Better Loot
⚪ Last updated 2018Preview

🔍 Analysis
- 👍 5.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #23 of 175 Gameplay mods in this game by downloads
📋 About This Mod
No more scavenging!
With some exceptions enemies and containers will now only drop credits … lots of them.
The amounts are fixed depending on enemy type or container rank and vary between 150 and 4800 credits.
To get you started, the first container you encounter during Planetfall will grant you 40,000 credits. By the end of your first mission you'll have collected enough credits to buy all the ingredients you need to craft your first armour and weapon.
Spend your riches at the Tempest Superstore. It stocks everything you need for crafting, augmenting and modding.
This mod is definitely not for you if you enjoy spending hours on end
-
[]waiting to unlock the one planet that has the minerals you need to craft the armour you want because buying them now is far too expensive.
[] driving around in your Nomad – once you’ve unlocked that planet – mining like a maniac for every single bit of that mineral, only to somewhere down the road realise that by now you’ve collected far more than you’ll ever need.
[]performing untold and unseen acrobatics to reach a container holding – who would’ve thought – only junk. But hey, isn’t it immersive to read all those fancy salvage descriptions? It really ties you into the story.
[]carrying that same junk to a merchant and selling it for almost nothing.
[]weighing back and forth what to sell or keep and never quite making up your mind.
[]scrolling up and down through your inventory – which you always believe to be too small – and never finding what you’re looking for because it’s bursting with loot you think could come in handy at some point but never does.
[]collecting AVP to unlock those perks that increase the size of your inventory, only to realise a bit later that it’s become too small again and even more difficult to manage.
Architects, hidden caches and containers with scripted inventory.
Changelog:
- [] v2. 1 reduces the amount of credits found in the first container to 40,000 for a more balanced experience.
- v2. 0 drastically reduces the amounts of credits found in enemy drops and containers for a more balanced experience.
Your endorsement will be very much appreciated.
Apply with Frosty Mod Manager.
Have a look at my other MEA mods:
Tempest Superstore
Traditional Class System
A Better Start
Shield Capacitors Bugfix
Relocated Fusion Mod of Adrenaline
Better Lab Technicians
Better Grey Market Connections
Better Munitions
Better Loot is a gameplay overhaul for The Witcher 3 that eliminates most loot drops from enemies and containers, replacing them with credits. With 1,964 endorsements and 37,104 downloads, it's a popular choice for players who want to skip the loot grind. Last updated in 2018, it may not be compatible with the latest game version.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,964 endorsements and 37k downloads.
- Cuts out the tedious loot management, letting you focus on combat and story.
- Simple concept that does exactly what it says.
⚠️ Cons
- Last updated in 2018 — may be incompatible with the current game version and DLCs.
- Removes the excitement of finding rare gear, which might make exploration feel less rewarding.
- No detailed documentation or patch notes provided by the author.
For Witcher 3 players who are tired of sorting through endless loot and just want credits to buy what they need. Skip if you enjoy the thrill of discovering unique weapons and armor — this mod strips that away.
💡 Beginner Tips
- Make sure to back up your save before installing, as mods can affect your game data.
- If you're using other loot overhaul mods, check for conflicts — Better Loot may override their changes.
- Since the mod is old, test it on a fresh save to see if it works with your current game version.
📊 Mod Details
- Game
- Masseffectandromeda Mods
- Author
- Kjaro
- Version
- 2.1
- Downloads
- 37,104
- Endorsements
- 1,964
- Category
- Gameplay
- Created
- 8/15/2018
- Updated
- 8/27/2018
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