Unofficial Mechwarrior V Patch
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #53 of 333 Gameplay mods in this game by downloads
📋 About This Mod
Fixes several Mech/Game related bugs.
This patch is for the vanilla version of the game, all fixes will be/are already incorporated into YAML.
There are no gameplay alterations in this patch and it should be set to low priority in your load order in case it needs to be overwritten.
Currently included:
- Fixed Incubus Forearm_Right_MH2 Missile Launcher assigned to the wrong bone.
- Animated Warhawk, Kitfox ballistic/missile weapons.
- Fixed broken Gargoyle left upper arm damage texture.
- Fixed Incubus upper arm placement and cockpit position.
- Fixed KFX-S blank sticking out.
- Fixed UMVP overwriting new Centurion hero skins.
- Animated all Adder, Dire Wolf, Nova, Shadow Cat ballistic and missile weapons.
- Fixed issue with Gladiator left arm PPC.
- Compatibility with Patch 1. 13. 387.
- Animated Hellbringer missile & ballistic weapons.
- Fixed ballistic weapons positioning.
- Fixed incorrectly assigned vertex groups.
- Corrected Direwolf & Adder FP run animation.
- Repositioned Executioner's head.
- Fixed Charger jumpjet effects.
- Fixed incorrectly grouped vertices on Summoner mesh.
- Fixed incorrectly assigend damage textures on Summoner.
- Patch 1. 12. 376 Compatibility.
- Removed Atlas II FP Punch.
- Fixed Stalker mesh parts not correctly assigned to vertex group.
- Fixed Mist Lynx being able to smash thorugh walls despite being a light Mech.
- Fixed Mist Lynx head armor (Head arnor from 10 to 18, Leg armor from 14 to 10)
- Fixed head position.
- Fixed feet being partially underground.
- Fixed damage model for front and side torsos.
- Fixed right hand staying in place when right arm was destroyed.
- Fixed floating AMS.
- Added missing left and right clavicle when arms are damaged.
- Added missiles to left arm launchers.
- Fixed jitter while Summoner is walking.
- Fixed Warhammer DNC not showing up in database.
- Fixed reduced Clan SRM halfton ammo to 160.
- Fixed RFL-LK max. armor allocation.
- Added animations to all Mad Dog's missile launchers.
- Added Jumpjet effects to Bullshark.
- Removed Timberwolf stomping sounds while stand still.
- Removed Timberwolf upper right torso blank that shouldn't be there.
📊 Mod Details
- Game
- Mechwarrior5mercenaries Mods
- Author
- Mace24de and Deadraiser
- Version
- 1.79
- Downloads
- 9,078
- Endorsements
- 217
- Category
- Gameplay
- Created
- 5/3/2024
- Updated
- 8/1/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install MechWarrior 5: Mercenarie Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for MechWarrior 5: Mercenarie →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for MechWarrior 5: Mercenarie commands, item IDs, and more.
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