Raiden Ultra - Fixes and Upgrades

⭐ ⭐ (102 endorsements) 📥 3,219 downloads 📌 v1.2 📅 6/5/2024
⚪ Last updated 2024

By Spritzkrieg · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/7/2024 📅 Created: 6/5/2024

🔍 Analysis

  • 👍 3.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #30 of 267 Miscellaneous mods in this game by downloads

📋 About This Mod

Vanilla-friendly; better dodges, invincibility while staggered, make Blade Mode cancels obsolete, other various enhancements

CHANGELOG

v1. 0

  • []See full description below changelog

    v1. 1

    • []Uses Assorted VFX Fixes as a base for moveset VFX changes; doesn't use all of the VFX mod files, though (last VFX update: 9/4/2024)

    • []Removes the property of Ripper Mode that turns sword trails red

      []Restores blue lightning on HF blade in Ripper Mode

      []Increases speed and expands anim-cancel window of Sky High

      []Makes Raiden's Murasama trails appear more like Boss Sam's This change is rolled back in v1. 3

    v1. 2

    • []Removes remaining red glow on Raiden's sword in Ripper Mode

      []Removes blue "True Blade Mode" sword trail, making Blade Mode and Ripper Blade Mode truly identical

      (Partly because the blue color looks weird showing up on the Murasama. The effect is also now consistent with DLC Sam.)

    v1. 3

    • []Slightly sped up Ninja Run start/stop, also removed startup noise

      []Fixed some of Raiden's light attacks that have a very high chance of whiffing in vanilla

    (You ever notice yourself mysteriously not hitting Armstrong in the final battle? Won't happen with this mod.)You can play at a very high speed in the unmodified game, with Blade Mode cancels. But BMCs come with two massive drawbacks: you have to hammer on your Blade Mode button all the time, and spamming BMCs simply looks really ugly, even though it's technically the optimal way to play.

    With this mod, you can play at that high, high speed, without these drawbacks — when you perform an attack, the moment its hitbox ends, you will be able to cancel into another attack. In the case of moves that restrict Blade Mode, the cancels have been adjusted so you can attack equally as fast as you can enter Blade Mode.

    Raiden's dodge is despised by a lot of players for feeling so sluggish. Half the reason it feels so bad is that the animation itself is unnatural and slow.

    I edited the left, right, and backwards dodge animations so Raiden travels the same distance, but comes to a more natural stop. I've also made these animations play 20% faster.

    Certain moves in Raiden's kit seem to have been neglected by Platinum Games — his uncharged quickdraw, for example, won't let you do ANYTHING until Raiden completely returns to his idle pose.

    I've fixed this and the strange behavior/restrictions of other moves, s

📊 Mod Details

Game
Metalgearrisingrevengeance Mods
Author
Spritzkrieg
Version
1.2
Downloads
3,219
Endorsements
102
Category
Miscellaneous
Created
6/5/2024
Updated
9/7/2024

🔧 How to Install Metal Gear Rising: Reveng Mods

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