Amosz Class Tweaks

⭐ — (14 endorsements) 📥 1,019 downloads 📌 v3.2.0 📅 2/28/2026
🟡 Updated this year

By Amosz · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/15/2026 📅 Created: 2/28/2026

🔍 Analysis

  • 👍 1.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #50 of 241 Miscellaneous mods in this game by downloads

📋 About This Mod

Classes now start with an bonus ability or passive and other things that I think is must have for the class to be the most enjoyable, probably op.

Will update the mod as I play the game and learn how to code.

Everyone is free to add suggestions.


NOTE #1: This mod is a package deal, downloading this mod you download separate mods for each class and that allow to install only changed classes  that you want.

NOTE #2: Installing this mod during adventure won't update most things but on the next everything should work fine. Uninstalling during adventure will crash game but at home it will be fine.

NOTE #3: Bonus ability appears only during combat, passive abilities are invisible but still works.

NOTE #4: This mod should be compatible with single class reworks as long you didn't installed the same class from my mod. //untested


Changes in variant A:

>>Butcher

>Bonus/Custom ability = Pickup food at infinite range, cost 1 mana. "Mom can we have McDonalds?"

>>Cleric

>Bonus/Custom ability = Move at move range, heal yourself for 5, cleanse debuffs, cost 5. "Pilgrimage"

>Invisible passive = All heals that you do heal for 2 more. (sometimes for only 1 more)

>Changed Natural Healer = heal for 5 more, upgraded for 10 more. (Description is NOT changed)

>>Collarless

>Bonus ability = Path of the void. (Turns into random ability for duration of battle)

>Changed Path of the void = is now free.

>>Fighter

>Invisible passive = On kill gain 'all stats up' effect, stacks.

>Changed Exert = no longer puts cat on sleep (Description is NOT changed)

>>Hunter

>Bonus ability = Vivisect.

>>Jester

>Invisible passive = Spawns 2 mini-mini-clones at the start of each battle. (1/4 stats each)

>>Mage

>Bonus ability = Tri-Attack.

>Invisible passive = Gain 2 mana on kills.

>>Necromancer

>Invisible passive = Corpses have 5 more health.

>>Tank

>Bonus ability = Body Guard.

>>Thief

>Invisible passive = Backstabs always crit.

>Changed Backstabber = deals 25% more backstab damage, upgraded version do 50% more. (Description is NOT changed)

>>Tinkerer

>Bonus ability = Research+. (upgraded version)


Check out my other mods:

(all of them are compatible with each other)

Amosz Class Tweaks

Too many stat collars

Too many rerolls

Healer is no longer needed

Cats eat spinach


Thanks to NickPasta and RlyehFhtagnx for telling me how to code and make this mod

Thanks to RandoRuda for teaching me how make mod page nicer :3

📊 Mod Details

Game
Mewgenics Mods
Author
Amosz
Version
3.2.0
Downloads
1,019
Endorsements
14
Category
Miscellaneous
Created
2/28/2026
Updated
3/15/2026

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