      [*]Party Trick: Jump to target, self-heal + mana recovery. (Upgrade: long

📊 Mod Details

Game
Mewgenics Mods
Author
DumbIdiot
Version
2
Downloads
208
Endorsements
1
Category
Gameplay
Created
7/9/2026
Updated
7/9/2026
Tags
Gameplay

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Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

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